Player Matchup

Danzaburou
Danzaburou
GooblyGoobis
Danzaburou
Level 80
God Stats
0W - 3L
1,829 SR
Queue Stats
69W - 34L
1,884 Elo+
Party 1
Hun Batz
Hun Batz
JKropTTV
Hun Batz
Level 87
God Stats
3W - 3L
1,797 SR
Queue Stats
74W - 92L
1,377 Elo+
Party 1
Tyr
Tyr
Jointslayer94
Tyr
Level 16
God Stats
0W - 3L
1,259 SR
Queue Stats
60W - 62L
1,302 Elo+
Party 1
Xing Tian
Xing Tian
Kripticninja318
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 97L
1,559 Elo+
Solo
Anubis
Anubis
TKrop
Anubis
Level 6
God Stats
3W - 3L
1,586 SR
Queue Stats
3W - 4L
1,699 Elo+
Party 1
Team Averages
Level 59
1,594 SR
1,564 Elo+

VS

Team Averages
Level 147
1,653 SR
1,542 Elo+
Eset
Eset
AGENT ARIZONA10
Eset
Level 113
God Stats
1W - 0L
1,800 SR
Queue Stats
25W - 26L
1,553 Elo+
Solo
Jormungandr
Jormungandr
CUNE0207
Jormungandr
Level 109
God Stats
2W - 1L
1,756 SR
Queue Stats
128W - 124L
1,485 Elo+
Solo
Medusa
Medusa
Devina
Medusa
Level 149
God Stats
155W - 163L
1,535 SR
Queue Stats
504W - 491L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
Escudero_Joe
Cu Chulainn
Level 235
God Stats
14W - 7L
1,676 SR
Queue Stats
730W - 735L
1,535 Elo+
Solo
Fenrir
Fenrir
Imnotgood9078
Fenrir
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 161L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GooblyGoobis
Danzaburou
15
2 / 7 / 2
9,522
560
11,509
12,915
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
JKropTTV
Hun Batz
14
1 / 3 / 3
7,863
463
4,147
11,451
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 0
6,854
403
1,126
9,614
7,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xing Tian
Kripticninja318
Xing Tian
12
1 / 4 / 3
7,786
458
6,083
17,007
13,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
TKrop
Anubis
13
1 / 4 / 0
7,679
452
3,738
9,554
3,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,878
581
7,726
5,071
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
CUNE0207
Jormungandr
14
1 / 2 / 8
8,870
522
6,673
10,103
8,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Devina
Medusa
15
3 / 2 / 7
8,846
520
10,773
12,022
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Escudero_Joe
Cu Chulainn
16
2 / 0 / 1
9,459
556
4,970
5,669
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
10 / 0 / 8
9,991
588
12,438
12,050
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
21
21
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Jormungandr
CUNE0207
Jormungandr
1
2
8
2.5
W
Medusa
Devina
Medusa
3
2
7
3.25
W
Cu Chulainn
Escudero_Joe
Cu Chulainn
2
0
1
2.5
L
Danzaburou
GooblyGoobis
Danzaburou
2
7
2
0.43
W
10
0
8
14
L
Hun Batz
JKropTTV
Hun Batz
1
3
3
0.83
L
0
3
0
0
L
Xing Tian
Kripticninja318
Xing Tian
1
4
3
0.63
L
Anubis
TKrop
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
42,580
60,541
Taken
44,915
33,078
Mitigated
24,596
13,936
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,726
182
86
448
5,071
1,105
444
2,664
2,407
58,659
1,898
W
Jormungandr
CUNE0207
Jormungandr
6,673
1,854
0
2,802
10,103
8,011
0
2,570
7,533
36,692
2,431
W
Medusa
Devina
Medusa
10,773
4,504
0
3,799
12,022
4,577
1,244
1,976
10,046
0
59,703
W
Cu Chulainn
Escudero_Joe
Cu Chulainn
4,970
491
0
1,464
5,669
5,035
0
42
5,627
507
65,740
L
Danzaburou
GooblyGoobis
Danzaburou
11,509
4,652
0
3,472
12,915
4,493
610
2,055
10,860
0
79,345
W
12,438
2,987
0
6,198
12,050
5,868
76
2,560
9,490
0
84,408
L
Hun Batz
JKropTTV
Hun Batz
4,147
961
0
3,726
11,451
3,621
0
3,004
8,447
0
55,634
L
1,126
154
0
1,836
9,614
7,796
0
538
9,076
0
22,740
L
Xing Tian
Kripticninja318
Xing Tian
6,083
550
294
2,525
17,007
13,391
0
5,659
11,348
23,631
0
L
Anubis
TKrop
Anubis
3,738
89
0
2,083
9,554
3,777
0
3,114
6,440
57,900
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,704
Gold Earned
47,044
406
Minions Killed
490
0
Camps Cleared
0
1,589,109
Distance Traveled
1,735,033
4
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,878
581
105
6
0
328,183
7
W
Jormungandr
8,870
522
66
4
0
346,178
4
W
Medusa
8,846
520
105
6
0
347,029
8
W
Cu Chulainn
9,459
556
96
6
0
304,678
3
L
Danzaburou
9,522
560
141
8
0
299,422
0
W
Fenrir
9,991
588
118
7
0
408,965
8
L
Hun Batz
7,863
463
99
6
0
362,506
0
L
Tyr
6,854
403
38
2
0
268,534
0
L
Xing Tian
7,786
458
24
1
0
354,685
4
L
Anubis
7,679
452
104
6
0
303,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role