Player Matchup

Danzaburou
Danzaburou
Gold III
AndyTheNPC
Danzaburou
Gold III
Level 73
God Stats
11W - 10L
1,643 SR
Queue Stats
90W - 88L
1,539 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
Carey5676
Kumbhakarna
Platinum IV
Level 157
God Stats
2W - 4L
1,313 SR
Queue Stats
332W - 351L
1,639 MMR
Party 1
Discordia
Discordia
Gold II
Medicina
Discordia
Gold II
Level 156
God Stats
10W - 6L
1,651 SR
Queue Stats
205W - 223L
1,575 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,536 SR
1,584 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,575 SR
1,579 MMR
Bastet
Bastet
Platinum II
FlacidArmor
Bastet
Platinum II
Level 127
God Stats
99W - 102L
1,511 SR
Queue Stats
1,379W - 1,405L
1,624 MMR
Solo
Chaac
Chaac
Gold II
SpankyP13
Chaac
Gold II
Level 105
God Stats
4W - 12L
1,645 SR
Queue Stats
157W - 130L
1,548 MMR
Solo
Scylla
Scylla
Bronze III
THEBACONATOR717
Scylla
Bronze III
Level 101
God Stats
4W - 8L
1,569 SR
Queue Stats
25W - 41L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndyTheNPC
Danzaburou
18
6 / 1 / 4
12,016
924
14,786
9,942
4,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Carey5676
Kumbhakarna
17
1 / 0 / 9
10,096
777
6,849
15,502
17,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
Medicina
Discordia
18
3 / 1 / 7
11,093
853
12,088
7,807
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BacchusMulanThothAchillesShiva

VS

Bans
CthulhuKuzenboGebHorusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 4 / 1
9,487
730
9,943
11,027
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
SpankyP13
Chaac
16
1 / 1 / 1
9,208
708
11,974
17,824
23,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
0 / 5 / 0
9,063
697
4,302
9,633
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AndyTheNPC
Danzaburou
6
1
4
8
W
Kumbhakarna
Carey5676
Kumbhakarna
1
0
9
5.5
L
Bastet
1
4
1
0.38
W
Discordia
Medicina
Discordia
3
1
7
6.5
L
Chaac
SpankyP13
Chaac
1
1
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
26,219
33,251
Taken
38,484
25,381
Mitigated
32,643
7,294
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AndyTheNPC
Danzaburou
14,786
7,879
0
4,208
9,942
4,364
2,683
896
8,390
0
63,899
W
Kumbhakarna
Carey5676
Kumbhakarna
6,849
1,077
0
2,036
15,502
17,743
319
2,440
11,999
21,731
0
L
Bastet
9,943
1,358
0
2,944
11,027
5,358
0
5,478
5,549
0
30,526
W
Discordia
Medicina
Discordia
12,088
54
0
1,050
7,807
3,274
919
928
6,205
41,357
264
L
Chaac
SpankyP13
Chaac
11,974
1,122
0
5,641
17,824
23,931
0
6,614
11,210
0
35,861
L
4,302
92
0
250
9,633
3,354
0
6,707
2,926
31,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
27,758
209
Minions Killed
155
0
Camps Cleared
0
737,005
Distance Traveled
732,002
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,016
924
101
8
0
231,292
2
W
Kumbhakarna
10,096
777
27
2
0
253,152
0
L
Bastet
9,487
730
54
4
0
262,776
0
W
Discordia
11,093
853
81
6
0
252,561
1
L
Chaac
9,208
708
38
3
0
254,479
0
L
Scylla
9,063
697
63
5
0
214,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role