Player Matchup

Ganesha
Ganesha
Danilo_Ribeiro_
Ganesha
Level 159
God Stats
2W - 1L
1,796 SR
Queue Stats
280W - 267L
1,466 Elo+
Party 4
Merlin
Merlin
EverstillUchiha
Merlin
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 144L
1,446 Elo+
Party 4
Hercules
Hercules
UrWifesNewbf96
Hercules
Level 157
God Stats
10W - 10L
1,681 SR
Queue Stats
520W - 489L
1,529 Elo+
Party 3
Neith
Neith
tentakl3
Neith
Level 78
God Stats
2W - 1L
1,474 SR
Queue Stats
32W - 34L
1,509 Elo+
Solo
Surtr
Surtr
xaydos
Surtr
Level 128
God Stats
5W - 9L
1,503 SR
Queue Stats
82W - 78L
1,532 Elo+
Party 3
Team Averages
Level 134
1,591 SR
1,496 Elo+

VS

Team Averages
Level 128
1,611 SR
1,519 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
CptClutchington
Surtr
Level 148
God Stats
32W - 18L
1,702 SR
Queue Stats
115W - 106L
1,583 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jon of the Dead
Kumbhakarna
Level 153
God Stats
22W - 22L
1,478 SR
Queue Stats
111W - 117L
1,466 Elo+
Party 1
Nemesis
Nemesis
PopeChadius
Nemesis
Level 125
God Stats
3W - 0L
1,765 SR
Queue Stats
74W - 60L
1,508 Elo+
Party 2
Charybdis
Charybdis
TheLuisYT
Charybdis
Level 68
God Stats
10W - 3L
1,612 SR
Queue Stats
43W - 31L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,862
540
2,508
6,407
2,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
4,771
530
545
2,474
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
11
1 / 2 / 1
6,026
670
4,610
12,577
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
tentakl3
Neith
8
1 / 2 / 2
4,484
498
5,173
6,071
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
xaydos
Surtr
11
3 / 0 / 0
5,605
623
1,609
6,946
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 2
5,565
618
4,328
2,521
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,377
709
8,476
8,290
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
Jon of the Dead
Kumbhakarna
9
0 / 1 / 3
5,199
578
2,322
5,893
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
PopeChadius
Nemesis
10
2 / 1 / 0
5,382
598
2,631
5,535
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TheLuisYT
Charybdis
10
2 / 1 / 1
5,546
616
5,743
4,615
1,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
5
5
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
2
1
W
1
2
1
0.75
L
0
1
3
1.5
L
0
0
0
0
W
Kumbhakarna
Jon of the Dead
Kumbhakarna
0
1
3
1.5
W
Nemesis
PopeChadius
Nemesis
2
1
0
2
W
Charybdis
TheLuisYT
Charybdis
2
1
1
2.5
L
Hercules
1
2
1
0.75
L
Neith
tentakl3
Neith
1
2
2
1
L
Surtr
xaydos
Surtr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,445
Damage
23,500
34,475
Taken
26,854
16,094
Mitigated
11,677
12,883
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,328
0
0
668
2,521
651
0
471
2,050
36,948
1,711
W
8,476
3,187
0
1,695
8,290
4,552
0
44
8,246
1,427
46,743
L
2,508
408
1,247
2,480
6,407
2,979
0
1,254
5,111
16,649
0
L
545
76
0
990
2,474
562
0
1,198
1,040
24,423
0
W
Kumbhakarna
Jon of the Dead
Kumbhakarna
2,322
85
0
2,375
5,893
3,491
0
1,285
4,608
11,135
1,326
W
Nemesis
PopeChadius
Nemesis
2,631
849
0
3,590
5,535
1,537
0
762
4,773
0
28,906
W
Charybdis
TheLuisYT
Charybdis
5,743
3,260
0
1,482
4,615
1,446
0
734
3,881
0
45,038
L
Hercules
4,610
2,122
0
4,533
12,577
7,799
0
572
12,005
0
45,573
L
Neith
tentakl3
Neith
5,173
2,642
0
1,846
6,071
1,915
0
1,470
4,561
0
23,600
L
Surtr
xaydos
Surtr
1,609
863
0
1,787
6,946
2,839
0
1,960
4,796
835
34,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
28,069
288
Minions Killed
331
0
Camps Cleared
0
880,434
Distance Traveled
990,514
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,565
618
81
9
0
208,691
4
W
Surtr
6,377
709
91
10
0
186,135
1
L
Ganesha
4,862
540
1
0
0
188,422
5
L
Merlin
4,771
530
53
6
0
118,522
0
W
Kumbhakarna
5,199
578
13
1
0
203,827
4
W
Nemesis
5,382
598
59
7
0
230,597
1
W
Charybdis
5,546
616
87
10
0
161,264
0
L
Hercules
6,026
670
107
12
0
163,906
0
L
Neith
4,484
498
49
5
0
181,886
1
L
Surtr
5,605
623
78
9
0
227,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role