Player Matchup

Sylvanus
Sylvanus
Brisky4L
Sylvanus
Level 156
God Stats
1W - 0L
1,765 SR
Queue Stats
5W - 1L
1,634 Elo+
Party 1
Ymir
Ymir
TheBoziest
Ymir
Level 185
God Stats
1W - 0L
1,663 SR
Queue Stats
17W - 10L
1,610 Elo+
Party 1
Charybdis
Charybdis
cool_dude525-
Charybdis
Level 156
God Stats
23W - 13L
1,624 SR
Queue Stats
266W - 251L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
corasobituary
Morgan Le Fay
Level 122
God Stats
3W - 2L
1,603 SR
Queue Stats
74W - 56L
1,565 Elo+
Solo
Surtr
Surtr
jenkeys
Surtr
Level 128
God Stats
9W - 15L
1,486 SR
Queue Stats
219W - 203L
1,583 Elo+
Solo
Team Averages
Level 149
1,628 SR
1,581 Elo+

VS

Team Averages
Level 126
1,631 SR
1,532 Elo+
Ao Kuang
Ao Kuang
HeavensFlash
Ao Kuang
Level 149
God Stats
4W - 5L
1,626 SR
Queue Stats
245W - 250L
1,532 Elo+
Solo
Nut
Nut
MyBeadsNeverPop
Nut
Level 180
God Stats
4W - 2L
1,821 SR
Queue Stats
146W - 100L
1,606 Elo+
Solo
Janus
Janus
SlurKingdom
Janus
Level 16
God Stats
8W - 12L
1,288 SR
Queue Stats
21W - 32L
1,465 Elo+
Party 2
King Arthur
King Arthur
SookMadeek
King Arthur
Level 150
God Stats
0W - 1L
1,602 SR
Queue Stats
22W - 32L
1,474 Elo+
Solo
Artio
Artio
SweeetMeeeat
Artio
Level 136
God Stats
6W - 3L
1,821 SR
Queue Stats
68W - 85L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brisky4L
Sylvanus
14
3 / 1 / 9
9,018
902
8,691
6,927
3,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 10
10,464
1,046
7,856
15,724
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
cool_dude525-
Charybdis
17
6 / 1 / 7
10,372
1,037
12,655
8,636
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
corasobituary
Morgan Le Fay
15
1 / 5 / 10
9,054
905
10,787
8,587
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
jenkeys
Surtr
16
4 / 1 / 12
9,708
971
12,000
14,321
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HeavensFlash
Ao Kuang
14
5 / 5 / 2
9,062
906
12,985
13,243
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
1 / 2 / 3
8,716
872
9,234
9,589
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 0
8,191
819
6,032
7,690
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SookMadeek
King Arthur
12
0 / 5 / 4
8,170
817
7,492
16,189
13,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 6 / 3
8,236
824
3,654
12,228
10,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
21
Kills
9
9
Deaths
21
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Brisky4L
Sylvanus
3
1
9
7.5
L
Ao Kuang
HeavensFlash
Ao Kuang
5
5
2
1.2
L
1
2
3
1.25
L
2
3
0
0.67
L
King Arthur
SookMadeek
King Arthur
0
5
4
0.4
L
1
6
3
0.42
W
7
1
10
12
W
Charybdis
cool_dude525-
Charybdis
6
1
7
9.5
W
Morgan Le Fay
corasobituary
Morgan Le Fay
1
5
10
1.2
W
Surtr
jenkeys
Surtr
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,989
Damage
39,397
54,195
Taken
58,939
31,492
Mitigated
35,001
18,810
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Brisky4L
Sylvanus
8,691
1,210
3,465
3,327
6,927
3,190
698
2,359
4,393
15,278
642
L
Ao Kuang
HeavensFlash
Ao Kuang
12,985
1,977
0
2,334
13,243
5,164
0
5,967
7,276
27,129
257
L
9,234
4,929
0
3,416
9,589
3,209
0
3,589
6,000
0
34,601
L
6,032
314
0
637
7,690
2,338
0
4,431
3,259
19,252
0
L
King Arthur
SookMadeek
King Arthur
7,492
155
0
951
16,189
13,825
46
7,556
8,633
0
16,675
L
3,654
20
1,234
2,890
12,228
10,465
0
5,963
6,265
11,203
0
W
7,856
1,523
0
3,124
15,724
14,137
208
3,723
11,775
15,145
1,818
W
Charybdis
cool_dude525-
Charybdis
12,655
6,955
0
3,388
8,636
3,187
1,942
3,047
5,421
0
42,462
W
Morgan Le Fay
corasobituary
Morgan Le Fay
10,787
628
225
1,705
8,587
2,459
742
5,447
2,930
35,898
0
W
Surtr
jenkeys
Surtr
12,000
3,543
0
3,576
14,321
8,519
776
6,611
7,107
1,185
23,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,616
Gold Earned
42,375
202
Minions Killed
191
0
Camps Cleared
0
962,771
Distance Traveled
950,307
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,018
902
20
2
0
149,184
0
L
Ao Kuang
9,062
906
42
4
0
199,190
0
L
Nut
8,716
872
57
6
0
182,097
0
L
Janus
8,191
819
40
4
0
174,769
0
L
King Arthur
8,170
817
25
3
0
192,902
2
L
Artio
8,236
824
27
3
0
201,349
0
W
Ymir
10,464
1,046
23
2
0
212,463
1
W
Charybdis
10,372
1,037
72
7
0
204,962
0
W
Morgan Le Fay
9,054
905
50
5
0
190,353
0
W
Surtr
9,708
971
37
4
0
205,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role