Player Matchup

Kuzenbo
Kuzenbo
Draakonix
Kuzenbo
Level 142
God Stats
2W - 1L
1,899 SR
Queue Stats
104W - 17L
1,854 Elo+
Party 1
Serqet
Serqet
Lowkey_Poisonous
Serqet
Level 84
God Stats
11W - 21L
1,391 SR
Queue Stats
267W - 297L
1,426 Elo+
Solo
Anhur
Anhur
SpectralWhisper
Anhur
Level 102
God Stats
3W - 0L
1,800 SR
Queue Stats
68W - 11L
1,913 Elo+
Party 1
Nu Wa
Nu Wa
Sumi5150
Nu Wa
Level 148
God Stats
104W - 82L
1,569 SR
Queue Stats
655W - 711L
1,465 Elo+
Solo
Atlas
Atlas
TheWokk
Atlas
Level 156
God Stats
19W - 3L
1,787 SR
Queue Stats
133W - 26L
1,819 Elo+
Party 1
Team Averages
Level 126
1,689 SR
1,695 Elo+

VS

Team Averages
Level 106
1,495 SR
1,538 Elo+
Mercury
Mercury
Hiragana Rex
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nut
Nut
LING LING365
Nut
Level 48
God Stats
13W - 23L
1,407 SR
Queue Stats
103W - 120L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Lethal Advent
Cthulhu
Level 139
God Stats
6W - 9L
1,570 SR
Queue Stats
383W - 400L
1,566 Elo+
Solo
Baba Yaga
Baba Yaga
RekoSuav
Baba Yaga
Level 127
God Stats
9W - 12L
1,452 SR
Queue Stats
542W - 622L
1,555 Elo+
Solo
Agni
Agni
jorgeaxel
Agni
Level 149
God Stats
2W - 2L
1,547 SR
Queue Stats
11W - 6L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Draakonix
Kuzenbo
12
3 / 0 / 7
7,315
1,219
5,835
6,005
7,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 5
6,912
1,152
2,094
5,064
2,411
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
4 / 0 / 6
8,150
1,358
3,383
3,119
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Sumi5150
Nu Wa
13
0 / 0 / 10
7,106
1,184
7,910
3,168
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
TheWokk
Atlas
12
2 / 0 / 8
8,007
1,335
6,126
4,529
4,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

393

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hiragana Rex
Mercury
11
0 / 4 / 0
6,074
1,012
265
5,172
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 4 / 0
6,502
1,084
2,561
6,534
1,849
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
11
0 / 2 / 0
6,230
1,038
2,564
3,916
1,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
RekoSuav
Baba Yaga
11
0 / 1 / 0
6,386
1,064
5,981
5,996
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
11
0 / 0 / 0
6,424
1,071
6,803
6,559
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
11
Kills
0
0
Deaths
11
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Draakonix
Kuzenbo
3
0
7
6.5
L
Mercury
Hiragana Rex
Mercury
0
4
0
0
L
0
4
0
0
L
Cthulhu
0
2
0
0
W
2
0
5
4.5
L
Baba Yaga
RekoSuav
Baba Yaga
0
1
0
0
W
4
0
6
7
W
Nu Wa
Sumi5150
Nu Wa
0
0
10
5
W
Atlas
TheWokk
Atlas
2
0
8
6
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,348
Damage
18,174
21,885
Taken
28,177
16,771
Mitigated
8,265
4,371
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Draakonix
Kuzenbo
5,835
2,079
0
931
6,005
7,785
0
3,680
2,325
11,696
0
L
Mercury
Hiragana Rex
Mercury
265
61
0
27
5,172
1,123
0
3,834
1,338
0
4,702
L
2,561
922
110
336
6,534
1,849
0
4,622
1,912
0
16,538
L
Cthulhu
2,564
38
74
346
3,916
1,414
0
1,893
1,861
7,177
0
W
2,094
394
0
1,314
5,064
2,411
0
3,750
1,314
0
7,904
L
Baba Yaga
RekoSuav
Baba Yaga
5,981
91
0
663
5,996
1,982
0
4,857
894
20,897
0
W
3,383
2,312
0
610
3,119
1,077
0
2,415
704
0
25,482
W
Nu Wa
Sumi5150
Nu Wa
7,910
2,207
0
490
3,168
1,057
0
2,440
728
18,580
0
W
Atlas
TheWokk
Atlas
6,126
2,226
0
1,026
4,529
4,441
0
3,063
1,466
15,712
0
L
Agni
6,803
97
0
300
6,559
1,897
0
4,665
1,715
25,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
31,616
127
Minions Killed
135
8
Camps Cleared
4
698,841
Distance Traveled
501,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,315
1,219
6
1
1
142,800
0
L
Mercury
6,074
1,012
7
1
1
77,187
0
L
Nut
6,502
1,084
35
6
1
109,316
0
L
Cthulhu
6,230
1,038
6
1
1
45,911
0
W
Serqet
6,912
1,152
19
3
0
148,119
0
L
Baba Yaga
6,386
1,064
36
6
1
132,709
0
W
Anhur
8,150
1,358
67
11
2
133,823
0
W
Nu Wa
7,106
1,184
25
4
5
123,642
0
W
Atlas
8,007
1,335
10
2
0
150,457
0
L
Agni
6,424
1,071
51
9
0
136,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role