Player Matchup

Danzaburou
Danzaburou
Gaped Sushi
Danzaburou
Level 129
God Stats
1W - 0L
1,471 SR
Queue Stats
43W - 39L
1,501 Elo+
Party 3
Thor
Thor
MoonDawg69
Thor
Level 142
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 2L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PeterSmashinTail
Kumbhakarna
Level 126
God Stats
1W - 0L
1,514 SR
Queue Stats
3W - 2L
1,562 Elo+
Party 1
Hel
Hel
itsbravenwolf
Hel
Level 125
God Stats
16W - 11L
1,647 SR
Queue Stats
170W - 144L
1,520 Elo+
Solo
Anubis
Anubis
littleserra128
Anubis
Level 123
God Stats
4W - 0L
1,477 SR
Queue Stats
55W - 61L
1,477 Elo+
Party 3
Team Averages
Level 129
1,572 SR
1,501 Elo+

VS

Team Averages
Level 132
1,535 SR
1,510 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LittleJunkDog
Baron Samedi
Level 149
God Stats
6W - 6L
1,586 SR
Queue Stats
41W - 40L
1,535 Elo+
Party 2
Bastet
Bastet
RevengeOfKeith08
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,482 Elo+
Solo
Nu Wa
Nu Wa
stoodis
Nu Wa
Level 122
God Stats
1W - 3L
1,587 SR
Queue Stats
42W - 40L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gaped Sushi
Danzaburou
14
4 / 1 / 2
7,974
613
7,229
8,504
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
1 / 0 / 3
6,173
475
3,808
10,322
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
PeterSmashinTail
Kumbhakarna
10
2 / 5 / 2
6,748
519
5,448
11,702
7,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 6 / 1
6,770
521
3,828
9,214
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
3 / 2 / 4
7,939
611
10,070
10,647
4,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 2 / 3
6,655
512
4,753
8,737
2,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
 
Hercules
12
1 / 5 / 1
6,284
483
5,218
14,264
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
LittleJunkDog
Baron Samedi
11
2 / 2 / 3
6,427
494
3,527
8,812
4,952
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 9
7,080
545
9,485
10,790
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
stoodis
Nu Wa
14
5 / 1 / 6
7,734
595
12,755
6,054
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
14
14
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
3
1.75
L
Hercules
 
Hercules
1
5
1
0.3
W
Danzaburou
Gaped Sushi
Danzaburou
4
1
2
5
L
Baron Samedi
LittleJunkDog
Baron Samedi
2
2
3
1.75
W
1
0
3
2.5
W
Kumbhakarna
PeterSmashinTail
Kumbhakarna
2
5
2
0.6
L
4
1
9
8.5
W
1
6
1
0.25
W
3
2
4
2.5
L
Nu Wa
stoodis
Nu Wa
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,383
Damage
35,738
50,389
Taken
48,657
19,132
Mitigated
21,308
14,444
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,753
2,060
0
3,333
8,737
2,708
0
2,202
6,535
0
42,960
L
Hercules
 
Hercules
5,218
1,452
0
4,664
14,264
8,482
0
7,353
6,911
0
37,127
W
Danzaburou
Gaped Sushi
Danzaburou
7,229
3,093
0
2,928
8,504
2,309
0
2,513
5,820
0
54,023
L
Baron Samedi
LittleJunkDog
Baron Samedi
3,527
281
855
3,084
8,812
4,952
0
3,744
5,068
21,792
0
W
3,808
863
0
670
10,322
3,458
0
2,850
7,189
0
39,354
W
Kumbhakarna
PeterSmashinTail
Kumbhakarna
5,448
677
0
1,256
11,702
7,047
0
3,901
7,534
19,474
616
L
9,485
2,442
0
2,941
10,790
3,603
0
2,057
8,733
0
49,739
W
3,828
297
1,358
2,445
9,214
2,019
0
4,061
4,852
48,655
0
W
10,070
602
0
5,787
10,647
4,299
0
1,816
8,277
58,886
1,212
L
Nu Wa
stoodis
Nu Wa
12,755
1,820
0
2,115
6,054
1,563
294
3,534
2,520
53,970
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
34,180
382
Minions Killed
331
0
Camps Cleared
0
1,288,191
Distance Traveled
1,282,599
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,655
512
73
6
0
232,294
0
L
Hercules
6,284
483
72
6
0
241,955
0
W
Danzaburou
7,974
613
99
8
0
249,178
0
L
Baron Samedi
6,427
494
31
2
0
245,819
1
W
Thor
6,173
475
66
5
0
297,955
0
W
Kumbhakarna
6,748
519
16
1
0
282,023
1
L
Bastet
7,080
545
60
5
0
314,618
5
W
Hel
6,770
521
89
7
0
239,824
2
W
Anubis
7,939
611
112
9
0
219,211
2
L
Nu Wa
7,734
595
95
7
0
247,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role