Player Matchup

Ra
Ra
Gold IV
AdamBottrill
Ra
Gold IV
Level 121
God Stats
2W - 0L
1,619 SR
Queue Stats
26W - 26L
1,572 MMR
Party 1
Medusa
Medusa
Gold III
JAWAXDD
Medusa
Gold III
Level 153
God Stats
20W - 16L
1,547 SR
Queue Stats
463W - 481L
1,454 MMR
Solo
Bacchus
Bacchus
Gold III
KemoStreames
Bacchus
Gold III
Level 119
God Stats
3W - 3L
1,623 SR
Queue Stats
47W - 51L
1,549 MMR
Party 3
Ne Zha
Ne Zha
Gold V
SoulSammy
Ne Zha
Gold V
Level 126
God Stats
1W - 2L
1,474 SR
Queue Stats
36W - 41L
1,477 MMR
Party 1
Chaac
Chaac
Gold IV
haha359
Chaac
Gold IV
Level 172
God Stats
3W - 0L
1,839 SR
Queue Stats
125W - 132L
1,512 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,620 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,526 SR
1,490 MMR
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
Ansz_14
Chronos
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,495 MMR
Party 2
Susano
Susano
Gold II
DrFishhh
Susano
Gold II
Level 87
God Stats
44W - 30L
1,628 SR
Queue Stats
222W - 213L
1,567 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Seisendasrinne21
Kumbhakarna
Gold V
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 50L
1,442 MMR
Party 2
Bellona
Bellona
Bronze III
whismerilde
Bellona
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,294
516
4,447
9,078
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
JAWAXDD
Medusa
18
8 / 3 / 2
11,253
625
16,384
11,587
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
KemoStreames
Bacchus
14
3 / 1 / 5
9,046
503
9,382
15,692
15,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
SoulSammy
Ne Zha
15
0 / 4 / 6
9,029
502
8,828
15,980
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
haha359
Chaac
18
0 / 1 / 3
11,499
639
15,858
19,569
16,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetFreyaSkadiAresMaman Brigitte

VS

Bans
Ix ChelAnubisAo KuangArachneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 2 / 2
7,842
436
8,751
4,896
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Ansz_14
Chronos
15
2 / 6 / 3
8,897
494
5,774
13,757
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
DrFishhh
Susano
18
5 / 2 / 3
9,553
531
11,125
15,103
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Seisendasrinne21
Kumbhakarna
13
1 / 1 / 5
8,188
455
4,371
17,800
16,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
whismerilde
Bellona
14
0 / 2 / 1
8,324
462
11,761
23,248
28,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
10
11
Deaths
13
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
2
1.5
W
2
2
0
1
L
Chronos
Ansz_14
Chronos
2
6
3
0.58
L
Susano
DrFishhh
Susano
5
2
3
3.25
W
Medusa
JAWAXDD
Medusa
8
3
2
3
W
Bacchus
KemoStreames
Bacchus
3
1
5
5.5
L
Kumbhakarna
Seisendasrinne21
Kumbhakarna
1
1
5
3.5
W
Ne Zha
SoulSammy
Ne Zha
0
4
6
0.75
W
Chaac
haha359
Chaac
0
1
3
1.5
L
Bellona
whismerilde
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,899
Damage
41,782
71,906
Taken
74,804
46,051
Mitigated
59,571
23,427
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,751
0
0
840
4,896
1,541
55
2,091
2,389
52,680
0
W
4,447
314
970
1,935
9,078
2,811
836
4,400
4,678
63,164
892
L
Chronos
Ansz_14
Chronos
5,774
1,659
0
3,544
13,757
6,228
0
1,805
11,836
62,975
10,269
L
Susano
DrFishhh
Susano
11,125
2,081
0
7,464
15,103
6,669
0
2,763
12,099
0
100,710
W
Medusa
JAWAXDD
Medusa
16,384
6,535
0
4,543
11,587
4,373
2,599
4,902
6,685
0
97,281
W
Bacchus
KemoStreames
Bacchus
9,382
359
335
5,697
15,692
15,371
0
5,804
9,888
21,926
1,612
L
Kumbhakarna
Seisendasrinne21
Kumbhakarna
4,371
499
0
4,978
17,800
16,652
0
4,344
12,521
17,874
3,157
W
Ne Zha
SoulSammy
Ne Zha
8,828
1,005
0
1,655
15,980
6,553
582
3,268
12,712
0
82,370
W
Chaac
haha359
Chaac
15,858
3,376
0
8,292
19,569
16,943
222
0
19,569
0
99,779
L
Bellona
whismerilde
Bellona
11,761
5,090
0
9,297
23,248
28,481
0
742
22,430
0
62,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
42,804
599
Minions Killed
534
0
Camps Cleared
0
1,851,060
Distance Traveled
1,899,732
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,842
436
90
5
0
368,631
0
W
Ra
9,294
516
119
7
0
378,243
4
L
Chronos
8,897
494
140
8
0
365,873
0
L
Susano
9,553
531
165
9
0
432,738
1
W
Medusa
11,253
625
148
8
0
341,972
0
W
Bacchus
9,046
503
35
2
0
364,680
0
L
Kumbhakarna
8,188
455
20
1
0
397,879
0
W
Ne Zha
9,029
502
118
7
0
417,049
1
W
Chaac
11,499
639
179
10
0
349,116
0
L
Bellona
8,324
462
119
7
0
334,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role