Player Matchup

Da Ji
Da Ji
ReiAndre87
Da Ji
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 10L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Shaicase
Sylvanus
Level 125
God Stats
5W - 3L
1,513 SR
Queue Stats
67W - 53L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
Skapree
Zhong Kui
Level 103
God Stats
10W - 4L
1,635 SR
Queue Stats
273W - 234L
1,497 Elo+
Solo
Charybdis
Charybdis
leleloab
Charybdis
Level 58
God Stats
26W - 20L
1,488 SR
Queue Stats
198W - 217L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
reivasco
Kumbhakarna
Level 107
God Stats
8W - 2L
1,269 SR
Queue Stats
80W - 73L
1,491 Elo+
Party 1
Team Averages
Level 84
1,481 SR
1,491 Elo+

VS

Team Averages
Level 139
1,405 SR
1,403 Elo+
Ullr
Ullr
AvengerDav
Ullr
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,527 Elo+
Solo
Ix Chel
Ix Chel
Benjnr
Ix Chel
Level 99
God Stats
6W - 7L
1,491 SR
Queue Stats
130W - 103L
1,428 Elo+
Solo
Charon
Charon
Kr0SpL
Charon
Level 201
God Stats
16W - 17L
1,508 SR
Queue Stats
360W - 355L
1,403 Elo+
Solo
Kali
Kali
Oteros
Kali
Level 56
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,201 Elo+
Solo
Cernunnos
Cernunnos
caruan2000
Cernunnos
Level 156
God Stats
1W - 5L
1,239 SR
Queue Stats
83W - 90L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
9 / 1 / 4
9,104
536
6,982
9,417
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
Shaicase
Sylvanus
17
3 / 0 / 4
10,323
607
10,260
11,328
11,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Skapree
Zhong Kui
18
10 / 0 / 5
11,486
676
13,660
5,868
4,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
leleloab
Charybdis
13
1 / 8 / 2
8,111
477
6,536
11,670
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
reivasco
Kumbhakarna
12
0 / 1 / 11
8,616
507
5,436
11,884
9,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,799
459
6,522
13,494
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
Benjnr
Ix Chel
13
0 / 4 / 0
7,448
438
3,621
8,140
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Kr0SpL
Charon
11
2 / 2 / 0
7,557
445
3,997
15,344
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kali
Oteros
Kali
11
1 / 7 / 0
6,658
392
4,369
14,196
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
caruan2000
Cernunnos
15
7 / 4 / 3
9,861
580
11,641
12,510
4,078
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
10
10
Deaths
23
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Ix Chel
Benjnr
Ix Chel
0
4
0
0
L
Charon
Kr0SpL
Charon
2
2
0
1
L
Kali
Oteros
Kali
1
7
0
0.14
W
Da Ji
9
1
4
11
W
Sylvanus
Shaicase
Sylvanus
3
0
4
5
W
Zhong Kui
Skapree
Zhong Kui
10
0
5
12.5
L
Cernunnos
caruan2000
Cernunnos
7
4
3
2.13
W
Charybdis
leleloab
Charybdis
1
8
2
0.25
W
Kumbhakarna
reivasco
Kumbhakarna
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,874
Damage
30,150
50,167
Taken
63,684
31,022
Mitigated
24,207
18,559
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,522
2,118
0
1,725
13,494
3,114
0
8,992
4,502
0
53,563
L
Ix Chel
Benjnr
Ix Chel
3,621
428
629
2,876
8,140
2,444
0
3,708
4,432
49,550
1,831
L
Charon
Kr0SpL
Charon
3,997
574
0
4,937
15,344
10,224
0
5,977
9,367
29,794
1,469
L
Kali
Oteros
Kali
4,369
2,135
0
2,648
14,196
4,347
0
5,702
8,494
0
35,266
W
Da Ji
6,982
1,295
0
5,352
9,417
3,266
0
1,369
8,048
0
50,419
W
Sylvanus
Shaicase
Sylvanus
10,260
2,844
528
5,132
11,328
11,337
0
791
10,537
63,535
15,402
W
Zhong Kui
Skapree
Zhong Kui
13,660
2,205
0
3,628
5,868
4,143
0
1,528
4,340
84,932
3,457
L
Cernunnos
caruan2000
Cernunnos
11,641
6,182
0
4,235
12,510
4,078
567
4,289
8,221
0
74,633
W
Charybdis
leleloab
Charybdis
6,536
3,333
0
1,720
11,670
2,906
0
767
10,903
0
59,941
W
Kumbhakarna
reivasco
Kumbhakarna
5,436
1,207
0
2,199
11,884
9,370
0
2,962
8,922
25,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,640
Gold Earned
39,323
489
Minions Killed
444
0
Camps Cleared
0
1,727,023
Distance Traveled
1,553,412
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,799
459
111
7
0
286,616
0
L
Ix Chel
7,448
438
117
7
0
309,078
10
L
Charon
7,557
445
33
2
0
342,760
8
L
Kali
6,658
392
59
3
0
314,353
0
W
Da Ji
9,104
536
81
5
0
388,197
0
W
Sylvanus
10,323
607
123
7
0
278,896
1
W
Zhong Kui
11,486
676
145
9
0
361,923
0
L
Cernunnos
9,861
580
124
7
0
300,605
0
W
Charybdis
8,111
477
92
5
0
316,315
0
W
Kumbhakarna
8,616
507
48
3
0
381,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role