Player Matchup

Kali
Kali
 
Kali
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
LostMagic
Janus
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 57L
1,569 Elo+
Party 2
Ares
Ares
SerByXx
Ares
Level 190
God Stats
4W - 2L
1,651 SR
Queue Stats
120W - 88L
1,590 Elo+
Party 2
Cupid
Cupid
cris_vk_7
Cupid
Level 144
God Stats
4W - 7L
1,356 SR
Queue Stats
85W - 86L
1,533 Elo+
Solo
Bellona
Bellona
enrique_quiroga
Bellona
Level 48
God Stats
1W - 2L
1,323 SR
Queue Stats
36W - 36L
1,359 Elo+
Solo
Team Averages
Level 149
1,466 SR
1,510 Elo+

VS

Team Averages
Level 105
1,470 SR
1,518 Elo+
Mercury
Mercury
 
Mercury
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Boomlex
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 3
Ymir
Ymir
DADDY5914
Ymir
Level 107
God Stats
5W - 5L
1,504 SR
Queue Stats
63W - 65L
1,494 Elo+
Party 3
Kukulkan
Kukulkan
DavidCat767
Kukulkan
Level 108
God Stats
0W - 2L
1,297 SR
Queue Stats
36W - 38L
1,548 Elo+
Party 1
Surtr
Surtr
LeonDeBronce
Surtr
Level 88
God Stats
1W - 2L
1,550 SR
Queue Stats
26W - 23L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 1 / 3
6,352
577
3,108
9,057
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
LostMagic
Janus
13
0 / 0 / 6
7,141
649
4,654
3,327
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
SerByXx
Ares
11
9 / 0 / 4
7,521
684
5,126
5,797
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
cris_vk_7
Cupid
13
8 / 0 / 4
8,098
736
9,591
5,310
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 3 / 0
7,257
660
6,986
10,966
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 2 / 1
5,569
506
2,765
7,880
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Boomlex
Artemis
8
0 / 7 / 0
4,579
416
1,776
6,908
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
9
0 / 4 / 0
5,226
475
756
10,139
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
DavidCat767
Kukulkan
9
0 / 5 / 0
5,218
474
1,847
6,955
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
4 / 3 / 0
6,154
559
9,329
12,326
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
4
4
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
1
3
2.5
L
Mercury
 
Mercury
0
2
1
0.25
L
Artemis
Boomlex
Artemis
0
7
0
0
L
Ymir
0
4
0
0
L
Kukulkan
DavidCat767
Kukulkan
0
5
0
0
L
4
3
0
1.33
W
Janus
LostMagic
Janus
0
0
6
3
W
Ares
SerByXx
Ares
9
0
4
11
W
Cupid
cris_vk_7
Cupid
8
0
4
10
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
16,473
34,457
Taken
44,208
19,989
Mitigated
19,778
11,475
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,108
1,710
0
2,691
9,057
3,742
0
473
8,512
0
48,720
L
Mercury
 
Mercury
2,765
946
0
1,896
7,880
2,243
0
2,391
5,351
0
37,834
L
Artemis
Boomlex
Artemis
1,776
1,057
0
100
6,908
1,439
0
457
6,451
0
19,094
L
Ymir
756
141
0
1,796
10,139
5,953
0
3,136
6,905
23,376
0
L
Kukulkan
DavidCat767
Kukulkan
1,847
46
0
381
6,955
2,052
0
3,224
3,571
33,516
0
L
9,329
3,873
0
2,252
12,326
8,091
6
0
12,326
1,206
34,686
W
Janus
LostMagic
Janus
4,654
418
0
750
3,327
1,049
568
967
2,360
58,178
0
W
Ares
SerByXx
Ares
5,126
471
0
1,748
5,797
4,202
80
666
5,131
15,446
2,045
W
Cupid
cris_vk_7
Cupid
9,591
5,916
58
2,763
5,310
2,000
75
579
4,731
0
59,171
W
6,986
2,930
0
3,465
10,966
8,996
578
677
9,592
0
47,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
26,746
420
Minions Killed
278
0
Camps Cleared
0
1,122,773
Distance Traveled
1,047,383
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,352
577
81
7
0
232,251
2
L
Mercury
5,569
506
74
7
0
275,049
0
L
Artemis
4,579
416
29
3
0
174,168
0
L
Ymir
5,226
475
46
4
0
184,743
0
L
Kukulkan
5,218
474
65
6
0
195,426
0
L
Surtr
6,154
559
64
6
0
217,997
0
W
Janus
7,141
649
123
11
0
233,726
1
W
Ares
7,521
684
28
3
0
242,928
0
W
Cupid
8,098
736
94
9
0
204,102
0
W
Bellona
7,257
660
94
9
0
209,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role