Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
FriendlyPyre
Achilles
Level 88
God Stats
9W - 0L
1,875 SR
Queue Stats
30W - 19L
1,562 Elo+
Party 1
Anhur
Anhur
beansdudeman_ttv
Anhur
Level 26
God Stats
2W - 2L
1,555 SR
Queue Stats
52W - 54L
1,476 Elo+
Party 3
Chang'e
Chang'e
l_SurfY_l
Chang'e
Level 65
God Stats
21W - 21L
1,516 SR
Queue Stats
399W - 408L
1,455 Elo+
Solo
Team Averages
Level 95
1,589 SR
1,499 Elo+

VS

Team Averages
Level 114
1,490 SR
1,512 Elo+
Ymir
Ymir
 
Ymir
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
BigMama666
Bastet
Level 159
God Stats
6W - 9L
1,606 SR
Queue Stats
86W - 86L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
Cmillehehe
Danzaburou
Level 98
God Stats
5W - 6L
1,630 SR
Queue Stats
13W - 19L
1,490 Elo+
Party 2
Hera
Hera
E33Timez
Hera
Level 64
God Stats
0W - 2L
1,216 SR
Queue Stats
156W - 143L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
imreallybadguys
Sun Wukong
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 186L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 0 / 0
3,603
721
1,539
4,690
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
 
Lancelot
6
0 / 1 / 0
3,339
668
1,371
3,800
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
FriendlyPyre
Achilles
6
0 / 1 / 0
3,276
655
1,673
3,817
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 1
3,277
655
1,791
2,203
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
l_SurfY_l
Chang'e
8
2 / 0 / 0
4,340
868
1,747
4,419
1,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 0
3,711
742
1,431
4,170
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
BigMama666
Bastet
6
1 / 1 / 0
3,670
734
2,814
4,562
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Cmillehehe
Danzaburou
6
0 / 1 / 0
3,430
686
2,699
2,007
461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
4
0 / 1 / 0
3,093
619
426
1,432
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
imreallybadguys
Sun Wukong
7
1 / 0 / 0
4,218
844
1,602
3,110
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
0
1
W
Lancelot
 
Lancelot
0
1
0
0
L
Ymir
 
Ymir
0
0
0
0
L
Bastet
BigMama666
Bastet
1
1
0
1
L
Danzaburou
Cmillehehe
Danzaburou
0
1
0
0
L
Hera
0
1
0
0
W
Achilles
FriendlyPyre
Achilles
0
1
0
0
W
0
0
1
0.5
L
Sun Wukong
imreallybadguys
Sun Wukong
1
0
0
1
W
Chang'e
l_SurfY_l
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,121
Damage
8,972
18,929
Taken
15,281
6,867
Mitigated
5,417
8,473
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,539
458
0
1,134
4,690
2,088
0
614
4,076
9,287
0
W
Lancelot
 
Lancelot
1,371
434
0
1,703
3,800
895
0
0
3,800
0
14,135
L
Ymir
 
Ymir
1,431
322
141
1,509
4,170
1,601
0
886
3,284
9,579
0
L
Bastet
BigMama666
Bastet
2,814
888
0
1,317
4,562
1,000
0
1,122
3,440
0
15,595
L
Danzaburou
Cmillehehe
Danzaburou
2,699
1,610
0
528
2,007
461
0
653
1,354
0
18,132
L
Hera
426
37
0
625
1,432
309
0
599
833
8,516
0
W
Achilles
FriendlyPyre
Achilles
1,673
191
0
1,193
3,817
2,285
0
0
3,817
0
13,030
W
1,791
1,527
0
506
2,203
524
0
817
1,386
0
13,605
L
Sun Wukong
imreallybadguys
Sun Wukong
1,602
182
0
639
3,110
2,046
0
0
2,837
0
23,839
W
Chang'e
l_SurfY_l
Chang'e
1,747
122
323
3,614
4,419
1,075
0
426
3,993
27,536
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,835
Gold Earned
18,122
155
Minions Killed
142
0
Camps Cleared
0
581,419
Distance Traveled
520,107
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,603
721
21
4
0
109,942
2
W
Lancelot
3,339
668
34
7
0
126,849
0
L
Ymir
3,711
742
19
4
0
111,388
0
L
Bastet
3,670
734
25
5
0
129,018
0
L
Danzaburou
3,430
686
30
6
0
99,832
1
L
Hera
3,093
619
19
4
0
67,676
0
W
Achilles
3,276
655
28
6
0
126,330
0
W
Anhur
3,277
655
31
6
0
106,501
0
L
Sun Wukong
4,218
844
49
10
0
112,193
0
W
Chang'e
4,340
868
41
8
0
111,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role