Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold I
Matnick
Poseidon
Gold I
Level 199
God Stats
8W - 5L
1,554 SR
Queue Stats
208W - 211L
1,784 MMR
Solo
Ganesha
Ganesha
Gold I
SoulKiih
Ganesha
Gold I
Level 160
God Stats
1W - 0L
1,705 SR
Queue Stats
123W - 119L
1,713 MMR
Solo
Ravana
Ravana
Platinum II
TðMŸ
Ravana
Platinum II
Level 171
God Stats
4W - 2L
1,641 SR
Queue Stats
160W - 146L
1,797 MMR
Party 2
King Arthur
King Arthur
Platinum V
hukunamata
King Arthur
Platinum V
Level 133
God Stats
7W - 7L
1,560 SR
Queue Stats
327W - 312L
1,604 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 186
1,592 SR
1,680 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,547 SR
1,570 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
LayonOP
Janus
Platinum V
Level 159
God Stats
6W - 6L
1,516 SR
Queue Stats
92W - 92L
1,780 MMR
Solo
Mercury
Mercury
Gold I
Nevork
Mercury
Gold I
Level 221
God Stats
0W - 1L
1,721 SR
Queue Stats
25W - 26L
1,568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
2 / 2 / 0
3,642
728
2,797
3,490
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Matnick
Poseidon
7
0 / 0 / 0
3,906
781
729
911
149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
SoulKiih
Ganesha
6
0 / 1 / 2
3,537
707
1,532
4,116
1,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
TðMŸ
Ravana
6
0 / 1 / 2
3,435
687
1,450
3,146
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
hukunamata
King Arthur
7
2 / 0 / 0
4,143
829
2,409
3,407
1,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Ne ZhaFreyaThothThor

VS

Bans
SusanoLancelotAphroditeSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 1 / 1
3,923
785
2,570
3,731
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
6
0 / 0 / 1
3,659
732
1,454
3,587
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
 
Amaterasu
4
0 / 2 / 0
3,010
602
1,012
2,749
977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
LayonOP
Janus
7
1 / 0 / 0
3,705
741
1,126
2,005
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Nevork
Mercury
6
1 / 1 / 2
3,503
701
1,174
3,441
954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
0
1
L
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Bacchus
 
Bacchus
0
0
1
0.5
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Janus
LayonOP
Janus
1
0
0
1
W
Poseidon
Matnick
Poseidon
0
0
0
0
L
Mercury
Nevork
Mercury
1
1
2
2
W
Ganesha
SoulKiih
Ganesha
0
1
2
1
W
Ravana
TðMŸ
Ravana
0
1
2
1
W
King Arthur
hukunamata
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,917
Damage
7,336
15,070
Taken
15,513
5,805
Mitigated
5,317
5,656
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,797
1,625
0
714
3,490
1,068
0
1,098
2,392
0
13,351
L
Danzaburou
 
Danzaburou
2,570
462
0
992
3,731
774
0
706
3,025
0
19,013
L
Bacchus
 
Bacchus
1,454
450
107
1,515
3,587
2,147
0
573
3,014
6,358
0
L
Amaterasu
 
Amaterasu
1,012
450
0
950
2,749
977
0
0
2,576
0
8,715
L
Janus
LayonOP
Janus
1,126
172
0
750
2,005
465
0
294
1,711
20,190
327
W
Poseidon
Matnick
Poseidon
729
244
0
485
911
149
0
0
911
21,676
592
L
Mercury
Nevork
Mercury
1,174
819
0
440
3,441
954
0
525
2,882
0
10,508
W
Ganesha
SoulKiih
Ganesha
1,532
66
711
1,855
4,116
1,740
0
916
3,200
9,485
1,105
W
Ravana
TðMŸ
Ravana
1,450
301
0
713
3,146
1,024
0
530
2,616
0
17,656
W
King Arthur
hukunamata
King Arthur
2,409
765
0
1,178
3,407
1,824
0
0
3,208
0
22,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,663
Gold Earned
17,800
157
Minions Killed
139
0
Camps Cleared
0
563,694
Distance Traveled
511,847
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,642
728
38
8
0
102,202
0
L
Danzaburou
3,923
785
39
8
0
105,724
2
L
Bacchus
3,659
732
12
2
0
100,940
1
L
Amaterasu
3,010
602
21
4
0
57,398
0
L
Janus
3,705
741
47
9
0
110,738
3
W
Poseidon
3,906
781
37
7
0
104,580
0
L
Mercury
3,503
701
20
4
0
137,047
0
W
Ganesha
3,537
707
2
0
0
118,988
1
W
Ravana
3,435
687
38
8
0
123,860
0
W
King Arthur
4,143
829
42
8
0
114,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role