Player Matchup

Ymir
Ymir
ChefBoyaDoy
Ymir
Level 56
God Stats
46W - 53L
1,464 SR
Queue Stats
94W - 105L
1,395 Elo+
Solo
Kukulkan
Kukulkan
ConnorCollins10
Kukulkan
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 45L
1,465 Elo+
Solo
Atlas
Atlas
DONTBEADSPLZ
Atlas
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 135L
1,417 Elo+
Solo
Ravana
Ravana
VidalHank
Ravana
Level 35
God Stats
4W - 8L
1,683 SR
Queue Stats
48W - 58L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
WardsOrTroll948
Tsukuyomi
Level 44
God Stats
3W - 7L
1,417 SR
Queue Stats
169W - 217L
1,440 Elo+
Solo
Team Averages
Level 44
1,513 SR
1,429 Elo+

VS

Team Averages
Level 79
1,420 SR
1,423 Elo+
Awilix
Awilix
AtlasKiller5
Awilix
Level 104
God Stats
3W - 2L
1,458 SR
Queue Stats
420W - 413L
1,459 Elo+
Party 2
Artemis
Artemis
DevilsDollface
Artemis
Level 26
God Stats
4W - 1L
1,273 SR
Queue Stats
59W - 56L
1,389 Elo+
Party 1
Bacchus
Bacchus
DreamshakerLee34
Bacchus
Level 85
God Stats
12W - 12L
1,550 SR
Queue Stats
311W - 301L
1,440 Elo+
Solo
Nu Wa
Nu Wa
GoddessTwilight
Nu Wa
Level 105
God Stats
22W - 20L
1,509 SR
Queue Stats
465W - 454L
1,427 Elo+
Party 2
King Arthur
King Arthur
ilphaesn
King Arthur
Level 77
God Stats
4W - 8L
1,312 SR
Queue Stats
205W - 189L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,462
497
4,211
13,503
10,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
1 / 1 / 0
8,221
548
4,711
5,969
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 0
7,165
478
5,404
15,344
9,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
VidalHank
Ravana
8
0 / 1 / 0
5,503
367
2,095
4,876
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
WardsOrTroll948
Tsukuyomi
14
3 / 2 / 2
7,574
505
5,217
9,076
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 3 / 2
7,129
475
3,635
11,339
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 1 / 4
8,654
577
8,820
7,829
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 4
9,299
620
5,020
11,400
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 0 / 1
8,716
581
6,497
3,103
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ilphaesn
King Arthur
15
4 / 1 / 0
9,693
646
9,432
15,684
9,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
12
12
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
1
3
2
0.67
L
2
4
3
0.88
L
Kukulkan
1
1
0
1
L
1
4
0
0.25
W
3
1
4
5
W
3
2
4
2.5
W
1
0
1
1.5
L
Ravana
VidalHank
Ravana
0
1
0
0
L
Tsukuyomi
WardsOrTroll948
Tsukuyomi
3
2
2
2
W
King Arthur
ilphaesn
King Arthur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,638
Damage
33,404
48,768
Taken
49,355
25,861
Mitigated
27,181
10,267
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
3,635
838
0
1,783
11,339
3,868
16
3,042
8,085
0
43,202
L
4,211
802
0
1,919
13,503
10,259
0
2,871
10,526
25,339
929
L
Kukulkan
4,711
364
0
1,311
5,969
2,076
0
2,775
2,988
74,893
2,347
L
5,404
2,044
0
3,595
15,344
9,440
0
701
14,535
37,591
1,555
W
8,820
5,877
0
4,234
7,829
2,682
727
2,222
5,577
0
59,371
W
5,020
469
0
4,937
11,400
10,146
99
2,188
9,176
22,256
2,456
W
6,497
1,919
0
282
3,103
822
507
787
2,198
60,378
0
L
Ravana
VidalHank
Ravana
2,095
687
0
1,392
4,876
1,335
0
1,712
3,036
0
24,751
L
Tsukuyomi
WardsOrTroll948
Tsukuyomi
5,217
589
0
2,050
9,076
2,751
0
2,764
6,204
0
60,854
W
King Arthur
ilphaesn
King Arthur
9,432
1,587
0
4,389
15,684
9,663
38
5,252
9,713
0
70,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
43,491
409
Minions Killed
407
0
Camps Cleared
0
1,284,663
Distance Traveled
1,444,082
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,129
475
61
4
0
309,379
2
L
Ymir
7,462
497
43
3
0
256,756
2
L
Kukulkan
8,221
548
170
11
0
291,548
0
L
Atlas
7,165
478
74
5
0
233,009
1
W
Artemis
8,654
577
89
6
0
263,749
0
W
Bacchus
9,299
620
35
2
0
309,790
4
W
Nu Wa
8,716
581
112
7
0
253,685
0
L
Ravana
5,503
367
44
3
0
172,727
0
L
Tsukuyomi
7,574
505
78
5
0
330,623
0
W
King Arthur
9,693
646
110
7
0
307,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role