Player Matchup

Artio
Artio
GENGIS KHARNAGE
Artio
Level 108
God Stats
2W - 1L
1,457 SR
Queue Stats
190W - 158L
1,492 Elo+
Party 2
Hachiman
Hachiman
Peterhobo1
Hachiman
Level 65
God Stats
56W - 43L
1,617 SR
Queue Stats
198W - 202L
1,415 Elo+
Party 2
King Arthur
King Arthur
XjebemtimamuX
King Arthur
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 15L
1,163 Elo+
Solo
Mulan
Mulan
grriffdaddy
Mulan
Level 63
God Stats
18W - 18L
1,619 SR
Queue Stats
185W - 188L
1,587 Elo+
Party 1
Anubis
Anubis
yeags_ironmen
Anubis
Level 128
God Stats
13W - 7L
1,439 SR
Queue Stats
120W - 94L
1,612 Elo+
Party 1
Team Averages
Level 94
1,527 SR
1,454 Elo+

VS

Team Averages
Level 88
1,578 SR
1,530 Elo+
Vamana
Vamana
Elcamarons
Vamana
Level 80
God Stats
4W - 1L
1,853 SR
Queue Stats
157W - 126L
1,598 Elo+
Solo
Scylla
Scylla
Gmoney0125
Scylla
Level 81
God Stats
62W - 63L
1,488 SR
Queue Stats
187W - 165L
1,476 Elo+
Solo
Cthulhu
Cthulhu
RMZ OTZ45
Cthulhu
Level 109
God Stats
9W - 10L
1,393 SR
Queue Stats
114W - 92L
1,513 Elo+
Solo
Artemis
Artemis
Zokito
Artemis
Level 83
God Stats
22W - 21L
1,583 SR
Queue Stats
417W - 366L
1,526 Elo+
Solo
Ah Puch
Ah Puch
lol its gore
Ah Puch
Level 88
God Stats
2W - 3L
1,573 SR
Queue Stats
396W - 346L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,177
481
7,934
20,440
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
Peterhobo1
Hachiman
13
0 / 4 / 1
7,422
437
5,731
10,318
2,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
XjebemtimamuX
King Arthur
15
1 / 2 / 2
9,063
533
8,987
18,169
11,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
7 / 2 / 4
10,033
590
14,458
13,901
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 0 / 4
11,098
653
5,459
5,369
2,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elcamarons
Vamana
14
3 / 3 / 2
8,511
501
6,729
15,454
7,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
Gmoney0125
Scylla
14
0 / 3 / 0
7,725
454
2,074
5,780
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
RMZ OTZ45
Cthulhu
13
3 / 2 / 5
8,402
494
9,358
12,807
8,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Zokito
Artemis
16
5 / 2 / 5
9,187
540
15,384
11,315
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
lol its gore
Ah Puch
15
2 / 3 / 0
9,471
557
13,769
14,065
10,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
13
Kills
13
13
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
Elcamarons
Vamana
3
3
2
1.33
W
1
5
3
0.5
L
Scylla
Gmoney0125
Scylla
0
3
0
0
W
Hachiman
Peterhobo1
Hachiman
0
4
1
0.13
L
Cthulhu
RMZ OTZ45
Cthulhu
3
2
5
2.75
W
King Arthur
XjebemtimamuX
King Arthur
1
2
2
1
L
Artemis
Zokito
Artemis
5
2
5
3.75
W
7
2
4
4.5
L
Ah Puch
lol its gore
Ah Puch
2
3
0
0.67
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,569
Damage
47,314
68,197
Taken
59,421
35,227
Mitigated
30,622
25,442
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Elcamarons
Vamana
6,729
3,516
0
806
15,454
7,455
0
2,327
13,127
0
70,358
W
7,934
1,036
864
7,152
20,440
12,869
0
6,007
14,433
23,289
3,499
L
Scylla
Gmoney0125
Scylla
2,074
98
0
1,122
5,780
765
0
3,154
2,626
51,112
387
W
Hachiman
Peterhobo1
Hachiman
5,731
3,509
0
2,624
10,318
2,618
883
3,047
7,271
0
55,239
L
Cthulhu
RMZ OTZ45
Cthulhu
9,358
897
2,670
4,051
12,807
8,038
0
3,426
9,381
37,244
0
W
King Arthur
XjebemtimamuX
King Arthur
8,987
843
0
3,021
18,169
11,263
0
12,282
5,887
201
69,015
L
Artemis
Zokito
Artemis
15,384
9,192
0
3,673
11,315
4,254
349
3,726
7,589
0
78,800
W
14,458
2,480
0
8,505
13,901
6,168
0
1,668
12,233
0
81,108
L
Ah Puch
lol its gore
Ah Puch
13,769
1,111
0
6,088
14,065
10,110
0
347
13,718
75,099
1,451
W
5,459
51
0
3,276
5,369
2,309
148
1,758
3,611
92,595
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,793
Gold Earned
43,296
537
Minions Killed
507
0
Camps Cleared
0
1,695,498
Distance Traveled
1,616,713
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,511
501
102
6
0
387,231
0
W
Artio
8,177
481
29
2
0
322,180
1
L
Scylla
7,725
454
102
6
0
347,453
6
W
Hachiman
7,422
437
90
5
0
306,365
7
L
Cthulhu
8,402
494
65
4
0
312,891
4
W
King Arthur
9,063
533
134
8
0
343,249
0
L
Artemis
9,187
540
95
6
0
308,527
0
W
Mulan
10,033
590
112
7
0
402,315
4
L
Ah Puch
9,471
557
143
8
0
260,611
0
W
Anubis
11,098
653
172
10
0
321,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role