Player Matchup

Cthulhu
Cthulhu
Clxmps RU
Cthulhu
Level 143
God Stats
2W - 3L
1,286 SR
Queue Stats
42W - 55L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
Freedas
Kuzenbo
Level 113
God Stats
5W - 1L
1,898 SR
Queue Stats
23W - 27L
1,517 Elo+
Party 2
Bastet
Bastet
TJ TO COOL 123
Bastet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,541 Elo+
Party 2
Neith
Neith
clemseed
Neith
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 10L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
testedplace3661
Kukulkan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,539 Elo+
Party 2
Team Averages
Level 102
1,537 SR
1,498 Elo+

VS

Team Averages
Level 103
1,559 SR
1,459 Elo+
Atlas
Atlas
Dark Genjii
Atlas
Level 129
God Stats
2W - 2L
1,267 SR
Queue Stats
295W - 352L
1,421 Elo+
Party 1
Maui
Maui
Kaguya 57
Maui
Level 29
God Stats
6W - 6L
1,419 SR
Queue Stats
58W - 44L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
Overkulery
Guan Yu
Level 89
God Stats
6W - 3L
1,867 SR
Queue Stats
362W - 436L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
iEY RoSSe37
Nu Wa
Level 118
God Stats
29W - 18L
1,659 SR
Queue Stats
435W - 507L
1,403 Elo+
Party 1
Xbalanque
Xbalanque
kevqb1
Xbalanque
Level 148
God Stats
20W - 20L
1,581 SR
Queue Stats
695W - 692L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clxmps RU
Cthulhu
6
0 / 1 / 0
3,647
729
1,586
4,178
2,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Freedas
Kuzenbo
1
0 / 0 / 0
2,540
508
0
85
33
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
3,201
640
2,148
4,772
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
clemseed
Neith
6
0 / 0 / 0
3,146
629
725
3,257
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
6
0 / 1 / 0
3,474
695
1,024
1,803
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,947
789
1,419
2,363
1,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
6
2 / 0 / 0
3,894
779
1,841
3,687
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Overkulery
Guan Yu
7
0 / 0 / 1
3,893
779
1,609
4,185
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 2
4,001
800
1,941
2,216
513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xbalanque
kevqb1
Xbalanque
6
0 / 0 / 0
3,661
732
1,038
1,920
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Clxmps RU
Cthulhu
0
1
0
0
W
1
0
1
1.5
L
Kuzenbo
Freedas
Kuzenbo
0
0
0
0
W
Maui
2
0
0
2
W
Guan Yu
Overkulery
Guan Yu
0
0
1
0.5
L
0
2
0
0
L
Neith
clemseed
Neith
0
0
0
0
W
1
0
2
2
W
Xbalanque
kevqb1
Xbalanque
0
0
0
0
L
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,483
Damage
7,848
14,095
Taken
14,371
4,995
Mitigated
4,931
5,127
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Clxmps RU
Cthulhu
1,586
224
0
1,650
4,178
2,589
0
657
3,521
18,833
772
W
1,419
422
0
1,118
2,363
1,203
0
0
2,363
8,204
987
L
Kuzenbo
Freedas
Kuzenbo
0
0
0
0
85
33
0
85
0
0
0
W
Maui
1,841
544
0
1,576
3,687
1,193
0
88
3,599
11,731
7,379
W
Guan Yu
Overkulery
Guan Yu
1,609
229
40
1,832
4,185
1,558
0
1,570
2,615
0
21,800
L
2,148
561
0
2,164
4,772
1,133
0
1,887
2,885
0
14,952
L
Neith
clemseed
Neith
725
317
0
1,313
3,257
773
0
955
2,302
0
12,276
W
1,941
435
0
830
2,216
513
0
936
1,280
14,126
1,193
W
Xbalanque
kevqb1
Xbalanque
1,038
216
0
819
1,920
464
480
0
1,920
0
23,023
L
Kukulkan
1,024
88
0
0
1,803
467
0
1,386
417
17,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,008
Gold Earned
19,396
128
Minions Killed
174
0
Camps Cleared
0
436,240
Distance Traveled
580,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,647
729
41
8
0
99,775
0
W
Atlas
3,947
789
14
3
0
125,639
0
L
Kuzenbo
2,540
508
0
0
0
9,417
0
W
Maui
3,894
779
42
8
0
143,165
0
W
Guan Yu
3,893
779
45
9
0
112,883
0
L
Bastet
3,201
640
30
6
0
129,763
0
L
Neith
3,146
629
22
4
0
94,128
0
W
Nu Wa
4,001
800
34
7
0
104,739
0
W
Xbalanque
3,661
732
39
8
0
93,761
0
L
Kukulkan
3,474
695
35
7
0
103,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role