Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
 
Kumbhakarna
Gold I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
Athanatos8
Chaac
Gold I
Level 151
God Stats
17W - 20L
1,485 SR
Queue Stats
271W - 278L
1,598 MMR
Solo
Anhur
Anhur
Gold III
CapTainGoo
Anhur
Gold III
Level 195
God Stats
1W - 1L
1,327 SR
Queue Stats
74W - 85L
1,588 MMR
Solo
Ra
Ra
Platinum IV
Rachel_Reborn
Ra
Platinum IV
Level 129
God Stats
4W - 7L
1,346 SR
Queue Stats
82W - 71L
1,702 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,431 SR
1,577 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,551 SR
1,564 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
Elmoratilla
Fafnir
Gold I
Level 127
God Stats
2W - 1L
1,645 SR
Queue Stats
44W - 43L
1,619 MMR
Party 1
Osiris
Osiris
Gold I
Skadi Solo Main
Osiris
Gold I
Level 100
God Stats
3W - 9L
1,428 SR
Queue Stats
632W - 650L
1,679 MMR
Solo
Loki
Loki
Gold III
hipercrack
Loki
Gold III
Level 127
God Stats
2W - 2L
1,681 SR
Queue Stats
48W - 52L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 0 / 0
4,831
805
1,259
1,931
366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 1
4,065
678
1,825
3,336
1,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
7
0 / 2 / 5
3,962
660
2,609
4,361
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
7
3 / 2 / 0
4,071
679
2,642
2,769
706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
3 / 0 / 0
4,607
768
1,948
1,330
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThorBacchusSusanoAthena

VS

Bans
Nu WaCthulhuThanatosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 2 / 0
3,987
665
411
3,203
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
4
1 / 2 / 0
3,213
536
2,241
2,256
457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
7
1 / 0 / 2
4,395
733
802
2,792
1,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 2 / 0
2,983
497
869
4,075
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 1 / 2
3,753
626
1,892
4,110
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
0
1
W
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Janus
 
Janus
1
2
0
0.5
L
Medusa
 
Medusa
1
2
0
0.5
W
Chaac
0
2
5
1.25
W
Anhur
3
2
0
1.5
L
Fafnir
1
0
2
2
W
3
0
0
3
L
0
2
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,283
Damage
6,215
13,727
Taken
16,436
4,376
Mitigated
5,302
6,111
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,259
294
0
1,452
1,931
366
0
0
1,931
31,056
1,455
W
Kumbhakarna
 
Kumbhakarna
1,825
322
0
1,747
3,336
1,365
0
318
3,018
13,501
93
L
Janus
 
Janus
411
0
0
215
3,203
844
0
1,660
1,333
23,728
382
L
Medusa
 
Medusa
2,241
1,070
0
360
2,256
457
0
543
1,713
0
13,416
W
Chaac
2,609
913
0
835
4,361
1,612
0
427
3,915
0
18,567
W
Anhur
2,642
976
0
718
2,769
706
0
188
2,581
0
19,426
L
Fafnir
802
75
0
1,092
2,792
1,758
0
153
2,639
9,506
1,268
W
1,948
130
354
1,005
1,330
327
0
168
1,122
25,199
0
L
869
287
0
1,012
4,075
1,442
0
1,381
2,610
0
5,808
L
1,892
784
0
1,852
4,110
801
0
841
3,219
0
13,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,536
Gold Earned
18,331
215
Minions Killed
143
0
Camps Cleared
0
648,269
Distance Traveled
586,804
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,831
805
69
12
0
127,364
2
W
Kumbhakarna
4,065
678
19
3
0
136,176
0
L
Janus
3,987
665
67
11
0
129,056
0
L
Medusa
3,213
536
23
4
0
91,672
0
W
Chaac
3,962
660
39
7
0
138,317
1
W
Anhur
4,071
679
39
7
0
116,425
3
L
Fafnir
4,395
733
17
3
0
116,430
1
W
Ra
4,607
768
49
8
0
129,987
0
L
Osiris
2,983
497
11
2
0
113,817
0
L
Loki
3,753
626
25
4
0
135,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role