Player Matchup

Baba Yaga
Baba Yaga
AE0NIX3181
Baba Yaga
Level 49
God Stats
1W - 1L
1,499 SR
Queue Stats
12W - 10L
1,549 Elo+
Solo
Guan Yu
Guan Yu
KngSnowy
Guan Yu
Level 119
God Stats
13W - 11L
1,593 SR
Queue Stats
240W - 221L
1,535 Elo+
Solo
Danzaburou
Danzaburou
MegaLaDawng
Danzaburou
Level 85
God Stats
106W - 56L
1,660 SR
Queue Stats
346W - 306L
1,564 Elo+
Party 1
Poseidon
Poseidon
SlipperyMo2
Poseidon
Level 67
God Stats
36W - 24L
1,585 SR
Queue Stats
147W - 142L
1,497 Elo+
Party 1
Ares
Ares
connerskiski
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,510 Elo+
Solo
Team Averages
Level 77
1,568 SR
1,531 Elo+

VS

Team Averages
Level 77
1,549 SR
1,499 Elo+
Surtr
Surtr
Awilixdeeznuuts
Surtr
Level 59
God Stats
8W - 11L
1,568 SR
Queue Stats
95W - 76L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
Blacknokia
Danzaburou
Level 172
God Stats
273W - 203L
1,582 SR
Queue Stats
376W - 350L
1,560 Elo+
Solo
Ratatoskr
Ratatoskr
Meekks
Ratatoskr
Level 46
God Stats
4W - 4L
1,532 SR
Queue Stats
133W - 121L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
PinkkSunshine
Kuzenbo
Level 43
God Stats
14W - 14L
1,562 SR
Queue Stats
105W - 85L
1,558 Elo+
Party 2
Anubis
Anubis
Shlyvan
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AE0NIX3181
Baba Yaga
14
2 / 4 / 4
8,986
499
8,200
10,255
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
KngSnowy
Guan Yu
17
1 / 0 / 5
9,985
555
16,646
16,531
18,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Danzaburou
MegaLaDawng
Danzaburou
15
6 / 6 / 3
10,481
582
13,107
14,536
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SlipperyMo2
Poseidon
17
7 / 1 / 7
9,809
545
13,488
9,856
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 1 / 7
9,206
511
5,266
18,320
16,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,060
503
10,737
22,296
16,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Blacknokia
Danzaburou
16
1 / 4 / 3
9,642
536
11,544
14,801
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Meekks
Ratatoskr
16
6 / 1 / 2
9,260
514
10,040
11,532
4,720
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
12
1 / 4 / 5
8,188
455
7,707
17,138
21,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Shlyvan
Anubis
13
4 / 8 / 2
8,128
452
10,413
13,612
5,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
12
12
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AE0NIX3181
Baba Yaga
2
4
4
1
L
0
3
0
0
L
Danzaburou
Blacknokia
Danzaburou
1
4
3
0.63
W
Guan Yu
KngSnowy
Guan Yu
1
0
5
3.5
L
Ratatoskr
Meekks
Ratatoskr
6
1
2
7
W
Danzaburou
MegaLaDawng
Danzaburou
6
6
3
1.25
L
Kuzenbo
1
4
5
0.88
L
Anubis
Shlyvan
Anubis
4
8
2
0.63
W
Poseidon
SlipperyMo2
Poseidon
7
1
7
10.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,707
Damage
50,441
69,498
Taken
79,379
45,474
Mitigated
53,960
22,461
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AE0NIX3181
Baba Yaga
8,200
592
0
2,114
10,255
2,353
132
3,466
6,789
50,695
1,497
L
10,737
3,071
0
5,792
22,296
16,693
0
3,534
18,762
2,057
76,782
L
Danzaburou
Blacknokia
Danzaburou
11,544
2,588
0
5,733
14,801
5,410
855
4,823
9,870
0
86,594
W
Guan Yu
KngSnowy
Guan Yu
16,646
1,698
2,133
8,435
16,531
18,431
293
2,650
13,881
0
91,109
L
Ratatoskr
Meekks
Ratatoskr
10,040
2,022
0
450
11,532
4,720
0
3,354
8,052
0
80,834
W
Danzaburou
MegaLaDawng
Danzaburou
13,107
6,309
0
3,998
14,536
4,453
2,708
5,091
9,445
0
73,022
L
Kuzenbo
7,707
3,200
0
3,218
17,138
21,405
128
6,370
10,599
23,193
0
L
Anubis
Shlyvan
Anubis
10,413
1,036
0
2,442
13,612
5,732
0
7,939
5,201
44,296
35
W
Poseidon
SlipperyMo2
Poseidon
13,488
1,765
90
1,393
9,856
3,712
758
2,298
7,558
84,285
0
W
5,266
989
0
4,298
18,320
16,525
17
5,745
12,575
19,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,467
Gold Earned
44,278
516
Minions Killed
503
0
Camps Cleared
0
1,873,152
Distance Traveled
1,753,149
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,986
499
103
6
0
352,333
4
L
Surtr
9,060
503
139
8
0
307,612
0
L
Danzaburou
9,642
536
146
8
0
309,790
3
W
Guan Yu
9,985
555
138
8
0
404,542
4
L
Ratatoskr
9,260
514
117
7
0
449,024
3
W
Danzaburou
10,481
582
115
6
0
336,028
0
L
Kuzenbo
8,188
455
25
1
0
383,658
3
L
Anubis
8,128
452
76
4
0
303,065
1
W
Poseidon
9,809
545
134
7
0
419,967
0
W
Ares
9,206
511
26
1
0
360,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role