Player Matchup

Raijin
Raijin
Centennial2K
Raijin
Level 184
God Stats
2W - 0L
1,738 SR
Queue Stats
51W - 70L
1,538 Elo+
Party 2
Sobek
Sobek
ItsTyrTimeMf
Sobek
Level 59
God Stats
1W - 1L
1,514 SR
Queue Stats
87W - 78L
1,621 Elo+
Solo
Freya
Freya
Killerskull21
Freya
Level 192
God Stats
7W - 4L
1,813 SR
Queue Stats
114W - 125L
1,557 Elo+
Party 2
Cernunnos
Cernunnos
SCORPIONxPRx
Cernunnos
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
yumbies
Erlang Shen
Level 135
God Stats
5W - 2L
1,669 SR
Queue Stats
144W - 105L
1,605 Elo+
Solo
Team Averages
Level 120
1,647 SR
1,560 Elo+

VS

Team Averages
Level 117
1,326 SR
1,539 Elo+
Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ItsDragzz
Cupid
Level 122
God Stats
0W - 4L
1,203 SR
Queue Stats
49W - 41L
1,596 Elo+
Party 1
Baba Yaga
Baba Yaga
NotLalo
Baba Yaga
Level 122
God Stats
10W - 21L
1,216 SR
Queue Stats
78W - 65L
1,620 Elo+
Solo
Cthulhu
Cthulhu
Trifelthan
Cthulhu
Level 39
God Stats
1W - 9L
1,226 SR
Queue Stats
258W - 285L
1,387 Elo+
Solo
Khepri
Khepri
machetematon4
Khepri
Level 146
God Stats
2W - 2L
1,483 SR
Queue Stats
90W - 68L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
4 / 2 / 6
10,518
584
10,208
13,247
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 5
10,219
568
17,309
20,101
20,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 3 / 5
10,697
594
20,175
17,859
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cernunnos
SCORPIONxPRx
Cernunnos
15
1 / 1 / 1
8,616
479
10,656
8,467
3,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
yumbies
Erlang Shen
15
0 / 1 / 5
8,508
473
9,679
21,291
21,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
2 / 7 / 5
8,599
478
13,434
16,723
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cupid
ItsDragzz
Cupid
12
0 / 2 / 0
7,284
405
9,484
10,347
4,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
NotLalo
Baba Yaga
16
4 / 4 / 1
9,460
526
16,069
12,586
7,930
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Trifelthan
Cthulhu
15
3 / 5 / 1
9,176
510
12,253
24,104
15,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 1
7,265
404
4,649
18,726
15,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
9
9
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
7
5
0.64
W
Raijin
4
2
6
3.5
L
Cupid
ItsDragzz
Cupid
0
2
0
0
W
7
2
5
4.75
W
9
3
5
3.83
L
Baba Yaga
NotLalo
Baba Yaga
4
4
1
1.13
W
Cernunnos
SCORPIONxPRx
Cernunnos
1
1
1
1.5
L
Cthulhu
Trifelthan
Cthulhu
3
5
1
0.7
L
0
3
1
0.17
W
Erlang Shen
yumbies
Erlang Shen
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,027
Damage
55,889
80,965
Taken
82,486
55,684
Mitigated
49,614
32,765
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
13,434
4,967
0
1,787
16,723
6,284
0
10,425
6,050
0
82,649
W
Raijin
10,208
803
0
3,004
13,247
4,232
0
8,375
4,872
87,224
646
L
Cupid
ItsDragzz
Cupid
9,484
4,719
1,714
4,165
10,347
4,226
0
3,083
7,110
0
62,601
W
17,309
1,010
0
8,054
20,101
20,850
0
7,788
11,311
57,592
1,612
W
20,175
6,206
0
12,470
17,859
6,373
693
6,357
11,296
98,074
2,972
L
Baba Yaga
NotLalo
Baba Yaga
16,069
735
0
2,844
12,586
7,930
0
9,092
3,400
87,156
962
W
Cernunnos
SCORPIONxPRx
Cernunnos
10,656
5,457
0
2,917
8,467
3,106
0
1,711
6,715
0
77,150
L
Cthulhu
Trifelthan
Cthulhu
12,253
1,283
145
7,908
24,104
15,630
0
16,435
6,638
60,511
1,126
L
4,649
583
2,281
4,392
18,726
15,544
0
6,603
11,829
16,689
1,156
W
Erlang Shen
yumbies
Erlang Shen
9,679
5,622
0
6,320
21,291
21,123
106
6,803
14,403
0
39,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
41,784
544
Minions Killed
529
0
Camps Cleared
0
1,778,034
Distance Traveled
1,784,309
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,599
478
118
7
0
377,996
1
W
Raijin
10,518
584
169
9
0
330,384
0
L
Cupid
7,284
405
124
7
0
341,917
3
W
Sobek
10,219
568
87
5
0
364,314
0
W
Freya
10,697
594
125
7
0
355,000
1
L
Baba Yaga
9,460
526
153
9
0
367,507
0
W
Cernunnos
8,616
479
130
7
0
330,076
3
L
Cthulhu
9,176
510
113
6
0
340,414
2
L
Khepri
7,265
404
21
1
0
356,475
3
W
Erlang Shen
8,508
473
33
2
0
398,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role