Player Matchup

Baron Samedi
Baron Samedi
HilltownSavage
Baron Samedi
Level 103
God Stats
7W - 6L
1,505 SR
Queue Stats
17W - 11L
1,497 Elo+
Solo
Khepri
Khepri
KingLuca_7K
Khepri
Level 122
God Stats
7W - 9L
1,457 SR
Queue Stats
426W - 409L
1,454 Elo+
Solo
Xbalanque
Xbalanque
SAnTOsMR95
Xbalanque
Level 85
God Stats
76W - 55L
1,588 SR
Queue Stats
454W - 461L
1,440 Elo+
Solo
Team Averages
Level 103
1,517 SR
1,464 Elo+

VS

Team Averages
Level 119
1,401 SR
1,451 Elo+
Ymir
Ymir
DeLot268
Ymir
Level 109
God Stats
1W - 2L
1,472 SR
Queue Stats
60W - 56L
1,492 Elo+
Party 1
King Arthur
King Arthur
balderdash
King Arthur
Level 120
God Stats
4W - 8L
1,328 SR
Queue Stats
60W - 56L
1,492 Elo+
Party 1
Discordia
Discordia
stayondamoon3
Discordia
Level 129
God Stats
14W - 16L
1,404 SR
Queue Stats
110W - 110L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HilltownSavage
Baron Samedi
17
3 / 2 / 5
10,302
792
9,275
11,362
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
1 / 4 / 6
9,551
735
5,836
11,146
10,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
SAnTOsMR95
Xbalanque
17
4 / 2 / 4
10,717
824
13,868
10,811
4,581
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 1 / 3
10,437
803
6,832
11,338
13,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
balderdash
King Arthur
15
1 / 5 / 6
9,701
746
13,518
16,902
11,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
stayondamoon3
Discordia
16
2 / 2 / 5
9,765
751
7,334
7,730
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
8
8
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
1
3
6.5
W
Baron Samedi
HilltownSavage
Baron Samedi
3
2
5
2.75
W
Khepri
1
4
6
1
W
Xbalanque
SAnTOsMR95
Xbalanque
4
2
4
3
L
King Arthur
balderdash
King Arthur
1
5
6
0.8
L
Discordia
stayondamoon3
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
27,684
33,319
Taken
35,970
19,785
Mitigated
28,236
8,270
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,832
1,160
0
1,856
11,338
13,746
0
5,860
5,439
23,578
0
W
Baron Samedi
HilltownSavage
Baron Samedi
9,275
53
1,071
4,401
11,362
4,997
159
4,592
6,596
35,960
0
W
Khepri
5,836
315
0
964
11,146
10,207
0
4,830
5,996
18,142
0
W
Xbalanque
SAnTOsMR95
Xbalanque
13,868
5,915
0
1,834
10,811
4,581
350
4,118
6,557
0
36,468
L
King Arthur
balderdash
King Arthur
13,518
2,458
0
2,942
16,902
11,600
0
7,551
9,252
0
39,881
L
Discordia
stayondamoon3
Discordia
7,334
198
0
0
7,730
2,890
182
1,740
5,875
32,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,570
Gold Earned
29,903
142
Minions Killed
150
0
Camps Cleared
0
720,259
Distance Traveled
695,638
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,437
803
50
4
0
215,902
1
W
Baron Samedi
10,302
792
56
4
0
253,547
3
W
Khepri
9,551
735
26
2
0
243,744
4
W
Xbalanque
10,717
824
60
5
0
222,968
0
L
King Arthur
9,701
746
48
4
0
225,551
0
L
Discordia
9,765
751
52
4
0
254,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role