Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BickDyck12345
Anhur
Level 114
God Stats
3W - 3L
1,627 SR
Queue Stats
61W - 81L
1,474 Elo+
Party 1
King Arthur
King Arthur
JeanGuyRbberBoot
King Arthur
Level 172
God Stats
9W - 7L
1,658 SR
Queue Stats
191W - 205L
1,558 Elo+
Party 1
Nemesis
Nemesis
OGLambSauce
Nemesis
Level 49
God Stats
28W - 21L
1,584 SR
Queue Stats
50W - 50L
1,496 Elo+
Party 1
Atlas
Atlas
gamertamer50
Atlas
Level 102
God Stats
2W - 0L
1,615 SR
Queue Stats
87W - 112L
1,446 Elo+
Party 1
Team Averages
Level 90
1,597 SR
1,495 Elo+

VS

Team Averages
Level 61
1,563 SR
1,418 Elo+
Surtr
Surtr
GhostFaceIII23
Surtr
Level 62
God Stats
17W - 31L
1,417 SR
Queue Stats
46W - 69L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Pocho69200
Danzaburou
Level 22
God Stats
5W - 3L
1,768 SR
Queue Stats
27W - 40L
1,428 Elo+
Solo
Scylla
Scylla
TommyToonami
Scylla
Level 103
God Stats
46W - 44L
1,482 SR
Queue Stats
55W - 58L
1,329 Elo+
Solo
Hercules
Hercules
UrielWh
Hercules
Level 48
God Stats
4W - 5L
1,689 SR
Queue Stats
81W - 65L
1,575 Elo+
Solo
Agni
Agni
alanitu18
Agni
Level 68
God Stats
8W - 18L
1,461 SR
Queue Stats
8W - 18L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 3 / 7
8,857
886
5,766
8,367
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

17
6 / 1 / 5
10,474
1,047
11,753
9,035
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JeanGuyRbberBoot
King Arthur
16
8 / 1 / 7
10,395
1,040
13,234
16,177
12,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
OGLambSauce
Nemesis
15
2 / 2 / 6
9,323
932
7,781
9,675
4,487
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 14
9,392
939
10,201
15,425
15,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,770
777
4,120
10,532
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Pocho69200
Danzaburou
14
1 / 6 / 6
8,675
868
5,586
13,407
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
0 / 4 / 3
7,948
795
6,744
8,053
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
UrielWh
Hercules
14
5 / 1 / 1
8,972
897
5,573
8,338
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
16
5 / 4 / 1
9,565
957
10,796
13,553
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
20
Kills
11
11
Deaths
20
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
7
1.83
W
6
1
5
8.5
L
0
5
3
0.3
W
King Arthur
JeanGuyRbberBoot
King Arthur
8
1
7
11.5
W
Nemesis
OGLambSauce
Nemesis
2
2
6
2.5
L
Danzaburou
Pocho69200
Danzaburou
1
6
6
0.67
L
Scylla
0
4
3
0.38
L
Hercules
UrielWh
Hercules
5
1
1
5.5
L
Agni
5
4
1
1.38
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,735
Damage
32,819
58,679
Taken
53,883
38,712
Mitigated
24,216
20,527
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,766
285
5,392
3,482
8,367
3,519
714
3,093
4,941
15,867
0
W
11,753
6,040
0
2,239
9,035
3,248
2,365
2,422
6,337
0
42,648
L
4,120
1,415
132
1,552
10,532
6,335
140
3,304
6,892
412
9,102
W
King Arthur
JeanGuyRbberBoot
King Arthur
13,234
1,402
0
5,258
16,177
12,449
217
5,504
9,343
0
36,075
W
Nemesis
OGLambSauce
Nemesis
7,781
2,973
0
2,696
9,675
4,487
1,613
2,122
7,271
0
24,912
L
Danzaburou
Pocho69200
Danzaburou
5,586
901
0
1,770
13,407
4,357
0
4,132
9,033
0
15,617
L
Scylla
6,744
132
0
929
8,053
2,362
186
2,411
5,294
13,430
0
L
Hercules
UrielWh
Hercules
5,573
1,792
0
2,670
8,338
7,087
0
1,060
6,991
0
14,603
L
Agni
10,796
411
106
1,742
13,553
4,075
0
3,911
9,227
22,849
0
W
10,201
2,463
0
1,460
15,425
15,009
280
3,756
11,405
14,008
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
42,930
184
Minions Killed
108
0
Camps Cleared
0
1,129,181
Distance Traveled
827,155
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,857
886
29
3
0
210,105
0
W
Anhur
10,474
1,047
52
5
0
219,574
0
L
Surtr
7,770
777
22
2
0
127,131
0
W
King Arthur
10,395
1,040
54
5
0
250,088
0
W
Nemesis
9,323
932
42
4
0
225,575
0
L
Danzaburou
8,675
868
24
2
0
172,601
0
L
Scylla
7,948
795
19
2
0
187,373
4
L
Hercules
8,972
897
24
2
0
133,427
0
L
Agni
9,565
957
19
2
0
206,623
0
W
Atlas
9,392
939
7
1
0
223,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role