Player Matchup

Janus
Janus
Ether9796
Janus
Level 61
God Stats
3W - 7L
1,111 SR
Queue Stats
120W - 133L
1,517 Elo+
Solo
Bacchus
Bacchus
Jorammun
Bacchus
Level 176
God Stats
2W - 3L
1,669 SR
Queue Stats
39W - 46L
1,486 Elo+
Party 1
Ra
Ra
Lovellmane
Ra
Level 157
God Stats
16W - 12L
1,470 SR
Queue Stats
143W - 142L
1,491 Elo+
Solo
Anhur
Anhur
Macelinio
Anhur
Level 147
God Stats
5W - 8L
1,492 SR
Queue Stats
50W - 50L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
xTeRRoRx96
Erlang Shen
Level 153
God Stats
1W - 1L
1,712 SR
Queue Stats
41W - 44L
1,508 Elo+
Party 1
Team Averages
Level 139
1,491 SR
1,508 Elo+

VS

Team Averages
Level 140
1,582 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Germania720
Fafnir
Level 136
God Stats
6W - 3L
1,507 SR
Queue Stats
137W - 122L
1,530 Elo+
Party 2
Baron Samedi
Baron Samedi
Hunterizer
Baron Samedi
Level 154
God Stats
4W - 3L
1,661 SR
Queue Stats
84W - 63L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
Yetiicoco
Danzaburou
Level 125
God Stats
20W - 16L
1,555 SR
Queue Stats
318W - 312L
1,484 Elo+
Solo
Loki
Loki
johnnys7773
Loki
Level 147
God Stats
20W - 8L
1,686 SR
Queue Stats
95W - 90L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ether9796
Janus
14
2 / 2 / 2
7,898
527
6,999
6,366
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Jorammun
Bacchus
11
0 / 3 / 2
5,935
396
6,129
10,537
8,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 4 / 4
8,004
534
6,660
9,050
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Macelinio
Anhur
12
2 / 3 / 0
6,776
452
5,789
9,105
2,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
xTeRRoRx96
Erlang Shen
14
7 / 3 / 1
8,120
541
8,770
14,793
9,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 4 / 6
8,297
553
6,796
8,659
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
12
3 / 0 / 4
7,782
519
4,542
12,719
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Hunterizer
Baron Samedi
13
4 / 3 / 3
7,883
526
5,637
11,540
5,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Yetiicoco
Danzaburou
15
1 / 2 / 0
8,196
546
4,927
9,152
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 3 / 5
9,216
614
11,076
12,422
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
15
15
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
4
6
0.75
L
Janus
Ether9796
Janus
2
2
2
1.5
W
Fafnir
3
0
4
5
W
Baron Samedi
Hunterizer
Baron Samedi
4
3
3
1.83
L
Bacchus
Jorammun
Bacchus
0
3
2
0.33
L
1
4
4
0.75
L
Anhur
Macelinio
Anhur
2
3
0
0.67
W
Danzaburou
Yetiicoco
Danzaburou
1
2
0
0.5
W
7
3
5
3.17
L
Erlang Shen
xTeRRoRx96
Erlang Shen
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,347
Damage
32,978
49,851
Taken
54,492
27,281
Mitigated
28,899
11,939
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,796
603
431
1,949
8,659
3,443
0
3,225
5,322
75,419
0
L
Janus
Ether9796
Janus
6,999
265
0
925
6,366
1,922
0
1,610
4,548
65,473
767
W
Fafnir
4,542
1,009
0
5,404
12,719
12,904
0
2,934
9,483
17,433
0
W
Baron Samedi
Hunterizer
Baron Samedi
5,637
590
540
5,004
11,540
5,556
0
3,908
6,876
44,673
0
L
Bacchus
Jorammun
Bacchus
6,129
830
0
585
10,537
8,201
0
4,284
6,143
21,317
2,058
L
6,660
680
36
3,467
9,050
4,554
0
3,108
5,747
50,202
0
L
Anhur
Macelinio
Anhur
5,789
3,430
0
3,541
9,105
2,837
0
2,785
6,320
0
47,948
W
Danzaburou
Yetiicoco
Danzaburou
4,927
2,222
0
4,003
9,152
2,969
0
3,131
5,707
0
72,913
W
11,076
3,273
0
5,487
12,422
4,027
697
4,389
7,711
0
59,897
L
Erlang Shen
xTeRRoRx96
Erlang Shen
8,770
4,357
0
3,385
14,793
9,767
0
4,367
10,118
0
50,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
41,374
428
Minions Killed
454
0
Camps Cleared
0
1,492,903
Distance Traveled
1,490,842
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,297
553
138
9
0
317,599
0
L
Janus
7,898
527
128
9
0
290,417
5
W
Fafnir
7,782
519
20
1
0
317,215
4
W
Baron Samedi
7,883
526
83
6
0
267,739
0
L
Bacchus
5,935
396
35
2
0
307,656
3
L
Ra
8,004
534
101
7
0
290,340
1
L
Anhur
6,776
452
90
6
0
265,915
0
W
Danzaburou
8,196
546
136
9
0
268,930
0
W
Loki
9,216
614
77
5
0
319,359
0
L
Erlang Shen
8,120
541
74
5
0
338,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role