Player Matchup

Kuzenbo
Kuzenbo
IronGoat89
Kuzenbo
Level 126
God Stats
1W - 2L
1,504 SR
Queue Stats
64W - 64L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Scarface916
Jormungandr
Level 182
God Stats
22W - 19L
1,510 SR
Queue Stats
215W - 202L
1,498 Elo+
Solo
Set
Set
TheCyberGay
Set
Level 89
God Stats
12W - 12L
1,364 SR
Queue Stats
172W - 156L
1,461 Elo+
Solo
Cupid
Cupid
WhiteQrow98
Cupid
Level 148
God Stats
2W - 5L
1,284 SR
Queue Stats
162W - 158L
1,452 Elo+
Solo
Neith
Neith
xPescad0
Neith
Level 116
God Stats
2W - 1L
1,702 SR
Queue Stats
38W - 38L
1,474 Elo+
Solo
Team Averages
Level 132
1,473 SR
1,463 Elo+

VS

Team Averages
Level 99
1,549 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AUx539
Achilles
Level 84
God Stats
0W - 1L
1,497 SR
Queue Stats
87W - 102L
1,466 Elo+
Party 1
Artemis
Artemis
Geckica
Artemis
Level 102
God Stats
11W - 8L
1,620 SR
Queue Stats
126W - 131L
1,492 Elo+
Party 1
Thor
Thor
PapaPanda4444
Thor
Level 125
God Stats
5W - 4L
1,575 SR
Queue Stats
45W - 46L
1,537 Elo+
Solo
Ymir
Ymir
littlegiant1999
Ymir
Level 27
God Stats
32W - 27L
1,554 SR
Queue Stats
34W - 34L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IronGoat89
Kuzenbo
11
2 / 0 / 5
7,188
599
6,911
8,927
9,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Scarface916
Jormungandr
14
3 / 0 / 1
8,813
734
10,488
7,713
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
0 / 3 / 2
6,242
520
3,309
9,277
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 3
6,621
552
9,381
7,563
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
xPescad0
Neith
12
1 / 1 / 2
6,742
562
4,955
6,999
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 2
6,476
540
1,732
4,394
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
AUx539
Achilles
11
0 / 3 / 0
5,918
493
2,509
13,106
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Geckica
Artemis
10
0 / 4 / 3
5,645
470
6,614
8,450
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 2
6,837
570
7,623
11,111
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
3 / 3 / 1
6,347
529
3,808
16,297
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
6
6
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
2
1
L
Achilles
AUx539
Achilles
0
3
0
0
L
Artemis
Geckica
Artemis
0
4
3
0.38
W
Kuzenbo
IronGoat89
Kuzenbo
2
0
5
4.5
L
3
0
2
4
W
Jormungandr
Scarface916
Jormungandr
3
0
1
3.5
W
0
3
2
0.33
W
4
2
3
2.75
L
3
3
1
1.17
W
Neith
xPescad0
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
22,286
40,479
Taken
53,358
25,567
Mitigated
25,562
14,503
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,732
37
0
1,304
4,394
1,100
205
0
4,394
40,303
893
L
Achilles
AUx539
Achilles
2,509
738
0
5,049
13,106
6,960
0
8,891
4,215
0
44,843
L
Artemis
Geckica
Artemis
6,614
1,981
0
1,963
8,450
2,670
147
1,615
6,835
0
34,958
W
Kuzenbo
IronGoat89
Kuzenbo
6,911
2,751
0
1,772
8,927
9,707
287
1,639
7,288
22,436
3,318
L
7,623
1,866
0
1,063
11,111
4,475
0
1,699
9,412
0
58,625
W
Jormungandr
Scarface916
Jormungandr
10,488
4,360
0
4,801
7,713
6,603
378
0
7,713
67,848
3,392
W
3,309
1,376
0
1,495
9,277
4,481
0
1,345
7,932
0
45,961
W
9,381
5,904
450
4,363
7,563
2,619
641
1,313
6,250
0
43,478
L
3,808
1,088
0
5,883
16,297
10,357
28
4,137
12,160
19,425
0
W
Neith
xPescad0
Neith
4,955
1,055
0
1,622
6,999
2,157
0
1,237
5,762
0
51,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
31,223
411
Minions Killed
353
0
Camps Cleared
0
1,249,541
Distance Traveled
1,165,215
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,476
540
77
6
0
217,345
2
L
Achilles
5,918
493
81
7
0
244,560
0
L
Artemis
5,645
470
72
6
0
224,777
0
W
Kuzenbo
7,188
599
34
3
0
253,145
0
L
Thor
6,837
570
93
8
0
294,313
3
W
Jormungandr
8,813
734
137
11
0
240,850
2
W
Set
6,242
520
75
6
0
281,530
3
W
Cupid
6,621
552
66
6
0
224,591
0
L
Ymir
6,347
529
30
3
0
184,220
1
W
Neith
6,742
562
99
8
0
249,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role