Player Matchup

Cerberus
Cerberus
Alex_Alberto-_-
Cerberus
Level 200
God Stats
8W - 4L
1,829 SR
Queue Stats
238W - 236L
1,505 Elo+
Party 1
Loki
Loki
Marcos_RA456
Loki
Level 127
God Stats
20W - 23L
1,573 SR
Queue Stats
327W - 388L
1,479 Elo+
Party 1
Anubis
Anubis
Salgadao442
Anubis
Level 125
God Stats
5W - 4L
1,600 SR
Queue Stats
249W - 256L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
gabrielxdkm
Hou Yi
Level 21
God Stats
1W - 1L
1,296 SR
Queue Stats
30W - 36L
1,422 Elo+
Party 1
Odin
Odin
lo3mendonca
Odin
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 107L
1,480 Elo+
Solo
Team Averages
Level 110
1,559 SR
1,491 Elo+

VS

Team Averages
Level 80
1,427 SR
1,401 Elo+
Maui
Maui
Deceiver2381
Maui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,404 Elo+
Party 2
Discordia
Discordia
GENERAL BRASIL
Discordia
Level 145
God Stats
0W - 2L
1,529 SR
Queue Stats
11W - 12L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
Matostrike
Erlang Shen
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 105L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Overpower2678
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,428 Elo+
Party 2
Fenrir
Fenrir
junior_salomaojr
Fenrir
Level 13
God Stats
1W - 5L
1,108 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 0 / 3
5,737
717
2,689
4,105
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 0 / 3
5,093
637
3,815
4,424
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
6 / 0 / 1
5,665
708
4,043
3,898
1,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
9
3 / 1 / 3
5,245
656
3,389
3,146
844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,806
601
2,093
6,122
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,382
548
1,101
6,527
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
GENERAL BRASIL
Discordia
5
0 / 4 / 0
3,599
450
1,319
3,735
565
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Matostrike
Erlang Shen
10
2 / 0 / 0
5,108
639
3,042
6,004
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Overpower2678
Heimdallr
6
0 / 4 / 1
4,018
502
2,666
4,479
1,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 3 / 2
4,226
528
1,352
5,998
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
3
3.5
L
1
3
0
0.33
L
Discordia
GENERAL BRASIL
Discordia
0
4
0
0
W
3
0
3
4.5
L
Erlang Shen
Matostrike
Erlang Shen
2
0
0
2
L
Heimdallr
Overpower2678
Heimdallr
0
4
1
0.13
W
Anubis
6
0
1
6.5
W
Hou Yi
3
1
3
4.5
L
0
3
2
0.33
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,029
Damage
9,480
21,695
Taken
26,743
7,198
Mitigated
10,737
7,649
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,689
152
0
2,382
4,105
1,380
0
718
3,387
34,129
0
L
1,101
197
0
1,741
6,527
4,426
0
0
6,527
11,322
0
L
Discordia
GENERAL BRASIL
Discordia
1,319
0
0
988
3,735
565
0
2,538
1,047
11,324
0
W
3,815
676
0
954
4,424
1,257
355
278
4,146
0
26,824
L
Erlang Shen
Matostrike
Erlang Shen
3,042
1,762
0
1,913
6,004
3,079
0
384
5,543
0
28,241
L
Heimdallr
Overpower2678
Heimdallr
2,666
564
0
651
4,479
1,332
0
685
3,738
0
21,599
W
Anubis
4,043
93
0
1,673
3,898
1,484
0
601
3,297
32,282
1,831
W
Hou Yi
3,389
1,688
0
1,023
3,146
844
616
823
2,323
0
24,341
L
1,352
180
0
250
5,998
1,335
0
2,671
3,327
0
22,947
W
2,093
556
0
1,617
6,122
2,233
0
0
6,122
0
25,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
21,333
283
Minions Killed
156
0
Camps Cleared
0
885,507
Distance Traveled
772,922
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,737
717
94
12
0
188,494
2
L
Maui
4,382
548
19
2
0
172,929
0
L
Discordia
3,599
450
13
2
0
113,547
0
W
Loki
5,093
637
45
6
0
204,707
2
L
Erlang Shen
5,108
639
44
6
0
166,494
1
L
Heimdallr
4,018
502
37
5
0
146,863
3
W
Anubis
5,665
708
60
8
0
170,700
0
W
Hou Yi
5,245
656
40
5
0
167,712
0
L
Fenrir
4,226
528
43
5
0
173,089
0
W
Odin
4,806
601
44
6
0
153,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role