Player Matchup

Ne Zha
Ne Zha
Platinum V
Th6tjuicee
Ne Zha
Platinum V
Level 147
God Stats
37W - 27L
1,620 SR
Queue Stats
439W - 518L
1,637 MMR
Solo
Cthulhu
Cthulhu
Silver I
cavalera999
Cthulhu
Silver I
Level 85
God Stats
2W - 1L
1,595 SR
Queue Stats
12W - 11L
1,579 MMR
Solo
Poseidon
Poseidon
Silver I
krossmx844
Poseidon
Silver I
Level 158
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 3L
1,533 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,642 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,581 SR
1,540 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold III
Kisamage
Sobek
Gold III
Level 159
God Stats
2W - 2L
1,658 SR
Queue Stats
17W - 13L
1,637 MMR
Party 1
Anubis
Anubis
Gold IV
MASTERVIEW33
Anubis
Gold IV
Level 148
God Stats
0W - 3L
1,586 SR
Queue Stats
63W - 75L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Th6tjuicee
Ne Zha
18
6 / 1 / 9
12,381
884
11,585
12,348
11,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
cavalera999
Cthulhu
19
5 / 1 / 10
12,338
881
13,752
12,731
13,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
krossmx844
Poseidon
18
4 / 3 / 9
12,556
897
12,473
9,681
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboPersephoneMedusaBacchusMulan

VS

Bans
NoxVulcanAgniRaijinChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 5 / 3
10,417
744
9,518
17,434
21,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Kisamage
Sobek
16
2 / 4 / 1
10,213
730
5,501
17,454
24,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
16
1 / 6 / 3
10,679
763
4,767
8,482
4,726

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
5
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
3
0.5
L
Sobek
Kisamage
Sobek
2
4
1
0.63
L
Anubis
1
6
3
0.42
W
Ne Zha
Th6tjuicee
Ne Zha
6
1
9
10.5
W
Cthulhu
cavalera999
Cthulhu
5
1
10
10
W
Poseidon
krossmx844
Poseidon
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,810
Damage
19,786
34,760
Taken
43,370
29,007
Mitigated
50,181
6,553
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,518
2,764
0
3,971
17,434
21,035
0
10,178
7,210
0
26,384
L
Sobek
Kisamage
Sobek
5,501
241
0
2,411
17,454
24,420
0
10,441
6,958
15,674
1,789
L
Anubis
4,767
191
0
840
8,482
4,726
0
4,666
3,764
40,142
0
W
Ne Zha
Th6tjuicee
Ne Zha
11,585
3,538
0
4,421
12,348
11,691
1,807
3,225
8,402
0
41,183
W
Cthulhu
cavalera999
Cthulhu
13,752
769
700
406
12,731
13,118
825
3,344
9,010
37,139
1,005
W
Poseidon
krossmx844
Poseidon
12,473
2,571
0
1,026
9,681
4,198
572
1,906
7,550
62,984
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
31,309
210
Minions Killed
152
0
Camps Cleared
0
783,227
Distance Traveled
697,217
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,417
744
47
3
0
265,307
0
L
Sobek
10,213
730
24
2
0
252,552
0
L
Anubis
10,679
763
81
6
0
179,358
0
W
Ne Zha
12,381
884
52
4
0
261,986
0
W
Cthulhu
12,338
881
55
4
0
268,261
1
W
Poseidon
12,556
897
103
7
0
252,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role