Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
EdithKeeler
Aphrodite
Level 117
God Stats
1W - 1L
1,269 SR
Queue Stats
73W - 89L
1,449 Elo+
Party 1
Nemesis
Nemesis
Logix420
Nemesis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,532 Elo+
Solo
Team Averages
Level 157
1,454 SR
1,496 Elo+

VS

Team Averages
Level 97
1,495 SR
1,523 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ethanol024
Ishtar
Level 133
God Stats
5W - 9L
1,418 SR
Queue Stats
139W - 145L
1,528 Elo+
Solo
Hel
Hel
TTrophiess
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 36L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XElMysterio420X
Morgan Le Fay
Level 84
God Stats
2W - 2L
1,555 SR
Queue Stats
95W - 87L
1,552 Elo+
Solo
Mercury
Mercury
dxken
Mercury
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 92L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 0 / 4
6,323
1,265
3,699
3,392
1,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ganesha
 
Ganesha
10
0 / 0 / 7
6,135
1,227
3,317
3,474
1,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Atlas
 
Atlas
10
2 / 1 / 4
5,701
1,140
3,874
4,382
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
EdithKeeler
Aphrodite
9
1 / 0 / 4
5,642
1,128
140
984
360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Logix420
Nemesis
10
1 / 0 / 5
5,634
1,127
1,107
2,920
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 0
5,162
1,032
793
3,252
1,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Ethanol024
Ishtar
8
0 / 2 / 1
4,736
947
4,261
3,094
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
4,212
842
0
0
0
Morgan Le Fay
XElMysterio420X
Morgan Le Fay
9
0 / 3 / 1
4,832
966
3,560
3,758
729
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
dxken
Mercury
10
0 / 2 / 0
4,873
975
1,193
3,087
712
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
7
Kills
1
1
Deaths
7
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
4
5
W
Ganesha
 
Ganesha
0
0
7
3.5
W
Atlas
 
Atlas
2
1
4
4
L
Odin
 
Odin
1
0
0
1
W
Aphrodite
EdithKeeler
Aphrodite
1
0
4
3
L
Ishtar
Ethanol024
Ishtar
0
2
1
0.25
W
Nemesis
Logix420
Nemesis
1
0
5
3.5
L
0
0
0
0
L
Morgan Le Fay
XElMysterio420X
Morgan Le Fay
0
3
1
0.17
L
Mercury
dxken
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,137
Damage
9,807
15,152
Taken
13,191
9,831
Mitigated
4,221
7,326
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,699
1,675
550
1,106
3,392
1,106
417
417
2,943
0
17,422
W
Ganesha
 
Ganesha
3,317
59
676
637
3,474
1,775
0
715
2,717
6,766
208
W
Atlas
 
Atlas
3,874
913
481
570
4,382
3,979
0
962
3,396
8,228
0
L
Odin
 
Odin
793
217
160
391
3,252
1,906
0
1,892
1,170
0
3,908
W
Aphrodite
EdithKeeler
Aphrodite
140
0
1,853
546
984
360
202
583
361
3,589
111
L
Ishtar
Ethanol024
Ishtar
4,261
1,420
673
355
3,094
874
0
1,646
1,346
0
8,023
W
Nemesis
Logix420
Nemesis
1,107
109
113
794
2,920
2,611
55
721
2,175
0
2,667
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
XElMysterio420X
Morgan Le Fay
3,560
126
28
477
3,758
729
0
1,864
1,751
11,839
0
L
Mercury
dxken
Mercury
1,193
0
314
880
3,087
712
0
1,497
1,518
0
2,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
23,815
65
Minions Killed
38
0
Camps Cleared
0
498,081
Distance Traveled
391,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,323
1,265
44
9
0
93,798
0
W
Ganesha
6,135
1,227
0
0
0
106,079
0
W
Atlas
5,701
1,140
4
1
0
89,857
0
L
Odin
5,162
1,032
5
1
0
105,160
0
W
Aphrodite
5,642
1,128
9
2
0
107,532
0
L
Ishtar
4,736
947
5
1
0
84,927
0
W
Nemesis
5,634
1,127
8
2
0
100,815
0
L
Hel
4,212
842
0
0
0
0
0
L
Morgan Le Fay
4,832
966
20
4
0
92,372
0
L
Mercury
4,873
975
8
2
0
108,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role