Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Chimichurri2112
Ne Zha
Level 156
God Stats
6W - 3L
1,594 SR
Queue Stats
347W - 328L
1,472 Elo+
Solo
Poseidon
Poseidon
GOONGOBLIN6760
Poseidon
Level 105
God Stats
2W - 0L
1,730 SR
Queue Stats
60W - 40L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
Mattyweed1
Zhong Kui
Level 125
God Stats
4W - 1L
1,649 SR
Queue Stats
50W - 57L
1,434 Elo+
Solo
Horus
Horus
PlacidFenis13
Horus
Level 132
God Stats
5W - 1L
1,897 SR
Queue Stats
119W - 104L
1,510 Elo+
Solo
Team Averages
Level 125
1,674 SR
1,484 Elo+

VS

Team Averages
Level 123
1,544 SR
1,489 Elo+
Maui
Maui
BigBuddyJaret
Maui
Level 107
God Stats
3W - 4L
1,480 SR
Queue Stats
11W - 16L
1,413 Elo+
Solo
Arachne
Arachne
Tobiwashi
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
YaGirlLovesTrev
Chang'e
Level 127
God Stats
9W - 11L
1,550 SR
Queue Stats
130W - 119L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
gamerboy099
Baron Samedi
Level 135
God Stats
8W - 4L
1,688 SR
Queue Stats
87W - 78L
1,499 Elo+
Party 2
Rama
Rama
xLumoh
Rama
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 70L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
3 / 0 / 1
5,056
843
4,163
3,666
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
4 / 0 / 1
4,773
796
2,256
4,469
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Poseidon
9
2 / 1 / 1
4,845
808
1,895
2,654
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Mattyweed1
Zhong Kui
8
2 / 0 / 0
4,681
780
3,463
5,137
3,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
0 / 0 / 5
4,528
755
3,090
4,705
2,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,558
593
1,571
4,586
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Tobiwashi
Arachne
5
0 / 1 / 0
3,420
570
463
3,394
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 2 / 0
4,023
671
2,850
5,967
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
gamerboy099
Baron Samedi
7
1 / 3 / 0
3,918
653
1,906
3,861
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
xLumoh
Rama
7
0 / 4 / 0
3,572
595
1,321
4,970
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
1
3.5
L
0
1
0
0
W
4
0
1
4.5
W
Poseidon
2
1
1
2.5
W
Zhong Kui
Mattyweed1
Zhong Kui
2
0
0
2
W
0
0
5
2.5
L
Arachne
Tobiwashi
Arachne
0
1
0
0
L
0
2
0
0
L
Baron Samedi
gamerboy099
Baron Samedi
1
3
0
0.33
L
Rama
xLumoh
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
8,111
20,631
Taken
22,778
8,554
Mitigated
7,786
9,536
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,163
2,186
180
2,313
3,666
1,101
0
697
2,969
33,488
0
L
1,571
378
0
1,625
4,586
2,718
0
2,099
2,487
7,754
374
W
2,256
696
0
776
4,469
1,387
0
146
4,323
0
26,315
W
Poseidon
1,895
364
0
800
2,654
772
0
1,885
769
25,487
127
W
Zhong Kui
Mattyweed1
Zhong Kui
3,463
440
0
3,282
5,137
3,035
0
2,739
2,398
25,954
1,914
W
3,090
1,329
220
1,965
4,705
2,259
0
827
3,878
0
14,246
L
Arachne
Tobiwashi
Arachne
463
266
0
740
3,394
961
0
278
3,076
0
13,335
L
2,850
290
0
2,446
5,967
1,484
0
3,095
2,872
20,431
0
L
Baron Samedi
gamerboy099
Baron Samedi
1,906
186
0
747
3,861
1,321
0
1,641
2,047
15,502
0
L
Rama
xLumoh
Rama
1,321
1,241
0
1,164
4,970
1,302
0
2,064
2,906
0
21,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
18,491
251
Minions Killed
144
0
Camps Cleared
0
713,904
Distance Traveled
623,863
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,056
843
62
10
0
140,091
0
L
Maui
3,558
593
16
3
0
136,579
0
W
Ne Zha
4,773
796
54
9
0
161,869
0
W
Poseidon
4,845
808
59
10
0
131,077
0
W
Zhong Kui
4,681
780
57
10
0
130,418
0
W
Horus
4,528
755
19
3
0
150,449
4
L
Arachne
3,420
570
27
5
0
113,518
0
L
Chang'e
4,023
671
47
8
0
123,666
2
L
Baron Samedi
3,918
653
21
4
0
124,650
0
L
Rama
3,572
595
33
6
0
125,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role