Player Matchup

Shiva
Shiva
ATKBLADE
Shiva
Level 145
God Stats
21W - 25L
1,532 SR
Queue Stats
298W - 369L
1,499 Elo+
Party 1
Serqet
Serqet
I-CEIFADOR-BR-l
Serqet
Level 148
God Stats
2W - 1L
1,835 SR
Queue Stats
274W - 322L
1,469 Elo+
Party 1
Janus
Janus
RedNosedReindeer
Janus
Level 107
God Stats
2W - 4L
1,309 SR
Queue Stats
182W - 179L
1,439 Elo+
Solo
Ymir
Ymir
cloudebellic
Ymir
Level 7
God Stats
1W - 2L
1,265 SR
Queue Stats
7W - 7L
1,484 Elo+
Party 1
Anhur
Anhur
crashaobondicota
Anhur
Level 197
God Stats
13W - 15L
1,529 SR
Queue Stats
417W - 471L
1,538 Elo+
Party 1
Team Averages
Level 121
1,494 SR
1,486 Elo+

VS

Team Averages
Level 94
1,522 SR
1,473 Elo+
Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CHElRAC0LA
Skadi
Level 108
God Stats
36W - 38L
1,516 SR
Queue Stats
418W - 407L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
Kiriii01
Ratatoskr
Level 29
God Stats
21W - 22L
1,410 SR
Queue Stats
66W - 83L
1,422 Elo+
Party 2
Cerberus
Cerberus
calvitopro1
Cerberus
Level 109
God Stats
10W - 6L
1,563 SR
Queue Stats
164W - 162L
1,434 Elo+
Solo
Hera
Hera
gui-Shadowzika
Hera
Level 88
God Stats
5W - 2L
1,622 SR
Queue Stats
98W - 90L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ATKBLADE
Shiva
9
4 / 3 / 1
5,932
539
8,185
10,611
6,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
1 / 3 / 0
5,458
496
2,135
8,852
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 0
5,876
534
2,079
3,342
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
6,534
594
5,943
10,910
9,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 3
5,398
491
5,760
6,039
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 3 / 0
6,286
571
7,223
10,377
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
11
3 / 0 / 3
6,333
576
8,245
6,222
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
Kiriii01
Ratatoskr
10
2 / 2 / 2
5,646
513
2,874
6,607
1,475
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
calvitopro1
Cerberus
9
1 / 2 / 3
5,692
517
3,737
9,310
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 2 / 0
6,279
571
2,340
5,393
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
9
Kills
9
10
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
0
0.33
L
Shiva
ATKBLADE
Shiva
4
3
1
1.5
W
Skadi
3
0
3
4.5
L
1
3
0
0.33
W
Ratatoskr
Kiriii01
Ratatoskr
2
2
2
1.5
L
1
1
0
1
W
Cerberus
calvitopro1
Cerberus
1
2
3
1.25
L
3
1
0
3
L
0
2
3
0.75
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,102
Damage
24,419
39,754
Taken
37,909
20,896
Mitigated
15,798
14,414
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,223
2,450
0
3,129
10,377
5,682
0
5,854
4,523
0
42,957
L
Shiva
ATKBLADE
Shiva
8,185
1,337
220
2,784
10,611
6,698
0
2,871
7,740
0
24,634
W
Skadi
8,245
4,234
0
2,355
6,222
1,883
88
0
6,222
0
52,214
L
2,135
1,100
0
4,364
8,852
2,727
0
579
8,273
0
32,262
W
Ratatoskr
Kiriii01
Ratatoskr
2,874
820
0
3,453
6,607
1,475
0
410
6,197
0
34,946
L
2,079
307
0
1,536
3,342
1,008
0
812
2,530
45,972
0
W
Cerberus
calvitopro1
Cerberus
3,737
624
262
3,309
9,310
5,319
0
0
9,310
15,884
0
L
5,943
2,913
0
3,662
10,910
9,044
0
0
10,910
31,798
1,032
L
5,760
3,406
0
1,848
6,039
1,419
0
1,689
4,350
0
32,040
W
2,340
489
0
1,135
5,393
1,439
0
1,669
3,664
40,377
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
30,236
294
Minions Killed
360
0
Camps Cleared
0
1,023,438
Distance Traveled
1,108,976
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,286
571
73
7
0
193,361
2
L
Shiva
5,932
539
31
3
0
226,117
6
W
Skadi
6,333
576
80
7
0
201,240
5
L
Serqet
5,458
496
66
6
0
243,174
1
W
Ratatoskr
5,646
513
67
6
0
259,170
0
L
Janus
5,876
534
79
7
0
214,721
0
W
Cerberus
5,692
517
56
5
0
232,433
2
L
Ymir
6,534
594
60
5
0
164,665
0
L
Anhur
5,398
491
58
5
0
174,761
1
W
Hera
6,279
571
84
8
0
222,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role