Player Matchup

Zeus
Zeus
BannaFishes
Zeus
Level 78
God Stats
3W - 2L
1,528 SR
Queue Stats
12W - 12L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
DaShadooow
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 203L
1,500 Elo+
Party 2
Loki
Loki
VGlegends
Loki
Level 87
God Stats
4W - 3L
1,547 SR
Queue Stats
333W - 328L
1,508 Elo+
Party 2
Team Averages
Level 77
1,525 SR
1,506 Elo+

VS

Team Averages
Level 125
1,593 SR
1,963 Elo+
Charon
Charon
ATiltedSupport
Charon
Level 129
God Stats
1W - 0L
1,600 SR
Queue Stats
6W - 1L
2,007 Elo+
Party 1
Hercules
Hercules
BigStu1217
Hercules
Level 129
God Stats
4W - 1L
1,622 SR
Queue Stats
5W - 1L
1,966 Elo+
Party 1
Danzaburou
Danzaburou
SlojiwiKilla
Danzaburou
Level 118
God Stats
1W - 0L
1,558 SR
Queue Stats
2W - 0L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,783
678
4,235
5,559
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DaShadooow
Sun Wukong
13
1 / 5 / 1
7,526
753
5,330
11,123
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Loki
12
2 / 4 / 1
7,937
794
3,419
6,869
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
8,836
884
3,070
6,227
5,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
BigStu1217
Hercules
15
5 / 2 / 9
9,257
926
8,706
12,391
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SlojiwiKilla
Danzaburou
16
8 / 0 / 5
10,562
1,056
8,602
5,293
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
0
5
1
0.1
W
Hercules
BigStu1217
Hercules
5
2
9
4.75
L
Sun Wukong
DaShadooow
Sun Wukong
1
5
1
0.3
W
Danzaburou
SlojiwiKilla
Danzaburou
8
0
5
10.5
L
Loki
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,984
Damage
20,378
23,551
Taken
23,911
12,734
Mitigated
13,153
2,125
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,070
163
0
1,126
6,227
5,834
404
692
5,420
20,136
263
L
4,235
369
0
280
5,559
1,514
0
744
4,791
15,497
0
W
Hercules
BigStu1217
Hercules
8,706
3,066
224
5,248
12,391
5,500
118
2,584
9,509
0
29,357
L
Sun Wukong
DaShadooow
Sun Wukong
5,330
1,053
0
1,135
11,123
8,935
0
1,333
9,737
0
14,348
W
Danzaburou
SlojiwiKilla
Danzaburou
8,602
4,654
0
2,812
5,293
1,819
1,973
1,282
3,824
0
45,919
L
Loki
3,419
288
0
710
6,869
2,285
0
872
5,974
0
12,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,246
Gold Earned
28,655
73
Minions Killed
145
0
Camps Cleared
0
497,330
Distance Traveled
562,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,836
884
29
3
0
188,727
0
L
Zeus
6,783
678
37
4
0
152,111
0
W
Hercules
9,257
926
32
3
0
199,198
0
L
Sun Wukong
7,526
753
17
2
0
168,285
0
W
Danzaburou
10,562
1,056
84
8
0
174,604
0
L
Loki
7,937
794
19
2
0
176,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role