Player Matchup

Sylvanus
Sylvanus
Bongoo117
Sylvanus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,531 Elo+
Solo
Poseidon
Poseidon
FatSmelly
Poseidon
Level 135
God Stats
0W - 2L
1,277 SR
Queue Stats
40W - 49L
1,472 Elo+
Party 1
Bakasura
Bakasura
RedRozes
Bakasura
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 42L
1,330 Elo+
Party 1
Rama
Rama
ZachariahWulfe
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
itzMcLovin
Morgan Le Fay
Level 136
God Stats
3W - 5L
1,492 SR
Queue Stats
158W - 158L
1,458 Elo+
Solo
Team Averages
Level 94
1,454 SR
1,453 Elo+

VS

Team Averages
Level 123
1,531 SR
1,472 Elo+
Artemis
Artemis
AKAAugoose
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
AKACooby
Sylvanus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,448 Elo+
Party 2
Mulan
Mulan
AKAKeeuhl
Mulan
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 40L
1,472 Elo+
Party 2
He Bo
He Bo
Elnevin0
He Bo
Level 129
God Stats
3W - 2L
1,328 SR
Queue Stats
228W - 217L
1,501 Elo+
Party 3
Ah Puch
Ah Puch
GxD xSNiPEz
Ah Puch
Level 126
God Stats
3W - 1L
1,828 SR
Queue Stats
44W - 58L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bongoo117
Sylvanus
18
2 / 8 / 8
10,791
635
8,924
26,703
27,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
FatSmelly
Poseidon
18
3 / 6 / 4
11,158
656
7,648
9,663
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
RedRozes
Bakasura
13
1 / 10 / 8
9,197
541
5,068
14,217
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 9 / 8
9,454
556
9,301
18,149
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
itzMcLovin
Morgan Le Fay
20
9 / 2 / 6
12,793
753
31,135
10,616
5,876
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AKAAugoose
Artemis
20
8 / 3 / 23
13,689
805
20,488
15,675
6,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
AKACooby
Sylvanus
19
2 / 3 / 21
12,269
722
4,214
22,878
22,925
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
AKAKeeuhl
Mulan
19
12 / 3 / 17
13,504
794
12,594
13,462
13,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Elnevin0
He Bo
17
6 / 5 / 22
11,888
699
13,395
13,923
4,690
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
GxD xSNiPEz
Ah Puch
20
6 / 1 / 20
13,640
802
24,074
11,645
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
137
15
Kills
34
35
Deaths
15
34
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Artemis
AKAAugoose
Artemis
8
3
23
6.5
W
Sylvanus
AKACooby
Sylvanus
2
3
21
4.17
W
Mulan
AKAKeeuhl
Mulan
12
3
17
6.83
L
Sylvanus
Bongoo117
Sylvanus
2
8
8
0.75
W
He Bo
Elnevin0
He Bo
6
5
22
3.4
L
Poseidon
FatSmelly
Poseidon
3
6
4
0.83
W
Ah Puch
GxD xSNiPEz
Ah Puch
6
1
20
16
L
Bakasura
RedRozes
Bakasura
1
10
8
0.5
L
0
9
8
0.44
L
Morgan Le Fay
itzMcLovin
Morgan Le Fay
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,076
Damage
74,765
79,348
Taken
77,583
56,379
Mitigated
52,868
19,615
Healing
37,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AKAAugoose
Artemis
20,488
8,057
1,332
2,347
15,675
6,799
4,401
9,701
5,861
0
55,472
W
Sylvanus
AKACooby
Sylvanus
4,214
154
9,265
9,878
22,878
22,925
740
11,256
11,076
8,634
1,056
W
Mulan
AKAKeeuhl
Mulan
12,594
693
1,924
1,869
13,462
13,898
257
8,434
4,988
456
20,539
L
Sylvanus
Bongoo117
Sylvanus
8,924
923
4,941
5,559
26,703
27,985
0
14,644
12,059
13,338
0
W
He Bo
Elnevin0
He Bo
13,395
653
1,933
2,671
13,923
4,690
353
10,540
3,383
29,984
0
L
Poseidon
FatSmelly
Poseidon
7,648
616
95
419
9,663
4,534
0
5,617
4,046
23,847
0
W
Ah Puch
GxD xSNiPEz
Ah Puch
24,074
239
2,794
3,558
11,645
4,556
1,466
7,310
4,299
58,389
1,186
L
Bakasura
RedRozes
Bakasura
5,068
2,347
0
385
14,217
10,655
0
6,869
7,348
0
5,100
L
9,301
6,066
914
2,556
18,149
7,329
0
10,634
7,515
0
20,871
L
Morgan Le Fay
itzMcLovin
Morgan Le Fay
31,135
2,086
1,197
3,549
10,616
5,876
0
3,930
6,686
70,865
986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,393
Gold Earned
64,990
176
Minions Killed
229
0
Camps Cleared
0
1,175,387
Distance Traveled
1,596,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,689
805
87
5
0
303,524
0
W
Sylvanus
12,269
722
9
1
0
294,776
0
W
Mulan
13,504
794
20
1
0
342,058
0
L
Sylvanus
10,791
635
22
1
0
208,454
0
W
He Bo
11,888
699
24
1
0
320,474
0
L
Poseidon
11,158
656
39
2
0
226,683
0
W
Ah Puch
13,640
802
89
5
0
335,990
0
L
Bakasura
9,197
541
6
0
0
209,521
0
L
Rama
9,454
556
31
2
0
248,697
0
L
Morgan Le Fay
12,793
753
78
5
0
282,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role