Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DominikL
Neith
Level 88
God Stats
116W - 117L
1,566 SR
Queue Stats
385W - 368L
1,538 Elo+
Solo
Nu Wa
Nu Wa
JoeInDaBoxx
Nu Wa
Level 148
God Stats
47W - 51L
1,514 SR
Queue Stats
305W - 333L
1,532 Elo+
Solo
Team Averages
Level 131
1,527 SR
1,523 Elo+

VS

Team Averages
Level 133
1,845 SR
1,786 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Stickmàn
Ix Chel
Level 153
God Stats
9W - 1L
1,943 SR
Queue Stats
125W - 7L
2,051 Elo+
Party 1
Sobek
Sobek
lethalg7201983
Sobek
Level 117
God Stats
3W - 0L
2,090 SR
Queue Stats
512W - 139L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 3 / 0
5,683
710
1,544
5,454
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
DominikL
Neith
13
1 / 3 / 1
7,443
930
6,021
8,827
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 0
5,926
741
3,990
2,135
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 0 / 5
7,907
988
5,256
7,719
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Stickmàn
Ix Chel
14
3 / 0 / 4
8,259
1,032
6,046
4,635
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 4
7,087
886
2,659
8,498
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
W
Ullr
 
Ullr
2
0
5
4.5
L
Neith
DominikL
Neith
1
3
1
0.5
L
0
1
0
0
W
Ix Chel
Stickmàn
Ix Chel
3
0
4
5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,555
Damage
13,961
16,416
Taken
20,852
6,821
Mitigated
10,422
2,950
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,544
170
0
760
5,454
3,340
0
3,619
1,598
0
3,508
W
Ullr
 
Ullr
5,256
1,681
0
1,326
7,719
2,819
2,442
1,258
6,432
0
32,082
L
Neith
DominikL
Neith
6,021
1,505
0
2,170
8,827
2,926
208
2,788
5,726
0
29,738
L
3,990
1,424
0
20
2,135
555
394
1,769
358
12,556
0
W
Ix Chel
Stickmàn
Ix Chel
6,046
940
1,937
1,921
4,635
1,381
1,395
1,089
3,446
38,571
0
W
2,659
130
0
2,784
8,498
6,222
104
1,693
6,680
9,700
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,052
Gold Earned
23,253
91
Minions Killed
142
0
Camps Cleared
0
353,452
Distance Traveled
456,345
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,683
710
8
1
0
98,579
0
W
Ullr
7,907
988
60
8
0
148,652
0
L
Neith
7,443
930
70
9
0
154,403
0
L
Nu Wa
5,926
741
13
2
0
100,470
2
W
Ix Chel
8,259
1,032
62
8
0
159,210
0
W
Sobek
7,087
886
20
3
0
148,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role