Player Matchup

Agni
Agni
Raul_Plaza_98
Agni
Level 157
God Stats
1W - 0L
1,136 SR
Queue Stats
50W - 45L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Sgt_Fanegas
Cthulhu
Level 83
God Stats
1W - 1L
1,704 SR
Queue Stats
69W - 53L
1,513 Elo+
Party 1
Thanatos
Thanatos
soleracues
Thanatos
Level 127
God Stats
1W - 2L
1,315 SR
Queue Stats
65W - 61L
1,450 Elo+
Party 1
Team Averages
Level 122
1,385 SR
1,481 Elo+

VS

Team Averages
Level 77
1,415 SR
1,265 Elo+
Thanatos
Thanatos
AliceDJ777
Thanatos
Level 39
God Stats
11W - 16L
1,319 SR
Queue Stats
148W - 177L
1,298 Elo+
Solo
Poseidon
Poseidon
LP1_Tiger_86
Poseidon
Level 67
God Stats
25W - 44L
1,337 SR
Queue Stats
25W - 44L
1,261 Elo+
Party 2
Ymir
Ymir
charterzz
Ymir
Level 126
God Stats
6W - 8L
1,590 SR
Queue Stats
18W - 38L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 7
13,775
918
17,967
11,004
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Sgt_Fanegas
Cthulhu
18
3 / 2 / 11
11,640
776
8,403
13,423
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
soleracues
Thanatos
19
6 / 2 / 10
12,366
824
10,481
9,176
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AliceDJ777
Thanatos
17
2 / 2 / 2
10,883
726
5,070
7,509
2,713
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
LP1_Tiger_86
Poseidon
15
1 / 9 / 2
10,058
671
5,124
13,953
5,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
16
0 / 6 / 3
9,448
630
4,604
20,182
15,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
3
5
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AliceDJ777
Thanatos
2
2
2
1.5
L
Poseidon
LP1_Tiger_86
Poseidon
1
9
2
0.22
W
8
1
7
11.5
W
Cthulhu
Sgt_Fanegas
Cthulhu
3
2
11
4.25
L
Ymir
0
6
3
0.25
W
Thanatos
soleracues
Thanatos
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
14,798
33,603
Taken
41,644
18,716
Mitigated
23,108
9,658
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AliceDJ777
Thanatos
5,070
0
0
4,913
7,509
2,713
0
3,884
3,219
0
24,696
L
Poseidon
LP1_Tiger_86
Poseidon
5,124
988
195
362
13,953
5,395
0
7,359
5,442
32,885
134
W
17,967
468
0
1,822
11,004
4,338
790
3,615
7,389
62,750
1,492
W
Cthulhu
Sgt_Fanegas
Cthulhu
8,403
998
347
654
13,423
10,913
0
4,405
9,018
26,611
3,198
L
Ymir
4,604
352
126
708
20,182
15,000
0
10,540
7,828
10,215
184
W
Thanatos
soleracues
Thanatos
10,481
2,205
0
6,835
9,176
3,465
313
1,725
7,451
0
36,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
30,389
203
Minions Killed
113
0
Camps Cleared
0
836,196
Distance Traveled
682,008
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,883
726
38
3
0
278,875
3
L
Poseidon
10,058
671
64
4
0
180,910
0
W
Agni
13,775
918
96
6
0
266,840
0
W
Cthulhu
11,640
776
52
3
0
262,283
0
L
Ymir
9,448
630
11
1
0
222,223
0
W
Thanatos
12,366
824
55
4
0
307,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role