Player Matchup

Artemis
Artemis
Silver II
KutthroatBill
Artemis
Silver II
Level 125
God Stats
2W - 1L
1,475 SR
Queue Stats
108W - 115L
914 MMR
Party 1
Discordia
Discordia
Silver II
Maikol1307
Discordia
Silver II
Level 137
God Stats
3W - 5L
1,249 SR
Queue Stats
116W - 139L
927 MMR
Solo
Chaac
Chaac
Silver II
Nitromersol
Chaac
Silver II
Level 149
God Stats
1W - 1L
1,402 SR
Queue Stats
102W - 112L
861 MMR
Party 1
Bakasura
Bakasura
Silver III
SBT02
Bakasura
Silver III
Level 144
God Stats
1W - 0L
1,280 SR
Queue Stats
92W - 117L
896 MMR
Solo
Jormungandr
Jormungandr
Silver IV
la_flameee121
Jormungandr
Silver IV
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 95L
878 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,381 SR
895 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,522 SR
1,012 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
CJWillyMac
Cernunnos
Silver II
Level 127
God Stats
8W - 7L
1,552 SR
Queue Stats
290W - 319L
850 MMR
Solo
Lancelot
Lancelot
Silver III
ThisDude24
Lancelot
Silver III
Level 124
God Stats
1W - 3L
1,574 SR
Queue Stats
242W - 278L
873 MMR
Solo
Bacchus
Bacchus
Silver III
jigalingswinger2
Bacchus
Silver III
Level 156
God Stats
29W - 40L
1,486 SR
Queue Stats
387W - 405L
859 MMR
Solo
Nox
Nox
Silver III
xdean-_-40
Nox
Silver III
Level 129
God Stats
8W - 4L
1,498 SR
Queue Stats
74W - 84L
979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
2 / 4 / 1
6,700
479
5,956
7,736
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Maikol1307
Discordia
14
1 / 0 / 2
8,043
575
4,966
4,832
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 2
9,058
647
7,296
11,562
7,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
SBT02
Bakasura
14
4 / 1 / 2
8,287
592
3,070
11,511
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
la_flameee121
Jormungandr
11
0 / 3 / 2
6,211
444
4,923
12,740
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CharybdisNu WaYmirMulan

VS

Bans
Cu ChulainnMedusaThorPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 2 / 0
6,119
437
2,313
6,548
1,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
CJWillyMac
Cernunnos
13
4 / 1 / 3
7,557
540
9,985
10,036
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
ThisDude24
Lancelot
11
1 / 2 / 1
6,235
445
5,463
9,988
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 4
7,426
530
6,076
11,163
11,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 1 / 0
6,674
477
1,002
3,806
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
8
8
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
L
Cernunnos
CJWillyMac
Cernunnos
4
1
3
5.5
W
Artemis
2
4
1
0.63
W
Discordia
Maikol1307
Discordia
1
0
2
2
W
2
0
2
3
W
Bakasura
SBT02
Bakasura
4
1
2
5
L
Lancelot
ThisDude24
Lancelot
1
2
1
0.75
L
3
3
4
1.67
W
Jormungandr
la_flameee121
Jormungandr
0
3
2
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
24,839
48,381
Taken
41,541
23,224
Mitigated
22,398
17,723
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,313
589
156
2,571
6,548
1,927
0
0
6,498
0
34,504
L
Cernunnos
CJWillyMac
Cernunnos
9,985
4,889
0
5,457
10,036
3,269
940
3,359
6,669
0
56,515
W
Artemis
5,956
1,696
0
1,652
7,736
2,200
340
2,401
5,335
0
36,149
W
Discordia
Maikol1307
Discordia
4,966
589
0
682
4,832
1,509
0
1,346
3,372
58,933
919
W
7,296
1,081
0
3,983
11,562
7,876
446
0
11,562
0
68,078
W
Bakasura
SBT02
Bakasura
3,070
1,965
0
8,737
11,511
4,452
362
689
10,792
0
54,400
L
Lancelot
ThisDude24
Lancelot
5,463
1,690
0
2,282
9,988
4,470
0
1,699
8,005
0
42,419
L
6,076
828
0
2,126
11,163
11,441
0
3,664
7,269
19,992
1,900
W
Jormungandr
la_flameee121
Jormungandr
4,923
1,705
234
2,435
12,740
7,187
216
2,118
10,622
35,490
0
L
1,002
78
0
1,542
3,806
1,291
0
1,086
2,490
42,674
2,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
34,011
466
Minions Killed
350
0
Camps Cleared
0
1,340,079
Distance Traveled
1,242,779
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,119
437
58
4
0
256,185
0
L
Cernunnos
7,557
540
98
7
0
235,082
2
W
Artemis
6,700
479
61
4
0
269,158
0
W
Discordia
8,043
575
123
9
0
252,457
0
W
Chaac
9,058
647
126
9
0
233,070
0
W
Bakasura
8,287
592
111
8
0
309,547
3
L
Lancelot
6,235
445
75
5
0
276,831
0
L
Bacchus
7,426
530
22
2
0
243,469
3
W
Jormungandr
6,211
444
45
3
0
275,847
4
L
Nox
6,674
477
97
7
0
231,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role