Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GreasyyJ
Cu Chulainn
Level 108
God Stats
5W - 0L
2,166 SR
Queue Stats
41W - 42L
1,488 Elo+
Party 2
Zeus
Zeus
Jayspadess
Zeus
Level 80
God Stats
1W - 3L
1,179 SR
Queue Stats
21W - 27L
1,438 Elo+
Solo
Ravana
Ravana
K1llr00
Ravana
Level 118
God Stats
1W - 2L
1,267 SR
Queue Stats
23W - 26L
1,412 Elo+
Party 2
Izanami
Izanami
NecroDragon97
Izanami
Level 91
God Stats
28W - 35L
1,470 SR
Queue Stats
314W - 317L
1,515 Elo+
Party 1
Team Averages
Level 111
1,517 SR
1,471 Elo+

VS

Team Averages
Level 124
1,568 SR
1,498 Elo+
Ares
Ares
Allcatraze24
Ares
Level 33
God Stats
37W - 36L
1,704 SR
Queue Stats
80W - 76L
1,467 Elo+
Solo
Cliodhna
Cliodhna
CrusnikKiller
Cliodhna
Level 128
God Stats
2W - 4L
1,438 SR
Queue Stats
214W - 215L
1,491 Elo+
Solo
Tiamat
Tiamat
LemonVolcano296
Tiamat
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 111L
1,485 Elo+
Solo
King Arthur
King Arthur
Melmac909
King Arthur
Level 163
God Stats
67W - 62L
1,610 SR
Queue Stats
745W - 750L
1,546 Elo+
Solo
Vamana
Vamana
Warshak
Vamana
Level 192
God Stats
22W - 15L
1,588 SR
Queue Stats
375W - 352L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
5 / 0 / 0
7,806
558
3,756
6,469
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
GreasyyJ
Cu Chulainn
15
3 / 0 / 4
9,008
643
8,534
9,382
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 1 / 2
7,380
527
5,422
4,342
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
K1llr00
Ravana
15
4 / 0 / 5
8,108
579
7,950
5,587
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
14
0 / 0 / 5
8,254
590
6,530
7,115
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,967
426
2,890
11,144
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
CrusnikKiller
Cliodhna
9
0 / 4 / 0
5,380
384
2,188
9,448
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 0
6,864
490
5,479
5,332
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Melmac909
King Arthur
11
0 / 4 / 0
6,402
457
4,915
11,612
7,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
Warshak
Vamana
13
0 / 3 / 0
6,892
492
4,977
11,838
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
15
Kills
1
1
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
0
5
L
0
2
0
0
L
Cliodhna
CrusnikKiller
Cliodhna
0
4
0
0
W
Cu Chulainn
GreasyyJ
Cu Chulainn
3
0
4
5
W
3
1
2
4
W
Ravana
K1llr00
Ravana
4
0
5
6.5
L
1
2
0
0.5
L
King Arthur
Melmac909
King Arthur
0
4
0
0
W
Izanami
0
0
5
2.5
L
Vamana
Warshak
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
20,449
32,895
Taken
49,374
14,257
Mitigated
26,410
13,911
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,756
460
808
3,574
6,469
1,875
273
1,965
4,230
30,911
1,137
L
2,890
0
36
3,289
11,144
8,263
0
3,902
7,056
12,491
1,343
L
Cliodhna
CrusnikKiller
Cliodhna
2,188
135
0
2,044
9,448
2,653
0
786
8,576
0
31,931
W
Cu Chulainn
GreasyyJ
Cu Chulainn
8,534
1,004
0
2,205
9,382
6,567
158
855
8,486
10,289
55,103
W
5,422
333
0
1,130
4,342
1,015
367
2,140
1,758
36,174
0
W
Ravana
K1llr00
Ravana
7,950
1,654
0
3,540
5,587
2,259
0
1,623
3,714
0
61,197
L
5,479
217
0
1,107
5,332
3,066
0
2,946
2,346
41,589
329
L
King Arthur
Melmac909
King Arthur
4,915
519
0
2,225
11,612
7,719
0
1,325
10,287
0
44,312
W
Izanami
6,530
4,370
0
2,654
7,115
2,541
0
808
6,307
0
63,954
L
Vamana
Warshak
Vamana
4,977
2,333
0
4,448
11,838
4,709
0
1,220
10,514
0
54,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,556
Gold Earned
31,505
457
Minions Killed
351
0
Camps Cleared
0
1,436,191
Distance Traveled
1,229,427
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,806
558
68
5
0
279,720
7
L
Ares
5,967
426
19
1
0
280,496
0
L
Cliodhna
5,380
384
43
3
0
215,753
0
W
Cu Chulainn
9,008
643
114
8
0
265,163
2
W
Zeus
7,380
527
59
4
0
273,220
1
W
Ravana
8,108
579
100
7
0
350,433
6
L
Tiamat
6,864
490
103
7
0
215,465
2
L
King Arthur
6,402
457
77
6
0
207,490
2
W
Izanami
8,254
590
116
8
0
267,655
0
L
Vamana
6,892
492
109
8
0
310,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role