Player Matchup

Yemoja
Yemoja
AnAverageJim
Yemoja
Level 125
God Stats
1W - 0L
1,365 SR
Queue Stats
82W - 58L
1,573 Elo+
Party 1
Pele
Pele
Azairreth
Pele
Level 146
God Stats
1W - 0L
2,039 SR
Queue Stats
83W - 57L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
GreenMonstah
Ah Puch
Level 42
God Stats
3W - 2L
1,659 SR
Queue Stats
64W - 50L
1,572 Elo+
Party 1
Thoth
Thoth
bmdave
Thoth
Level 159
God Stats
4W - 3L
1,640 SR
Queue Stats
174W - 182L
1,561 Elo+
Solo
Bacchus
Bacchus
teeshadd
Bacchus
Level 53
God Stats
1W - 2L
1,533 SR
Queue Stats
64W - 52L
1,542 Elo+
Party 1
Team Averages
Level 105
1,647 SR
1,566 Elo+

VS

Team Averages
Level 156
1,437 SR
1,556 Elo+
Scylla
Scylla
AKalashnkov47
Scylla
Level 128
God Stats
0W - 3L
1,151 SR
Queue Stats
367W - 389L
1,575 Elo+
Solo
Aphrodite
Aphrodite
DrCeurNoir
Aphrodite
Level 157
God Stats
1W - 5L
1,113 SR
Queue Stats
324W - 341L
1,598 Elo+
Solo
Anhur
Anhur
KareemLloyd13
Anhur
Level 159
God Stats
2W - 2L
1,539 SR
Queue Stats
360W - 359L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
Zoots1
Sun Wukong
Level 158
God Stats
5W - 4L
1,712 SR
Queue Stats
824W - 826L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llKingWeedll
Morgan Le Fay
Level 176
God Stats
7W - 1L
1,669 SR
Queue Stats
360W - 361L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 11
9,017
820
1,466
7,477
4,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
18
7 / 1 / 10
10,449
950
14,729
12,722
8,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
GreenMonstah
Ah Puch
14
0 / 2 / 10
8,249
750
9,053
8,418
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
bmdave
Thoth
17
9 / 2 / 7
9,925
902
14,840
9,867
3,319
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
teeshadd
Bacchus
14
2 / 2 / 13
9,407
855
4,728
12,798
13,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
9,611
874
10,856
5,530
1,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
DrCeurNoir
Aphrodite
14
1 / 5 / 5
7,999
727
7,695
12,923
12,130
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
2 / 4 / 2
8,019
729
6,873
7,541
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Zoots1
Sun Wukong
14
1 / 4 / 6
8,752
796
8,338
15,100
18,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
llKingWeedll
Morgan Le Fay
13
1 / 6 / 3
8,143
740
7,419
9,589
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
19
Kills
8
8
Deaths
20
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
Yemoja
1
1
11
6.5
W
Pele
7
1
10
12
L
Aphrodite
DrCeurNoir
Aphrodite
1
5
5
0.7
W
Ah Puch
GreenMonstah
Ah Puch
0
2
10
2.5
L
2
4
2
0.75
L
Sun Wukong
Zoots1
Sun Wukong
1
4
6
1
W
Thoth
bmdave
Thoth
9
2
7
6.25
L
Morgan Le Fay
llKingWeedll
Morgan Le Fay
1
6
3
0.42
W
Bacchus
teeshadd
Bacchus
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,816
Damage
41,181
51,282
Taken
50,683
34,619
Mitigated
36,748
29,787
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,856
246
686
1,051
5,530
1,979
393
2,992
2,458
27,619
0
W
Yemoja
1,466
533
13,385
2,497
7,477
4,948
325
4,363
3,114
3,143
0
W
Pele
14,729
2,817
1,530
3,762
12,722
8,705
821
5,355
7,367
0
36,748
L
Aphrodite
DrCeurNoir
Aphrodite
7,695
167
4,374
5,844
12,923
12,130
239
8,401
4,440
17,824
424
W
Ah Puch
GreenMonstah
Ah Puch
9,053
347
2,649
1,930
8,418
3,811
463
5,228
3,190
27,188
878
L
6,873
2,366
0
452
7,541
2,129
676
4,382
3,095
0
13,925
L
Sun Wukong
Zoots1
Sun Wukong
8,338
688
354
2,442
15,100
18,115
193
6,741
8,341
276
14,086
W
Thoth
bmdave
Thoth
14,840
239
38
1,016
9,867
3,319
1,979
5,922
3,945
28,521
0
L
Morgan Le Fay
llKingWeedll
Morgan Le Fay
7,419
522
331
741
9,589
2,395
228
6,865
2,598
16,171
0
W
Bacchus
teeshadd
Bacchus
4,728
252
1,095
1,885
12,798
13,836
303
4,837
7,961
7,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
42,524
135
Minions Killed
161
0
Camps Cleared
0
1,134,421
Distance Traveled
992,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,611
874
67
6
0
212,009
0
W
Yemoja
9,017
820
5
0
0
235,139
0
W
Pele
10,449
950
60
5
0
225,858
0
L
Aphrodite
7,999
727
35
3
0
193,567
0
W
Ah Puch
8,249
750
27
2
0
212,824
0
L
Anhur
8,019
729
31
3
0
171,739
0
L
Sun Wukong
8,752
796
5
0
0
226,393
0
W
Thoth
9,925
902
35
3
0
223,632
0
L
Morgan Le Fay
8,143
740
23
2
0
189,201
0
W
Bacchus
9,407
855
8
1
0
236,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role