Player Matchup

Anubis
Anubis
Dimch1ck
Anubis
Level 150
God Stats
89W - 56L
1,597 SR
Queue Stats
130W - 108L
1,532 Elo+
Solo
Fafnir
Fafnir
Elixzrr
Fafnir
Level 87
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 4L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
Nolfi92
Danzaburou
Level 109
God Stats
0W - 1L
1,603 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 1
Medusa
Medusa
Shane0227
Medusa
Level 121
God Stats
0W - 1L
1,234 SR
Queue Stats
2W - 5L
1,384 Elo+
Party 1
Geb
Geb
wise24
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,384 Elo+
Party 1
Team Averages
Level 114
1,526 SR
1,434 Elo+

VS

Team Averages
Level 95
1,636 SR
1,555 Elo+
Chaac
Chaac
CallMeSox
Chaac
Level 65
God Stats
1W - 0L
1,725 SR
Queue Stats
20W - 26L
1,422 Elo+
Solo
Medusa
Medusa
DuncleMArk
Medusa
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 2
Anubis
Anubis
RichHomieTom
Anubis
Level 128
God Stats
1W - 1L
1,747 SR
Queue Stats
21W - 9L
1,817 Elo+
Party 2
Janus
Janus
Twin8206
Janus
Level 67
God Stats
11W - 8L
1,589 SR
Queue Stats
233W - 214L
1,477 Elo+
Solo
Aphrodite
Aphrodite
youngmx
Aphrodite
Level 119
God Stats
5W - 3L
1,618 SR
Queue Stats
19W - 17L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dimch1ck
Anubis
13
2 / 3 / 2
6,740
562
3,604
7,750
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Elixzrr
Fafnir
10
1 / 2 / 4
6,539
545
3,344
10,600
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Nolfi92
Danzaburou
10
3 / 3 / 2
6,300
525
5,792
7,466
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Shane0227
Medusa
10
1 / 6 / 0
5,496
458
3,644
8,257
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
wise24
Geb
12
4 / 2 / 0
7,262
605
6,435
8,436
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CallMeSox
Chaac
12
1 / 4 / 1
7,244
604
4,183
9,543
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
DuncleMArk
Medusa
12
5 / 1 / 2
6,976
581
10,370
7,275
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
8 / 0 / 2
9,161
763
8,612
6,124
2,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Twin8206
Janus
11
1 / 3 / 3
6,405
534
2,478
6,457
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
youngmx
Aphrodite
11
1 / 3 / 5
6,856
571
3,245
9,471
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
11
Kills
16
16
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
CallMeSox
Chaac
1
4
1
0.38
L
Anubis
Dimch1ck
Anubis
2
3
2
1
W
Medusa
DuncleMArk
Medusa
5
1
2
6
L
Fafnir
Elixzrr
Fafnir
1
2
4
1.5
L
Danzaburou
Nolfi92
Danzaburou
3
3
2
1.33
W
Anubis
8
0
2
9
L
Medusa
Shane0227
Medusa
1
6
0
0.17
W
Janus
Twin8206
Janus
1
3
3
0.83
L
Geb
wise24
Geb
4
2
0
2
W
Aphrodite
youngmx
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
28,888
42,509
Taken
38,870
21,713
Mitigated
17,479
11,281
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CallMeSox
Chaac
4,183
1,446
0
2,684
9,543
4,400
0
5,334
3,729
0
44,701
L
Anubis
Dimch1ck
Anubis
3,604
220
0
3,715
7,750
2,704
0
2,871
4,879
62,879
1,284
W
Medusa
DuncleMArk
Medusa
10,370
4,115
0
2,309
7,275
2,427
190
1,738
5,537
0
53,591
L
Fafnir
Elixzrr
Fafnir
3,344
807
0
3,751
10,600
9,144
6
2,978
7,622
13,317
2,218
L
Danzaburou
Nolfi92
Danzaburou
5,792
2,099
0
2,494
7,466
2,531
0
1,125
6,341
0
41,194
W
Anubis
8,612
529
0
2,177
6,124
2,746
0
451
5,673
77,890
0
L
Medusa
Shane0227
Medusa
3,644
1,161
0
235
8,257
723
0
6,549
1,708
0
29,756
W
Janus
Twin8206
Janus
2,478
265
0
1,780
6,457
1,466
342
2,700
3,707
34,094
1,339
L
Geb
wise24
Geb
6,435
1,249
0
1,086
8,436
6,611
0
687
7,749
35,033
2,504
W
Aphrodite
youngmx
Aphrodite
3,245
644
1,684
5,039
9,471
6,440
24
2,550
6,921
20,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
36,642
296
Minions Killed
410
0
Camps Cleared
0
1,162,386
Distance Traveled
1,207,864
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,244
604
92
8
0
237,503
0
L
Anubis
6,740
562
102
9
0
236,652
0
W
Medusa
6,976
581
87
7
0
231,718
0
L
Fafnir
6,539
545
12
1
0
250,557
0
L
Danzaburou
6,300
525
70
6
0
228,456
6
W
Anubis
9,161
763
139
12
0
250,316
4
L
Medusa
5,496
458
44
4
0
223,661
6
W
Janus
6,405
534
61
5
0
260,907
0
L
Geb
7,262
605
68
6
0
223,060
0
W
Aphrodite
6,856
571
31
3
0
227,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role