Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Rizzenox31
Ishtar
Level 122
God Stats
5W - 5L
1,339 SR
Queue Stats
164W - 155L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
chuy_34023
Baron Samedi
Level 124
God Stats
10W - 13L
1,751 SR
Queue Stats
505W - 507L
1,494 Elo+
Party 2
King Arthur
King Arthur
ken-man-13
King Arthur
Level 133
God Stats
4W - 4L
1,589 SR
Queue Stats
14W - 25L
1,374 Elo+
Solo
Ix Chel
Ix Chel
mannyxg20
Ix Chel
Level 119
God Stats
11W - 7L
1,288 SR
Queue Stats
559W - 561L
1,489 Elo+
Party 2
Team Averages
Level 126
1,493 SR
1,471 Elo+

VS

Team Averages
Level 127
1,388 SR
1,533 Elo+
Erlang Shen
Erlang Shen
DomKageUI
Erlang Shen
Level 103
God Stats
1W - 3L
1,322 SR
Queue Stats
138W - 151L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
SoulHeack
Aphrodite
Level 127
God Stats
0W - 1L
1,514 SR
Queue Stats
61W - 53L
1,594 Elo+
Solo
Eset
Eset
V7 Trouble
Eset
Level 154
God Stats
5W - 3L
1,487 SR
Queue Stats
171W - 155L
1,507 Elo+
Solo
Fafnir
Fafnir
kodaB
Fafnir
Level 146
God Stats
12W - 15L
1,372 SR
Queue Stats
536W - 487L
1,567 Elo+
Solo
Sol
Sol
onlyonevo
Sol
Level 105
God Stats
0W - 4L
1,244 SR
Queue Stats
166W - 174L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
6 / 2 / 7
7,640
588
8,125
8,041
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
Rizzenox31
Ishtar
14
5 / 1 / 7
7,921
609
10,005
8,579
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
chuy_34023
Baron Samedi
11
1 / 3 / 12
7,082
545
4,858
12,138
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

King Arthur
ken-man-13
King Arthur
12
2 / 1 / 2
7,289
561
7,440
10,620
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
mannyxg20
Ix Chel
14
6 / 2 / 5
7,912
609
9,581
8,531
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DomKageUI
Erlang Shen
10
1 / 6 / 2
6,064
466
4,095
13,428
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
SoulHeack
Aphrodite
13
0 / 2 / 4
7,129
548
7,572
13,337
10,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 4 / 2
7,340
565
7,168
7,609
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fafnir
kodaB
Fafnir
12
1 / 2 / 2
6,621
509
3,046
11,219
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 6 / 0
7,099
546
10,528
12,434
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
9
9
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
7
4.75
L
Erlang Shen
DomKageUI
Erlang Shen
1
6
2
0.33
W
Ishtar
Rizzenox31
Ishtar
5
1
7
8.5
L
Aphrodite
SoulHeack
Aphrodite
0
2
4
1
L
3
4
2
1
W
Baron Samedi
chuy_34023
Baron Samedi
1
3
12
2.33
W
King Arthur
ken-man-13
King Arthur
2
1
2
3
L
Fafnir
kodaB
Fafnir
1
2
2
1
W
Ix Chel
mannyxg20
Ix Chel
6
2
5
4.25
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,009
Damage
32,409
47,909
Taken
58,027
24,143
Mitigated
30,811
18,193
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,125
2,047
0
1,699
8,041
2,914
0
4,292
3,749
0
41,970
L
Erlang Shen
DomKageUI
Erlang Shen
4,095
1,998
0
3,043
13,428
8,034
0
4,190
9,238
0
20,977
W
Ishtar
Rizzenox31
Ishtar
10,005
7,080
0
4,515
8,579
2,982
720
4,595
3,984
0
61,810
L
Aphrodite
SoulHeack
Aphrodite
7,572
1,551
638
8,873
13,337
10,068
0
786
12,551
50,274
0
L
7,168
296
0
819
7,609
1,785
0
4,980
2,629
37,329
920
W
Baron Samedi
chuy_34023
Baron Samedi
4,858
703
2,865
5,046
12,138
8,180
0
7,620
4,518
18,965
0
W
King Arthur
ken-man-13
King Arthur
7,440
1,117
0
1,173
10,620
7,360
0
5,025
5,595
0
47,030
L
Fafnir
kodaB
Fafnir
3,046
1,090
0
3,137
11,219
8,049
0
1,278
9,941
43,628
2,412
W
Ix Chel
mannyxg20
Ix Chel
9,581
1,169
362
2,533
8,531
2,707
0
6,102
2,429
46,932
0
L
10,528
2,884
0
3,528
12,434
2,875
0
3,205
9,229
43,005
2,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,844
Gold Earned
34,253
347
Minions Killed
329
0
Camps Cleared
0
1,300,228
Distance Traveled
1,283,333
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,640
588
60
5
0
291,227
4
L
Erlang Shen
6,064
466
29
2
0
265,125
2
W
Ishtar
7,921
609
105
8
0
238,649
0
L
Aphrodite
7,129
548
95
7
0
211,424
2
L
Eset
7,340
565
66
5
0
270,281
1
W
Baron Samedi
7,082
545
19
1
0
252,451
2
W
King Arthur
7,289
561
82
6
0
243,350
0
L
Fafnir
6,621
509
66
5
0
281,941
0
W
Ix Chel
7,912
609
81
6
0
274,551
3
L
Sol
7,099
546
73
6
0
254,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role