Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Gerbito
Xing Tian
Level 128
God Stats
2W - 4L
1,474 SR
Queue Stats
51W - 47L
1,467 Elo+
Party 1
Medusa
Medusa
PallycoleTTV
Medusa
Level 69
God Stats
17W - 8L
1,631 SR
Queue Stats
165W - 165L
1,462 Elo+
Party 1
Shiva
Shiva
iUnkn0wnnn
Shiva
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
305W - 314L
1,451 Elo+
Party 1
Team Averages
Level 107
1,521 SR
1,476 Elo+

VS

Team Averages
Level 117
1,583 SR
1,550 Elo+
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
CreamCheez5953
Anubis
Level 93
God Stats
10W - 12L
1,500 SR
Queue Stats
305W - 290L
1,484 Elo+
Party 2
Amaterasu
Amaterasu
LaxDude56
Amaterasu
Level 123
God Stats
2W - 1L
1,578 SR
Queue Stats
19W - 6L
1,596 Elo+
Solo
Ymir
Ymir
Louyki
Ymir
Level 134
God Stats
5W - 2L
1,634 SR
Queue Stats
97W - 63L
1,622 Elo+
Party 3
Hun Batz
Hun Batz
ThatOneGuyAiden
Hun Batz
Level 95
God Stats
2W - 0L
1,704 SR
Queue Stats
118W - 100L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 0
5,433
543
4,550
7,016
1,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
9
0 / 4 / 0
4,648
465
1,808
7,049
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Gerbito
Xing Tian
9
1 / 1 / 0
5,344
534
5,537
10,309
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
9
1 / 3 / 0
5,307
531
3,862
5,661
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shiva
7
0 / 6 / 1
4,575
458
2,928
10,330
4,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 4
5,767
577
4,252
5,104
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
7 / 1 / 0
6,547
655
7,828
7,078
3,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
LaxDude56
Amaterasu
11
2 / 1 / 0
6,310
631
7,619
9,568
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ymir
Louyki
Ymir
10
5 / 0 / 1
5,992
599
4,336
6,100
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
12
1 / 0 / 4
6,008
601
2,074
5,923
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
16
16
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Thor
 
Thor
0
4
0
0
W
Sol
 
Sol
1
1
4
3
W
7
1
0
7
L
Xing Tian
Gerbito
Xing Tian
1
1
0
1
W
Amaterasu
LaxDude56
Amaterasu
2
1
0
2
W
Ymir
Louyki
Ymir
5
0
1
5.5
L
Medusa
1
3
0
0.33
W
Hun Batz
1
0
4
3
L
Shiva
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,685
Damage
26,109
40,365
Taken
33,773
12,893
Mitigated
14,583
11,049
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,550
403
280
3,872
7,016
1,034
0
4,081
2,919
33,914
2,174
L
Thor
 
Thor
1,808
468
0
2,472
7,049
1,684
0
1,160
5,852
0
23,837
W
Sol
 
Sol
4,252
1,753
0
2,940
5,104
1,344
1,064
0
5,104
34,428
1,800
W
7,828
311
0
4,117
7,078
3,152
0
3,605
3,473
41,414
0
L
Xing Tian
Gerbito
Xing Tian
5,537
526
0
2,341
10,309
4,350
0
0
9,668
29,260
1,137
W
Amaterasu
LaxDude56
Amaterasu
7,619
2,713
0
4,646
9,568
5,236
0
4,062
4,672
0
40,029
W
Ymir
Louyki
Ymir
4,336
763
0
2,247
6,100
2,766
0
604
5,496
26,879
1,660
L
Medusa
3,862
1,201
0
812
5,661
1,672
0
4,019
1,400
0
37,405
W
Hun Batz
2,074
764
0
1,752
5,923
2,085
0
666
5,193
0
47,669
L
Shiva
2,928
797
0
1,272
10,330
4,153
0
6,400
3,642
0
14,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
30,624
262
Minions Killed
365
0
Camps Cleared
0
1,022,836
Distance Traveled
1,064,318
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,433
543
63
6
0
197,460
4
L
Thor
4,648
465
50
5
0
213,034
3
W
Sol
5,767
577
57
6
0
214,499
0
W
Anubis
6,547
655
72
7
0
197,941
1
L
Xing Tian
5,344
534
67
7
0
216,683
2
W
Amaterasu
6,310
631
80
8
0
195,724
0
W
Ymir
5,992
599
63
6
0
209,087
4
L
Medusa
5,307
531
52
5
0
210,816
1
W
Hun Batz
6,008
601
93
9
0
247,067
0
L
Shiva
4,575
458
30
3
0
184,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role