Player Matchup

Bakasura
Bakasura
CholoXDQueso
Bakasura
Level 75
God Stats
6W - 3L
1,536 SR
Queue Stats
110W - 121L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EquinerRacer
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,247 SR
Queue Stats
34W - 31L
1,436 Elo+
Party 2
Anubis
Anubis
MrDev1LsAdvocate
Anubis
Level 149
God Stats
153W - 137L
1,537 SR
Queue Stats
204W - 209L
1,415 Elo+
Solo
Ymir
Ymir
Quique0826
Ymir
Level 81
God Stats
16W - 8L
1,626 SR
Queue Stats
20W - 16L
1,425 Elo+
Party 2
Ishtar
Ishtar
daddyGAmer941
Ishtar
Level 129
God Stats
4W - 11L
1,485 SR
Queue Stats
29W - 49L
1,349 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,415 Elo+

VS

Team Averages
Level 49
1,398 SR
1,281 Elo+
Apollo
Apollo
CNA_Fede
Apollo
Level 41
God Stats
4W - 5L
1,385 SR
Queue Stats
68W - 126L
1,290 Elo+
Party 1
Achilles
Achilles
CaveMonsta23
Achilles
Level 91
God Stats
11W - 11L
1,274 SR
Queue Stats
58W - 63L
1,473 Elo+
Solo
Sol
Sol
ITz__Bate
Sol
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 183L
1,262 Elo+
Party 1
Set
Set
ITz__Keso
Set
Level 27
God Stats
2W - 3L
1,833 SR
Queue Stats
17W - 59L
1,123 Elo+
Party 1
Surtr
Surtr
Nickdelrio241
Surtr
Level 28
God Stats
2W - 8L
1,000 SR
Queue Stats
65W - 146L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CholoXDQueso
Bakasura
9
1 / 1 / 4
5,283
528
1,521
6,627
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morgan Le Fay
EquinerRacer
Morgan Le Fay
12
3 / 0 / 0
6,577
658
6,039
3,560
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,378
538
2,998
4,745
1,518
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 1 / 5
5,725
573
3,997
7,561
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 1
6,324
632
6,948
6,856
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CNA_Fede
Apollo
8
1 / 2 / 1
4,953
495
3,740
6,441
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
CaveMonsta23
Achilles
9
3 / 2 / 0
5,596
560
3,465
7,300
3,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 4 / 0
4,803
480
2,171
6,588
1,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
4,978
498
732
7,119
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 1
5,332
533
5,656
9,070
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
6
6
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
CNA_Fede
Apollo
1
2
1
0.75
L
Achilles
CaveMonsta23
Achilles
3
2
0
1.5
W
Bakasura
CholoXDQueso
Bakasura
1
1
4
3
W
Morgan Le Fay
EquinerRacer
Morgan Le Fay
3
0
0
3
L
0
4
0
0
L
0
1
0
0
W
1
3
1
0.5
L
2
4
1
0.63
W
2
1
5
4.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,503
Damage
15,764
29,349
Taken
36,518
12,504
Mitigated
14,839
9,384
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CNA_Fede
Apollo
3,740
1,752
0
986
6,441
1,678
0
1,340
5,101
0
20,247
L
Achilles
CaveMonsta23
Achilles
3,465
550
0
835
7,300
3,960
0
2,557
4,592
0
18,869
W
Bakasura
CholoXDQueso
Bakasura
1,521
1,166
0
1,973
6,627
2,202
0
112
6,478
0
22,117
W
Morgan Le Fay
EquinerRacer
Morgan Le Fay
6,039
895
0
864
3,560
1,139
0
831
2,729
41,222
2,461
L
2,171
869
0
1,255
6,588
1,530
0
4,187
2,401
27,394
626
L
732
223
0
25
7,119
2,799
0
2,126
4,993
0
31,334
W
2,998
176
0
1,150
4,745
1,518
0
0
4,487
23,355
874
L
5,656
2,096
0
1,022
9,070
4,872
0
2,663
6,407
6,849
20,156
W
3,997
1,076
254
2,162
7,561
5,466
0
1,835
5,726
17,895
0
W
6,948
3,648
0
2,981
6,856
2,179
0
779
6,077
0
40,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
25,662
270
Minions Killed
221
0
Camps Cleared
0
969,274
Distance Traveled
998,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,953
495
33
3
0
193,866
0
L
Achilles
5,596
560
29
3
0
199,006
0
W
Bakasura
5,283
528
43
4
0
225,778
0
W
Morgan Le Fay
6,577
658
82
8
0
202,777
0
L
Sol
4,803
480
52
5
0
179,538
0
L
Set
4,978
498
64
6
0
238,738
0
W
Anubis
5,378
538
41
4
0
183,147
0
L
Surtr
5,332
533
43
4
0
187,847
0
W
Ymir
5,725
573
30
3
0
187,605
0
W
Ishtar
6,324
632
74
7
0
169,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role