Player Matchup

Tyr
Tyr
BabyYoda2112955
Tyr
Level 88
God Stats
3W - 3L
1,460 SR
Queue Stats
83W - 53L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
Healermain21
Ah Puch
Level 28
God Stats
1W - 1L
1,676 SR
Queue Stats
142W - 122L
1,525 Elo+
Party 1
Ares
Ares
Smoovcriminalx4
Ares
Level 144
God Stats
3W - 2L
1,451 SR
Queue Stats
60W - 53L
1,554 Elo+
Party 1
Team Averages
Level 87
1,529 SR
1,571 Elo+

VS

Team Averages
Level 80
1,598 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
Janitha
Morgan Le Fay
Level 101
God Stats
24W - 10L
1,634 SR
Queue Stats
557W - 544L
1,520 Elo+
Party 2
Cerberus
Cerberus
babydeerturnt
Cerberus
Level 35
God Stats
3W - 3L
1,483 SR
Queue Stats
20W - 30L
1,395 Elo+
Solo
Pele
Pele
basketballpro33
Pele
Level 104
God Stats
2W - 0L
1,677 SR
Queue Stats
16W - 13L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,937
794
5,327
9,649
6,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Healermain21
Ah Puch
14
1 / 4 / 2
8,211
821
8,670
7,094
1,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
7,682
768
5,018
12,549
12,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Janitha
Morgan Le Fay
15
3 / 1 / 6
8,711
871
10,123
6,299
1,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
babydeerturnt
Cerberus
15
3 / 3 / 7
8,572
857
6,419
9,563
8,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 7
8,443
844
6,630
7,729
6,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
9
10
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Ah Puch
Healermain21
Ah Puch
1
4
2
0.5
W
Morgan Le Fay
Janitha
Morgan Le Fay
3
1
6
6
L
1
3
2
0.67
W
Cerberus
babydeerturnt
Cerberus
3
3
7
2.17
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
23,172
29,292
Taken
23,591
20,385
Mitigated
17,214
3,777
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,327
467
0
932
9,649
6,280
0
5,454
4,195
0
16,515
L
Ah Puch
Healermain21
Ah Puch
8,670
330
0
1,607
7,094
1,981
0
3,990
3,104
35,329
0
W
Morgan Le Fay
Janitha
Morgan Le Fay
10,123
1,193
0
557
6,299
1,901
522
3,509
2,730
38,103
469
L
5,018
92
0
1,238
12,549
12,124
0
6,735
5,814
14,543
0
W
Cerberus
babydeerturnt
Cerberus
6,419
137
134
1,246
9,563
8,649
172
5,476
3,991
17,294
681
W
6,630
1,793
0
724
7,729
6,664
114
4,723
2,957
0
23,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
25,726
107
Minions Killed
160
0
Camps Cleared
0
569,115
Distance Traveled
612,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,937
794
18
2
0
197,794
0
L
Ah Puch
8,211
821
71
7
0
180,960
0
W
Morgan Le Fay
8,711
871
70
7
0
210,700
0
L
Ares
7,682
768
18
2
0
190,361
0
W
Cerberus
8,572
857
49
5
0
186,948
0
W
Pele
8,443
844
41
4
0
215,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role