Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
ImTerrible123
Thanatos
Gold V
Level 118
God Stats
5W - 7L
1,543 SR
Queue Stats
159W - 151L
1,367 MMR
Solo
Discordia
Discordia
Silver IV
P4R4NOIDPANDA
Discordia
Silver IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,424 MMR
Solo
Skadi
Skadi
Gold IV
i Ballstic 101
Skadi
Gold IV
Level 126
God Stats
4W - 6L
1,544 SR
Queue Stats
186W - 194L
1,369 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,517 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,509 SR
1,378 MMR
Danzaburou
Danzaburou
Gold V
JackDezhumanized
Danzaburou
Gold V
Level 125
God Stats
22W - 21L
1,545 SR
Queue Stats
73W - 78L
1,340 MMR
Party 1
Horus
Horus
Gold IV
LaPipasse_
Horus
Gold IV
Level 138
God Stats
4W - 4L
1,500 SR
Queue Stats
112W - 104L
1,381 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Nordapokalypse
Kukulkan
Gold V
Level 134
God Stats
11W - 11L
1,645 SR
Queue Stats
190W - 178L
1,353 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
TeaRozenMaiden
Ao Kuang
Gold IV
Level 138
God Stats
54W - 47L
1,599 SR
Queue Stats
120W - 123L
1,407 MMR
Solo
Serqet
Serqet
Bronze III
dariocd019
Serqet
Bronze III
Level 125
God Stats
2W - 4L
1,256 SR
Queue Stats
47W - 54L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 3 / 1
5,672
630
5,974
10,236
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
 
Bacchus
6
0 / 5 / 0
4,035
448
1,241
6,923
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
ImTerrible123
Thanatos
10
5 / 1 / 0
5,633
626
2,665
6,592
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
P4R4NOIDPANDA
Discordia
10
0 / 2 / 2
5,283
587
4,310
4,652
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,124
458
1,085
3,231
553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
King ArthurIx ChelMulanChang'e

VS

Bans
NemesisThorMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JackDezhumanized
Danzaburou
12
5 / 0 / 3
7,182
798
3,894
2,897
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
10
4 / 0 / 6
5,931
659
4,890
3,508
1,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
11
1 / 2 / 1
6,169
685
4,277
5,461
1,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
11
3 / 2 / 0
6,045
672
4,738
9,690
4,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
dariocd019
Serqet
10
1 / 1 / 1
4,933
548
1,318
6,808
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
1
0.17
L
Bacchus
 
Bacchus
0
5
0
0
L
Thanatos
ImTerrible123
Thanatos
5
1
0
5
W
Danzaburou
JackDezhumanized
Danzaburou
5
0
3
6.5
W
Horus
4
0
6
7
W
Kukulkan
1
2
1
0.75
L
Discordia
P4R4NOIDPANDA
Discordia
0
2
2
0.5
W
Ao Kuang
3
2
0
1.5
W
Serqet
dariocd019
Serqet
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
19,117
31,634
Taken
28,364
13,603
Mitigated
11,591
13,125
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,974
2,757
0
3,850
10,236
5,577
0
4,820
5,339
0
40,330
L
Bacchus
 
Bacchus
1,241
232
74
1,873
6,923
4,166
0
149
6,496
8,456
0
L
Thanatos
ImTerrible123
Thanatos
2,665
682
0
5,828
6,592
2,008
0
2,121
4,325
0
28,589
W
Danzaburou
JackDezhumanized
Danzaburou
3,894
1,763
0
1,753
2,897
1,007
472
712
2,185
0
50,665
W
Horus
4,890
2,158
160
1,388
3,508
1,541
0
1,093
2,415
82
25,027
W
Kukulkan
4,277
496
0
1,416
5,461
1,800
0
2,417
3,044
41,189
1,226
L
Discordia
P4R4NOIDPANDA
Discordia
4,310
414
0
1,250
4,652
1,299
0
1,796
2,804
34,491
0
W
Ao Kuang
4,738
614
0
4,246
9,690
4,772
0
0
9,690
32,133
0
W
Serqet
dariocd019
Serqet
1,318
61
0
1,276
6,808
2,471
0
1,329
5,479
0
33,072
L
1,085
331
0
250
3,231
553
0
0
3,136
0
18,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
30,260
245
Minions Killed
332
0
Camps Cleared
0
875,799
Distance Traveled
997,180
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,672
630
71
8
0
186,792
0
L
Bacchus
4,035
448
12
1
0
185,072
0
L
Thanatos
5,633
626
62
7
0
211,347
2
W
Danzaburou
7,182
798
85
9
0
192,520
0
W
Horus
5,931
659
41
5
0
205,944
2
W
Kukulkan
6,169
685
81
9
0
173,258
0
L
Discordia
5,283
587
66
7
0
185,479
1
W
Ao Kuang
6,045
672
59
7
0
185,971
0
W
Serqet
4,933
548
66
7
0
239,487
0
L
Skadi
4,124
458
34
4
0
107,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role