Player Matchup

Chang'e
Chang'e
Silver III
CJWillyMac
Chang'e
Silver III
Level 127
God Stats
10W - 9L
1,546 SR
Queue Stats
290W - 319L
758 MMR
Solo
Izanami
Izanami
Silver V
Muletas Z8
Izanami
Silver V
Level 123
God Stats
1W - 3L
1,146 SR
Queue Stats
52W - 73L
633 MMR
Solo
Odin
Odin
Bronze III
OswaldoBR4
Odin
Bronze III
Level 55
God Stats
7W - 9L
1,474 SR
Queue Stats
17W - 48L
629 MMR
Solo
Khepri
Khepri
Bronze II
TheT1nyG1ant
Khepri
Bronze II
Level 126
God Stats
17W - 16L
1,431 SR
Queue Stats
50W - 80L
656 MMR
Solo
Cernunnos
Cernunnos
Silver IV
caras43xd
Cernunnos
Silver IV
Level 124
God Stats
0W - 3L
1,457 SR
Queue Stats
28W - 45L
766 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,411 SR
688 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,495 SR
1,065 MMR
Hou Yi
Hou Yi
Bronze I
 
Hou Yi
Bronze I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver V
 
Bellona
Silver V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Silver IV
Fnatic IzA
Pele
Silver IV
Level 67
God Stats
11W - 13L
1,493 SR
Queue Stats
154W - 171L
775 MMR
Solo
Discordia
Discordia
Silver IV
camthetruth
Discordia
Silver IV
Level 78
God Stats
94W - 67L
1,538 SR
Queue Stats
155W - 165L
809 MMR
Party 1
Lancelot
Lancelot
Silver IV
oneX_The_Pharoh
Lancelot
Silver IV
Level 88
God Stats
1W - 1L
1,443 SR
Queue Stats
184W - 198L
744 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CJWillyMac
Chang'e
11
1 / 0 / 0
5,690
569
2,010
5,856
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Muletas Z8
Izanami
9
0 / 3 / 0
5,063
506
3,051
6,698
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
4,957
496
732
5,807
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
8
0 / 1 / 0
5,155
516
2,265
6,030
3,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
caras43xd
Cernunnos
9
0 / 3 / 0
4,814
481
5,347
6,620
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CupidCu ChulainnKumbhakarnaMulanBastet

VS

Bans
BacchusCerberusThanatosNu WaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 0 / 2
5,947
595
3,506
4,678
1,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
10
2 / 0 / 2
5,280
528
4,524
7,303
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 1
6,055
606
3,918
6,090
2,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
camthetruth
Discordia
10
0 / 0 / 0
5,458
546
4,860
2,573
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
10
2 / 1 / 0
5,319
532
1,974
5,453
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
2
3
W
Bellona
 
Bellona
2
0
2
3
L
Chang'e
CJWillyMac
Chang'e
1
0
0
1
W
1
0
1
1.5
L
Izanami
Muletas Z8
Izanami
0
3
0
0
L
0
1
0
0
L
Khepri
0
1
0
0
W
Discordia
camthetruth
Discordia
0
0
0
0
L
Cernunnos
caras43xd
Cernunnos
0
3
0
0
W
Lancelot
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
18,782
31,011
Taken
26,097
11,825
Mitigated
11,546
9,115
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,506
1,174
112
1,198
4,678
1,437
0
600
4,078
0
38,517
W
Bellona
 
Bellona
4,524
653
0
3,179
7,303
4,633
0
964
6,339
0
26,392
L
Chang'e
CJWillyMac
Chang'e
2,010
181
411
2,958
5,856
1,394
0
3,448
2,408
33,240
1,905
W
3,918
697
0
2,565
6,090
2,785
0
0
6,090
0
47,073
L
Izanami
Muletas Z8
Izanami
3,051
1,919
0
1,927
6,698
1,843
0
0
6,698
0
38,235
L
732
83
0
471
5,807
2,984
0
733
5,074
0
29,014
L
Khepri
2,265
159
0
1,528
6,030
3,437
0
679
5,351
15,877
437
W
Discordia
camthetruth
Discordia
4,860
0
0
990
2,573
676
0
1,397
1,088
38,585
0
L
Cernunnos
caras43xd
Cernunnos
5,347
1,660
236
1,584
6,620
2,167
0
0
6,620
0
33,827
W
Lancelot
1,974
582
0
487
5,453
2,015
0
910
4,410
0
30,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
28,059
276
Minions Killed
320
0
Camps Cleared
0
939,575
Distance Traveled
1,084,751
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,947
595
76
8
0
198,211
0
W
Bellona
5,280
528
38
4
0
229,373
0
L
Chang'e
5,690
569
79
8
0
201,230
2
W
Pele
6,055
606
84
8
0
210,104
0
L
Izanami
5,063
506
63
6
0
177,109
0
L
Odin
4,957
496
48
5
0
189,667
0
L
Khepri
5,155
516
26
3
0
196,041
4
W
Discordia
5,458
546
65
7
0
193,371
5
L
Cernunnos
4,814
481
60
6
0
175,528
4
W
Lancelot
5,319
532
57
6
0
253,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role