Player Matchup

Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold I
AlessSer
Olorun
Gold I
Level 249
God Stats
2W - 0L
1,733 SR
Queue Stats
235W - 228L
1,383 MMR
Party 2
King Arthur
King Arthur
Gold III
DlDDY
King Arthur
Gold III
Level 78
God Stats
4W - 2L
1,479 SR
Queue Stats
33W - 31L
1,498 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
HeartkillerX92
Kumbhakarna
Gold II
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 137L
1,475 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,542 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,538 SR
1,458 MMR
Scylla
Scylla
Silver I
AMBISI
Scylla
Silver I
Level 94
God Stats
4W - 3L
1,624 SR
Queue Stats
4W - 4L
1,558 MMR
Party 1
Bake Kujira
Bake Kujira
Gold V
ChickenCowLord
Bake Kujira
Gold V
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,428 MMR
Solo
Arachne
Arachne
Silver II
FreddyG19
Arachne
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,447 MMR
Solo
Cthulhu
Cthulhu
Silver III
SnSubZeRo
Cthulhu
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,363 MMR
Party 1
Cernunnos
Cernunnos
Gold II
nappingdougs
Cernunnos
Gold II
Level 72
God Stats
55W - 55L
1,566 SR
Queue Stats
131W - 120L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 0 / 3
8,385
645
5,460
4,776
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
 
Nu Wa
14
3 / 2 / 5
7,774
598
11,390
6,177
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Olorun
AlessSer
Olorun
13
2 / 2 / 5
7,338
564
5,694
9,082
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
DlDDY
King Arthur
13
0 / 0 / 3
7,298
561
8,285
10,956
7,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
HeartkillerX92
Kumbhakarna
12
3 / 1 / 7
7,371
567
4,024
10,098
7,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangMulanJing Wei

VS

Bans
ThanatosChang'eBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AMBISI
Scylla
14
1 / 1 / 0
7,455
573
3,800
5,195
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
ChickenCowLord
Bake Kujira
10
0 / 3 / 2
6,330
487
3,526
10,321
6,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
FreddyG19
Arachne
11
2 / 5 / 0
6,407
493
2,707
11,550
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cthulhu
SnSubZeRo
Cthulhu
13
0 / 1 / 0
7,299
561
4,138
12,129
9,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
nappingdougs
Cernunnos
13
1 / 4 / 2
7,442
572
8,232
10,685
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
4
5
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
3
7.5
W
Nu Wa
 
Nu Wa
3
2
5
2.75
L
Scylla
AMBISI
Scylla
1
1
0
1
W
Olorun
AlessSer
Olorun
2
2
5
2.25
L
Bake Kujira
ChickenCowLord
Bake Kujira
0
3
2
0.33
W
King Arthur
DlDDY
King Arthur
0
0
3
1.5
L
Arachne
FreddyG19
Arachne
2
5
0
0.4
W
Kumbhakarna
HeartkillerX92
Kumbhakarna
3
1
7
6.5
L
Cthulhu
SnSubZeRo
Cthulhu
0
1
0
0
L
Cernunnos
nappingdougs
Cernunnos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,853
Damage
22,403
41,089
Taken
49,880
21,529
Mitigated
24,411
16,855
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,460
2,309
0
3,270
4,776
1,678
134
1,066
3,610
0
69,505
W
Nu Wa
 
Nu Wa
11,390
1,459
0
1,620
6,177
1,826
10
3,166
2,843
66,272
0
L
Scylla
AMBISI
Scylla
3,800
38
0
1,485
5,195
1,470
0
1,638
3,323
67,530
361
W
Olorun
AlessSer
Olorun
5,694
3,243
351
4,684
9,082
2,895
0
455
8,627
54,093
4,704
L
Bake Kujira
ChickenCowLord
Bake Kujira
3,526
1,470
0
1,202
10,321
6,782
0
6,253
3,820
21,348
0
W
King Arthur
DlDDY
King Arthur
8,285
398
0
3,289
10,956
7,515
0
3,143
7,206
0
52,326
L
Arachne
FreddyG19
Arachne
2,707
2,076
0
3,395
11,550
3,221
0
6,136
5,067
0
36,238
W
Kumbhakarna
HeartkillerX92
Kumbhakarna
4,024
594
0
3,641
10,098
7,615
0
2,851
7,163
14,376
3,800
L
Cthulhu
SnSubZeRo
Cthulhu
4,138
393
0
3,519
12,129
9,390
0
571
11,476
43,011
1,583
L
Cernunnos
nappingdougs
Cernunnos
8,232
3,529
0
3,981
10,685
3,548
787
4,749
5,856
0
61,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
34,933
442
Minions Killed
440
0
Camps Cleared
0
1,348,460
Distance Traveled
1,396,905
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,385
645
116
9
0
280,765
0
W
Nu Wa
7,774
598
120
9
0
241,485
0
L
Scylla
7,455
573
132
10
0
272,305
2
W
Olorun
7,338
564
91
7
0
263,047
3
L
Bake Kujira
6,330
487
30
2
0
286,864
4
W
King Arthur
7,298
561
97
7
0
272,645
4
L
Arachne
6,407
493
71
5
0
307,635
1
W
Kumbhakarna
7,371
567
18
1
0
290,518
2
L
Cthulhu
7,299
561
104
8
0
278,530
2
L
Cernunnos
7,442
572
103
8
0
251,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role