Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BlackStallion27
Achilles
Level 54
God Stats
45W - 35L
1,596 SR
Queue Stats
64W - 65L
1,490 Elo+
Solo
Nox
Nox
BooootyBooooty
Nox
Level 136
God Stats
0W - 1L
1,086 SR
Queue Stats
1W - 8L
1,090 Elo+
Party 3
Sylvanus
Sylvanus
GettinTail
Sylvanus
Level 119
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 10L
1,072 Elo+
Party 3
Hachiman
Hachiman
Sichobob3967
Hachiman
Level 109
God Stats
89W - 117L
1,506 SR
Queue Stats
215W - 238L
1,436 Elo+
Solo
Team Averages
Level 114
1,399 SR
1,318 Elo+

VS

Team Averages
Level 114
1,648 SR
1,475 Elo+
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DamnTKD
Anubis
Level 111
God Stats
2W - 0L
1,736 SR
Queue Stats
67W - 55L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Diarza
Kukulkan
Level 143
God Stats
7W - 2L
1,784 SR
Queue Stats
131W - 120L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
HawkThorn13
Danzaburou
Level 66
God Stats
16W - 13L
1,516 SR
Queue Stats
36W - 33L
1,476 Elo+
Party 1
Khepri
Khepri
KasLinso
Khepri
Level 146
God Stats
1W - 1L
1,705 SR
Queue Stats
44W - 48L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 1 / 0
7,862
786
3,761
3,389
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
0 / 3 / 3
7,901
790
3,704
9,844
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 2 / 1
8,073
807
3,660
5,786
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
GettinTail
Sylvanus
12
0 / 3 / 0
7,769
777
2,551
10,422
6,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
Sichobob3967
Hachiman
14
1 / 4 / 0
8,077
808
6,103
9,030
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 0 / 7
10,026
1,003
7,055
5,736
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
DamnTKD
Anubis
15
6 / 2 / 4
9,824
982
9,288
5,744
2,411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Diarza
Kukulkan
15
3 / 0 / 4
9,194
919
5,910
4,188
1,424
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HawkThorn13
Danzaburou
14
1 / 0 / 6
8,661
866
8,208
3,800
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
KasLinso
Khepri
14
0 / 1 / 7
9,059
906
3,739
9,942
8,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
13
13
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
1
0
1
W
Bakasura
 
Bakasura
3
0
7
6.5
L
Achilles
0
3
3
0.5
L
1
2
1
0.75
W
Anubis
DamnTKD
Anubis
6
2
4
4
W
Kukulkan
Diarza
Kukulkan
3
0
4
5
L
Sylvanus
GettinTail
Sylvanus
0
3
0
0
W
Danzaburou
HawkThorn13
Danzaburou
1
0
6
4
W
Khepri
KasLinso
Khepri
0
1
7
3.5
L
Hachiman
Sichobob3967
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,779
Damage
34,200
38,471
Taken
29,410
20,436
Mitigated
16,424
8,837
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,761
128
274
178
3,389
963
0
1,896
1,483
13,232
0
W
Bakasura
 
Bakasura
7,055
4,245
0
3,260
5,736
2,973
1,264
1,284
4,297
0
30,112
L
Achilles
3,704
626
0
347
9,844
8,815
0
5,167
4,567
0
12,356
L
3,660
482
158
120
5,786
1,984
0
3,261
2,445
20,030
565
W
Anubis
DamnTKD
Anubis
9,288
416
0
2,504
5,744
2,411
1,815
1,974
3,461
24,945
153
W
Kukulkan
Diarza
Kukulkan
5,910
397
0
622
4,188
1,424
889
1,599
2,365
26,721
746
L
Sylvanus
GettinTail
Sylvanus
2,551
373
2,868
3,446
10,422
6,226
0
4,666
5,609
8,474
0
W
Danzaburou
HawkThorn13
Danzaburou
8,208
2,135
400
1,044
3,800
1,426
2,171
1,240
2,484
0
17,677
W
Khepri
KasLinso
Khepri
3,739
117
0
378
9,942
8,190
165
3,340
6,312
12,795
1,110
L
Hachiman
Sichobob3967
Hachiman
6,103
2,436
0
1,446
9,030
2,448
0
3,417
5,276
0
24,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
46,764
146
Minions Killed
239
0
Camps Cleared
0
819,232
Distance Traveled
1,034,521
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,862
786
26
3
0
135,154
0
W
Bakasura
10,026
1,003
80
8
0
233,214
0
L
Achilles
7,901
790
17
2
0
183,921
0
L
Nox
8,073
807
37
4
0
173,156
0
W
Anubis
9,824
982
44
4
0
190,298
5
W
Kukulkan
9,194
919
51
5
0
204,265
0
L
Sylvanus
7,769
777
20
2
0
149,630
0
W
Danzaburou
8,661
866
37
4
0
196,605
0
W
Khepri
9,059
906
27
3
0
210,139
0
L
Hachiman
8,077
808
46
5
0
177,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role