Player Matchup

Artio
Artio
EvolDarwin
Artio
Level 151
God Stats
2W - 0L
1,750 SR
Queue Stats
35W - 19L
1,541 Elo+
Party 1
Martichoras
Martichoras
JamesB00ng
Martichoras
Level 100
God Stats
1W - 3L
1,197 SR
Queue Stats
277W - 272L
1,480 Elo+
Party 2
Maui
Maui
KA0T1X
Maui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,356 Elo+
Party 2
Sobek
Sobek
Lukebongwater
Sobek
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,370 Elo+
Party 2
Jing Wei
Jing Wei
SirBigusNut
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,493 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,448 Elo+

VS

Team Averages
Level 107
1,451 SR
1,510 Elo+
Thoth
Thoth
GrundlePunch34
Thoth
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 167L
1,554 Elo+
Party 4
Odin
Odin
MsKittyClaymore
Odin
Level 151
God Stats
0W - 2L
1,287 SR
Queue Stats
119W - 122L
1,466 Elo+
Party 3
Fenrir
Fenrir
Prilosec
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 146L
1,555 Elo+
Party 4
Vulcan
Vulcan
VehicularZebra
Vulcan
Level 154
God Stats
6W - 3L
1,560 SR
Queue Stats
123W - 130L
1,465 Elo+
Party 3
Olorun
Olorun
xAnnie May
Olorun
Level 128
God Stats
0W - 2L
1,408 SR
Queue Stats
36W - 43L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
4 / 1 / 10
9,129
913
10,630
14,790
12,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
JamesB00ng
Martichoras
17
4 / 1 / 13
9,330
933
14,322
7,743
3,477
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maui
KA0T1X
Maui
12
1 / 2 / 11
7,610
761
4,093
12,996
9,023
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 8
8,543
854
6,164
12,021
12,890
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
SirBigusNut
Jing Wei
14
6 / 4 / 7
8,561
856
7,129
10,334
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
7,566
757
8,493
6,710
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 5
7,199
720
8,792
12,944
12,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Prilosec
Fenrir
13
1 / 5 / 6
7,292
729
8,547
11,286
11,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 4
8,544
854
16,475
5,803
2,414
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
xAnnie May
Olorun
14
2 / 4 / 6
7,996
800
4,950
8,929
3,576
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
18
Kills
9
10
Deaths
18
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
4
1
10
9
L
1
3
6
1.33
W
Martichoras
JamesB00ng
Martichoras
4
1
13
10.5
W
Maui
KA0T1X
Maui
1
2
11
3.25
W
3
2
8
3.5
L
2
5
5
0.9
L
Fenrir
Prilosec
Fenrir
1
5
6
0.8
W
Jing Wei
SirBigusNut
Jing Wei
6
4
7
2.38
L
3
1
4
5
L
Olorun
xAnnie May
Olorun
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,338
Damage
47,257
57,884
Taken
45,672
42,249
Mitigated
32,232
29,716
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
10,630
928
6,584
6,257
14,790
12,383
58
8,164
6,547
15,148
3,506
L
8,493
1,756
311
613
6,710
2,512
0
2,465
4,245
21,954
0
W
Martichoras
JamesB00ng
Martichoras
14,322
3,945
2,100
3,838
7,743
3,477
0
3,280
4,312
0
39,440
W
Maui
KA0T1X
Maui
4,093
912
359
2,536
12,996
9,023
0
5,256
7,498
5,717
0
W
6,164
474
1,970
3,987
12,021
12,890
0
6,122
5,685
17,941
0
L
8,792
1,436
678
1,528
12,944
12,133
0
4,344
8,600
0
10,900
L
Fenrir
Prilosec
Fenrir
8,547
893
845
1,737
11,286
11,597
0
5,049
6,237
0
10,080
W
Jing Wei
SirBigusNut
Jing Wei
7,129
4,914
700
1,385
10,334
4,476
768
6,513
3,788
0
21,580
L
16,475
284
936
647
5,803
2,414
0
3,686
2,117
29,527
991
L
Olorun
xAnnie May
Olorun
4,950
3,434
1,553
2,428
8,929
3,576
0
3,598
5,331
16,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
38,597
140
Minions Killed
107
0
Camps Cleared
0
1,036,107
Distance Traveled
973,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,129
913
25
3
0
225,810
0
L
Thoth
7,566
757
26
3
0
167,644
0
W
Martichoras
9,330
933
49
5
0
209,522
0
W
Maui
7,610
761
2
0
0
190,939
0
W
Sobek
8,543
854
25
3
0
214,083
0
L
Odin
7,199
720
10
1
0
189,296
0
L
Fenrir
7,292
729
5
1
0
206,723
0
W
Jing Wei
8,561
856
39
4
0
195,753
0
L
Vulcan
8,544
854
34
3
0
222,255
0
L
Olorun
7,996
800
32
3
0
187,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role