Player Matchup

Cupid
Cupid
AJRave
Cupid
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,436 Elo+
Solo
Hachiman
Hachiman
DamianKl
Hachiman
Level 128
God Stats
1W - 1L
1,512 SR
Queue Stats
163W - 147L
1,524 Elo+
Solo
Rama
Rama
FORSEP
Rama
Level 153
God Stats
3W - 3L
1,441 SR
Queue Stats
163W - 187L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
InYourShower
Zhong Kui
Level 73
God Stats
0W - 2L
1,249 SR
Queue Stats
152W - 130L
1,573 Elo+
Solo
Sobek
Sobek
Themurf32
Sobek
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 163L
1,471 Elo+
Solo
Team Averages
Level 133
1,441 SR
1,502 Elo+

VS

Team Averages
Level 110
1,436 SR
1,509 Elo+
Surtr
Surtr
Blackwaxtiger
Surtr
Level 88
God Stats
6W - 3L
1,295 SR
Queue Stats
193W - 194L
1,520 Elo+
Solo
Anhur
Anhur
BlueGalvin
Anhur
Level 97
God Stats
4W - 5L
1,491 SR
Queue Stats
227W - 213L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Bootleg Mixtape
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,533 Elo+
Solo
Osiris
Osiris
ThyInferno
Osiris
Level 152
God Stats
7W - 5L
1,486 SR
Queue Stats
323W - 323L
1,517 Elo+
Solo
Khepri
Khepri
saltysandy7
Khepri
Level 85
God Stats
6W - 8L
1,410 SR
Queue Stats
184W - 175L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AJRave
Cupid
16
1 / 5 / 10
9,671
744
8,822
13,385
5,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
DamianKl
Hachiman
17
8 / 6 / 3
10,581
814
15,346
12,715
6,085
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
FORSEP
Rama
15
0 / 4 / 9
8,967
690
5,609
10,158
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
InYourShower
Zhong Kui
15
2 / 5 / 10
9,746
750
13,552
14,482
15,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Themurf32
Sobek
17
4 / 5 / 10
10,095
777
8,723
22,585
29,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 14
11,404
877
14,022
18,826
22,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
18
6 / 4 / 16
11,004
846
16,244
11,340
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Bootleg Mixtape
Baron Samedi
17
3 / 3 / 15
10,274
790
10,871
10,808
7,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Osiris
ThyInferno
Osiris
17
4 / 2 / 16
10,383
799
13,677
13,554
14,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
15
3 / 4 / 13
10,447
804
6,255
15,428
17,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
99
15
Kills
25
25
Deaths
16
42
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cupid
AJRave
Cupid
1
5
10
1.2
W
9
3
14
5.33
W
Anhur
6
4
16
3.5
W
Baron Samedi
Bootleg Mixtape
Baron Samedi
3
3
15
3.5
L
Hachiman
DamianKl
Hachiman
8
6
3
1.58
L
Rama
FORSEP
Rama
0
4
9
1.13
L
Zhong Kui
InYourShower
Zhong Kui
2
5
10
1.4
L
Sobek
Themurf32
Sobek
4
5
10
1.8
W
Osiris
ThyInferno
Osiris
4
2
16
6
W
Khepri
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,052
Damage
61,069
73,325
Taken
69,956
61,080
Mitigated
65,538
25,920
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AJRave
Cupid
8,822
3,655
5,248
5,277
13,385
5,598
2,402
3,849
9,536
0
23,098
W
14,022
4,946
1,210
5,323
18,826
22,234
1,009
5,293
13,533
979
35,321
W
Anhur
16,244
8,619
1,116
1,950
11,340
4,647
2,201
4,735
6,605
0
39,921
W
Baron Samedi
Bootleg Mixtape
Baron Samedi
10,871
527
2,472
2,447
10,808
7,081
1,430
3,659
7,149
24,773
0
L
Hachiman
DamianKl
Hachiman
15,346
9,884
1,372
1,289
12,715
6,085
799
3,091
9,624
0
31,543
L
Rama
FORSEP
Rama
5,609
4,497
1,311
2,472
10,158
4,112
3,416
3,112
7,046
0
20,057
L
Zhong Kui
InYourShower
Zhong Kui
13,552
740
785
3,145
14,482
15,883
689
2,362
12,120
21,263
0
L
Sobek
Themurf32
Sobek
8,723
218
872
4,149
22,585
29,402
205
5,439
17,146
19,738
0
W
Osiris
ThyInferno
Osiris
13,677
2,404
2,057
1,286
13,554
14,255
1,013
5,130
8,424
0
20,278
W
Khepri
6,255
489
2,904
1,752
15,428
17,321
643
3,458
11,970
13,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,060
Gold Earned
53,512
146
Minions Killed
141
0
Camps Cleared
0
1,027,637
Distance Traveled
1,165,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,671
744
36
3
0
197,261
0
W
Surtr
11,404
877
42
3
0
241,377
0
W
Anhur
11,004
846
50
4
0
221,696
0
W
Baron Samedi
10,274
790
26
2
0
232,849
0
L
Hachiman
10,581
814
49
4
0
212,649
0
L
Rama
8,967
690
31
2
0
167,540
0
L
Zhong Kui
9,746
750
18
1
0
220,702
0
L
Sobek
10,095
777
12
1
0
229,485
0
W
Osiris
10,383
799
15
1
0
248,420
0
W
Khepri
10,447
804
8
1
0
220,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role