Player Matchup

Ganesha
Ganesha
BAMbeno42
Ganesha
Level 149
God Stats
1W - 1L
1,805 SR
Queue Stats
35W - 29L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
Siomara
Ix Chel
Level 155
God Stats
47W - 43L
1,606 SR
Queue Stats
60W - 58L
1,517 Elo+
Solo
Surtr
Surtr
When i Say A
Surtr
Level 157
God Stats
109W - 77L
1,643 SR
Queue Stats
300W - 284L
1,492 Elo+
Solo
Anhur
Anhur
hi im flip
Anhur
Level 147
God Stats
2W - 3L
1,712 SR
Queue Stats
47W - 54L
1,450 Elo+
Party 1
Bacchus
Bacchus
iRepDrippy
Bacchus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,457 Elo+
Solo
Team Averages
Level 145
1,653 SR
1,476 Elo+

VS

Team Averages
Level 110
1,467 SR
1,631 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
FireG12
Ravana
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 90L
1,553 Elo+
Party 3
Hou Yi
Hou Yi
GiggleGod
Hou Yi
Level 147
God Stats
4W - 2L
1,507 SR
Queue Stats
119W - 45L
1,707 Elo+
Party 2
Sylvanus
Sylvanus
HolyHotDog
Sylvanus
Level 120
God Stats
9W - 3L
1,588 SR
Queue Stats
107W - 35L
1,685 Elo+
Party 2
Aphrodite
Aphrodite
Minnks
Aphrodite
Level 148
God Stats
2W - 2L
1,239 SR
Queue Stats
130W - 43L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BAMbeno42
Ganesha
13
0 / 6 / 7
8,340
834
4,882
17,417
16,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
Siomara
Ix Chel
14
3 / 4 / 3
8,606
861
15,569
12,573
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 2
8,955
896
5,948
10,625
8,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
13
2 / 6 / 3
8,548
855
6,627
13,669
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
iRepDrippy
Bacchus
13
3 / 2 / 6
8,244
824
6,546
8,405
9,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 2 / 4
8,390
839
4,733
6,038
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
FireG12
Ravana
15
3 / 3 / 8
9,291
929
11,531
9,153
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
GiggleGod
Hou Yi
16
11 / 1 / 4
10,264
1,026
20,687
11,761
4,047
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
HolyHotDog
Sylvanus
14
0 / 2 / 16
9,102
910
7,944
13,597
10,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Minnks
Aphrodite
16
4 / 1 / 9
9,404
940
11,679
10,693
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
9
Kills
20
20
Deaths
9
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
4
2
L
Ganesha
BAMbeno42
Ganesha
0
6
7
0.58
W
Ravana
FireG12
Ravana
3
3
8
2.33
W
Hou Yi
GiggleGod
Hou Yi
11
1
4
13
W
Sylvanus
HolyHotDog
Sylvanus
0
2
16
4
W
Aphrodite
Minnks
Aphrodite
4
1
9
8.5
L
Ix Chel
Siomara
Ix Chel
3
4
3
1.13
L
1
2
2
1
L
Anhur
2
6
3
0.58
L
Bacchus
iRepDrippy
Bacchus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
56,574
62,689
Taken
51,242
44,755
Mitigated
25,907
9,927
Healing
25,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,733
884
0
0
6,038
1,771
929
1,570
4,295
16,413
0
L
Ganesha
BAMbeno42
Ganesha
4,882
390
0
925
17,417
16,664
0
6,192
11,225
9,810
1,350
W
Ravana
FireG12
Ravana
11,531
2,926
0
1,242
9,153
4,987
984
3,727
5,106
0
33,362
W
Hou Yi
GiggleGod
Hou Yi
20,687
14,378
0
1,900
11,761
4,047
934
8,120
3,180
0
40,496
W
Sylvanus
HolyHotDog
Sylvanus
7,944
1,777
5,360
5,105
13,597
10,263
31
5,399
7,733
11,555
407
W
Aphrodite
Minnks
Aphrodite
11,679
1,907
5,359
6,210
10,693
4,839
308
5,944
4,280
28,288
3,261
L
Ix Chel
Siomara
Ix Chel
15,569
1,643
1,358
3,286
12,573
5,092
0
5,283
7,290
34,423
0
L
5,948
2,195
0
960
10,625
8,584
1,075
3,396
7,229
1,033
29,796
L
Anhur
6,627
3,278
0
1,432
13,669
4,636
0
5,063
8,606
0
13,897
L
Bacchus
iRepDrippy
Bacchus
6,546
465
0
1,966
8,405
9,779
0
3,088
5,317
9,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,693
Gold Earned
46,451
175
Minions Killed
191
0
Camps Cleared
0
923,662
Distance Traveled
906,471
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,390
839
34
3
0
182,181
0
L
Ganesha
8,340
834
9
1
0
192,873
0
W
Ravana
9,291
929
53
5
0
209,953
0
W
Hou Yi
10,264
1,026
40
4
0
169,023
0
W
Sylvanus
9,102
910
8
1
0
165,279
0
W
Aphrodite
9,404
940
56
6
0
180,035
0
L
Ix Chel
8,606
861
60
6
0
203,709
4
L
Surtr
8,955
896
70
7
0
183,919
0
L
Anhur
8,548
855
30
3
0
177,149
0
L
Bacchus
8,244
824
6
1
0
166,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role