Player Matchup

Thoth
Thoth
DeadmanMu
Thoth
Level 141
God Stats
1W - 2L
1,493 SR
Queue Stats
150W - 217L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
DracoMine6
Cthulhu
Level 129
God Stats
17W - 20L
1,572 SR
Queue Stats
256W - 309L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
Lilly_Pad_
Aphrodite
Level 158
God Stats
2W - 7L
1,346 SR
Queue Stats
199W - 257L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
Mulhnar
Danzaburou
Level 102
God Stats
3W - 4L
1,434 SR
Queue Stats
44W - 50L
1,409 Elo+
Party 1
Artemis
Artemis
OfficialYuski
Artemis
Level 65
God Stats
25W - 32L
1,500 SR
Queue Stats
45W - 81L
1,296 Elo+
Party 1
Team Averages
Level 119
1,469 SR
1,394 Elo+

VS

Team Averages
Level 123
1,627 SR
1,589 Elo+
Charon
Charon
 
Charon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Lawliss
Anubis
Level 81
God Stats
60W - 45L
1,479 SR
Queue Stats
60W - 46L
1,486 Elo+
Solo
Heimdallr
Heimdallr
Opok12
Heimdallr
Level 178
God Stats
13W - 2L
2,024 SR
Queue Stats
492W - 31L
2,055 Elo+
Party 2
Hun Batz
Hun Batz
Zhaoyun1105
Hun Batz
Level 87
God Stats
45W - 38L
1,464 SR
Queue Stats
970W - 1,027L
1,463 Elo+
Solo
Discordia
Discordia
adelungue
Discordia
Level 122
God Stats
14W - 8L
1,667 SR
Queue Stats
48W - 46L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DeadmanMu
Thoth
15
3 / 10 / 3
10,053
1,117
5,308
14,917
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
DracoMine6
Cthulhu
15
1 / 10 / 3
9,002
1,000
7,026
19,213
16,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Aphrodite
Lilly_Pad_
Aphrodite
14
1 / 3 / 1
8,904
989
9,428
10,083
3,424
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Mulhnar
Danzaburou
15
1 / 13 / 4
9,035
1,004
6,439
16,262
4,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
14
0 / 6 / 4
8,429
937
3,322
13,946
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
18
8 / 0 / 28
11,456
1,273
17,937
7,952
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Lawliss
Anubis
17
6 / 2 / 17
10,423
1,158
8,211
5,522
2,452
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Opok12
Heimdallr
17
18 / 2 / 15
12,310
1,368
24,889
8,463
2,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
Zhaoyun1105
Hun Batz
16
1 / 0 / 16
9,527
1,059
6,578
10,281
5,368
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
adelungue
Discordia
16
9 / 2 / 13
10,957
1,217
9,732
4,493
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
131
6
Kills
42
42
Deaths
6
15
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
8
0
28
22
L
Thoth
DeadmanMu
Thoth
3
10
3
0.45
L
Cthulhu
DracoMine6
Cthulhu
1
10
3
0.25
W
Anubis
Lawliss
Anubis
6
2
17
7.25
L
Aphrodite
Lilly_Pad_
Aphrodite
1
3
1
0.5
L
Danzaburou
Mulhnar
Danzaburou
1
13
4
0.23
L
Artemis
0
6
4
0.33
W
Heimdallr
Opok12
Heimdallr
18
2
15
12.75
W
Hun Batz
Zhaoyun1105
Hun Batz
1
0
16
9
W
Discordia
adelungue
Discordia
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
67,347
74,421
Taken
36,711
33,535
Mitigated
16,015
4,530
Healing
2,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
17,937
2,611
0
0
7,952
3,717
0
3,310
4,508
37,192
437
L
Thoth
DeadmanMu
Thoth
5,308
294
0
0
14,917
4,920
0
5,478
9,439
22,488
0
L
Cthulhu
DracoMine6
Cthulhu
7,026
826
0
538
19,213
16,017
0
7,932
11,281
24,370
0
W
Anubis
Lawliss
Anubis
8,211
81
0
1,896
5,522
2,452
0
2,701
2,708
29,898
0
L
Aphrodite
Lilly_Pad_
Aphrodite
9,428
289
822
2,429
10,083
3,424
0
5,953
4,130
18,290
0
L
Danzaburou
Mulhnar
Danzaburou
6,439
3,349
0
450
16,262
4,643
0
9,922
6,340
0
22,625
L
Artemis
3,322
1,476
0
291
13,946
4,531
0
5,889
8,057
0
9,569
W
Heimdallr
Opok12
Heimdallr
24,889
16,689
0
651
8,463
2,895
0
5,565
2,649
0
32,017
W
Hun Batz
Zhaoyun1105
Hun Batz
6,578
603
0
0
10,281
5,368
0
5,984
4,143
0
17,387
W
Discordia
adelungue
Discordia
9,732
682
0
78
4,493
1,583
0
3,444
941
21,191
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,423
Gold Earned
54,673
122
Minions Killed
179
3
Camps Cleared
4
737,663
Distance Traveled
823,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,456
1,273
51
6
2
197,139
0
L
Thoth
10,053
1,117
42
5
0
179,407
0
L
Cthulhu
9,002
1,000
37
4
0
136,159
0
W
Anubis
10,423
1,158
44
5
0
141,248
0
L
Aphrodite
8,904
989
19
2
2
143,832
0
L
Danzaburou
9,035
1,004
18
2
1
102,171
0
L
Artemis
8,429
937
6
1
0
176,094
0
W
Heimdallr
12,310
1,368
19
2
0
137,677
0
W
Hun Batz
9,527
1,059
29
3
2
203,490
0
W
Discordia
10,957
1,217
36
4
0
143,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role