Player Matchup

Bakasura
Bakasura
Beastlybear43
Bakasura
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 104L
1,487 Elo+
Party 4
Cthulhu
Cthulhu
CuckooSoup
Cthulhu
Level 157
God Stats
9W - 3L
1,677 SR
Queue Stats
140W - 124L
1,538 Elo+
Party 1
Medusa
Medusa
LV100Ghost
Medusa
Level 156
God Stats
3W - 2L
1,670 SR
Queue Stats
33W - 22L
1,560 Elo+
Solo
Ares
Ares
Whats_Your_type
Ares
Level 104
God Stats
7W - 5L
1,519 SR
Queue Stats
23W - 24L
1,491 Elo+
Party 1
Khepri
Khepri
uuKEYTONuu
Khepri
Level 148
God Stats
5W - 4L
1,536 SR
Queue Stats
182W - 193L
1,508 Elo+
Party 4
Team Averages
Level 139
1,580 SR
1,517 Elo+

VS

Team Averages
Level 129
1,512 SR
1,525 Elo+
Thanatos
Thanatos
Angelo2949
Thanatos
Level 128
God Stats
5W - 3L
1,627 SR
Queue Stats
93W - 92L
1,527 Elo+
Party 3
Janus
Janus
Essantix
Janus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,583 Elo+
Party 3
Martichoras
Martichoras
Inevitable91
Martichoras
Level 135
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
Mike111d
Fafnir
Level 114
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
uPotatoed
Jormungandr
Level 124
God Stats
2W - 2L
1,642 SR
Queue Stats
129W - 116L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beastlybear43
Bakasura
12
9 / 3 / 3
6,910
691
6,465
10,553
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
CuckooSoup
Cthulhu
11
2 / 1 / 6
6,218
622
3,730
8,205
4,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
LV100Ghost
Medusa
12
2 / 0 / 4
6,275
628
5,597
3,954
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 1 / 3
5,933
593
3,276
8,025
4,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
uuKEYTONuu
Khepri
11
2 / 0 / 4
6,304
630
3,512
4,905
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angelo2949
Thanatos
9
1 / 7 / 4
5,162
516
3,055
9,794
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Essantix
Janus
11
3 / 4 / 0
6,410
641
4,978
5,149
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Inevitable91
Martichoras
8
0 / 4 / 0
4,461
446
1,470
6,077
1,721
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Mike111d
Fafnir
8
0 / 0 / 0
5,317
532
1,833
4,680
3,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
uPotatoed
Jormungandr
10
1 / 3 / 1
5,946
595
5,722
7,394
3,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
5
5
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Angelo2949
Thanatos
1
7
4
0.43
W
Bakasura
Beastlybear43
Bakasura
9
3
3
3.5
W
Cthulhu
CuckooSoup
Cthulhu
2
1
6
5
L
Janus
Essantix
Janus
3
4
0
0.75
L
Martichoras
Inevitable91
Martichoras
0
4
0
0
W
Medusa
LV100Ghost
Medusa
2
0
4
4
L
Fafnir
Mike111d
Fafnir
0
0
0
0
W
3
1
3
4.5
L
Jormungandr
uPotatoed
Jormungandr
1
3
1
0.5
W
Khepri
uuKEYTONuu
Khepri
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
17,058
35,642
Taken
33,094
16,129
Mitigated
13,799
10,533
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Angelo2949
Thanatos
3,055
939
0
3,780
9,794
3,157
0
2,398
7,146
0
24,689
W
Bakasura
Beastlybear43
Bakasura
6,465
4,611
0
3,110
10,553
4,242
128
2,143
8,253
0
38,977
W
Cthulhu
CuckooSoup
Cthulhu
3,730
338
150
3,766
8,205
4,374
0
4,864
3,337
35,035
0
L
Janus
Essantix
Janus
4,978
229
0
30
5,149
1,285
0
2,110
2,620
32,477
0
L
Martichoras
Inevitable91
Martichoras
1,470
839
0
554
6,077
1,721
0
789
5,288
0
29,608
W
Medusa
LV100Ghost
Medusa
5,597
1,989
0
1,016
3,954
1,237
0
1,475
2,479
0
52,474
L
Fafnir
Mike111d
Fafnir
1,833
372
75
2,996
4,680
3,675
0
531
4,139
12,969
0
W
3,276
659
0
1,905
8,025
4,381
0
1,399
6,544
13,582
1,873
L
Jormungandr
uPotatoed
Jormungandr
5,722
1,893
0
2,335
7,394
3,961
0
3,809
3,501
37,691
1,960
W
Khepri
uuKEYTONuu
Khepri
3,512
761
0
586
4,905
1,895
0
2,076
2,663
33,638
1,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
27,296
325
Minions Killed
261
0
Camps Cleared
0
1,052,121
Distance Traveled
964,657
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,162
516
43
4
0
196,170
0
W
Bakasura
6,910
691
76
8
0
209,661
0
W
Cthulhu
6,218
622
66
7
0
192,625
2
L
Janus
6,410
641
74
7
0
176,773
0
L
Martichoras
4,461
446
52
5
0
197,631
0
W
Medusa
6,275
628
92
9
0
209,282
0
L
Fafnir
5,317
532
19
2
0
219,743
0
W
Ares
5,933
593
23
2
0
218,727
4
L
Jormungandr
5,946
595
73
7
0
174,340
0
W
Khepri
6,304
630
68
7
0
221,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role