Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
Soy Elver Go0n
Cu Chulainn
Gold IV
Level 141
God Stats
116W - 167L
1,431 SR
Queue Stats
165W - 243L
1,160 MMR
Solo
Skadi
Skadi
Gold IV
ThuhBigdood
Skadi
Gold IV
Level 82
God Stats
18W - 6L
1,905 SR
Queue Stats
102W - 118L
1,309 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Warlord_Mohican_
Baron Samedi
Silver II
Level 153
God Stats
4W - 14L
1,332 SR
Queue Stats
535W - 670L
1,097 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,556 SR
1,189 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,656 SR
1,682 MMR
Surtr
Surtr
Platinum III
Perchalski
Surtr
Platinum III
Level 128
God Stats
13W - 4L
1,873 SR
Queue Stats
91W - 79L
1,768 MMR
Party 1
Persephone
Persephone
Gold II
RojoTojo
Persephone
Gold II
Level 125
God Stats
4W - 3L
1,572 SR
Queue Stats
109W - 106L
1,636 MMR
Party 1
Hercules
Hercules
Gold III
shmackYM
Hercules
Gold III
Level 111
God Stats
2W - 3L
1,524 SR
Queue Stats
66W - 65L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Soy Elver Go0n
Cu Chulainn
17
1 / 4 / 2
10,190
728
8,515
16,462
17,286
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
3 / 5 / 2
10,920
780
10,855
13,582
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
Warlord_Mohican_
Baron Samedi
16
1 / 7 / 0
10,000
714
7,972
14,511
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesNe ZhaKuzenboThothMedusa

VS

Bans
OdinKumbhakarnaVulcanHou YiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
19
5 / 2 / 9
11,846
846
12,064
15,244
16,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
RojoTojo
Persephone
17
3 / 3 / 10
11,673
834
11,178
10,046
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
shmackYM
Hercules
19
8 / 1 / 8
12,331
881
13,815
14,029
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
16
16
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Surtr
5
2
9
4.75
W
Persephone
RojoTojo
Persephone
3
3
10
2.67
L
Cu Chulainn
Soy Elver Go0n
Cu Chulainn
1
4
2
0.5
L
3
5
2
0.8
L
Baron Samedi
Warlord_Mohican_
Baron Samedi
1
7
0
0.14
W
Hercules
shmackYM
Hercules
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,342
Damage
37,057
44,555
Taken
39,319
29,821
Mitigated
36,847
10,793
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
12,064
4,024
0
2,415
15,244
16,895
447
2,357
12,887
2,799
38,190
W
Persephone
RojoTojo
Persephone
11,178
988
0
3,077
10,046
3,762
1,904
2,748
7,263
47,436
1,824
L
Cu Chulainn
Soy Elver Go0n
Cu Chulainn
8,515
1,270
0
3,683
16,462
17,286
0
3,922
11,717
0
42,238
L
10,855
2,030
0
2,583
13,582
5,227
0
3,986
8,824
0
48,303
L
Baron Samedi
Warlord_Mohican_
Baron Samedi
7,972
138
976
3,551
14,511
7,308
252
4,025
10,035
30,079
0
W
Hercules
shmackYM
Hercules
13,815
2,623
0
4,289
14,029
16,190
1,015
2,860
11,169
0
25,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
35,850
185
Minions Killed
170
0
Camps Cleared
0
695,762
Distance Traveled
823,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,846
846
50
4
0
281,608
0
W
Persephone
11,673
834
89
6
0
251,780
0
L
Cu Chulainn
10,190
728
63
5
0
247,956
0
L
Skadi
10,920
780
70
5
0
237,835
0
L
Baron Samedi
10,000
714
52
4
0
209,971
0
W
Hercules
12,331
881
31
2
0
290,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role