Player Matchup

Mercury
Mercury
GTruth
Mercury
Level 96
God Stats
1W - 0L
1,749 SR
Queue Stats
8W - 1L
1,803 Elo+
Party 2
Nut
Nut
GrumpelTiltSkin
Nut
Level 172
God Stats
3W - 8L
1,380 SR
Queue Stats
275W - 250L
1,586 Elo+
Solo
Chang'e
Chang'e
Onewolf101-TTV
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,375 Elo+
Party 2
Ares
Ares
Patruvious
Ares
Level 126
God Stats
7W - 8L
1,439 SR
Queue Stats
36W - 38L
1,511 Elo+
Party 2
Shiva
Shiva
agher
Shiva
Level 108
God Stats
3W - 4L
1,431 SR
Queue Stats
341W - 318L
1,567 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,568 Elo+

VS

Team Averages
Level 117
1,645 SR
1,526 Elo+
Nut
Nut
B2DAZED
Nut
Level 94
God Stats
8W - 4L
1,605 SR
Queue Stats
145W - 130L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
MaiqTheLiar-39
Cliodhna
Level 170
God Stats
3W - 4L
1,636 SR
Queue Stats
632W - 610L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
SomePlays666
Kumbhakarna
Level 159
God Stats
1W - 4L
1,699 SR
Queue Stats
48W - 56L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
Yessir_Alex
Erlang Shen
Level 77
God Stats
41W - 44L
1,527 SR
Queue Stats
176W - 191L
1,491 Elo+
Solo
Nu Wa
Nu Wa
sjm96
Nu Wa
Level 86
God Stats
9W - 4L
1,758 SR
Queue Stats
270W - 256L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GTruth
Mercury
10
1 / 2 / 1
5,153
515
702
8,532
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 2
6,643
664
9,802
7,160
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 0
5,665
567
3,638
5,102
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 4
6,128
613
4,865
7,058
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
agher
Shiva
11
4 / 0 / 2
6,919
692
8,225
9,746
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
7
0 / 3 / 1
4,510
451
3,602
6,623
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
9
2 / 4 / 1
5,309
531
4,188
8,754
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
SomePlays666
Kumbhakarna
7
0 / 2 / 2
4,709
471
2,962
9,148
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Yessir_Alex
Erlang Shen
9
1 / 4 / 0
4,759
476
2,770
9,332
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
sjm96
Nu Wa
10
2 / 1 / 2
5,391
539
5,818
3,800
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
5
5
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nut
0
3
1
0.17
W
Mercury
GTruth
Mercury
1
2
1
0.75
W
5
0
2
6
L
Cliodhna
2
4
1
0.63
W
1
2
0
0.5
W
3
1
4
5
L
Kumbhakarna
SomePlays666
Kumbhakarna
0
2
2
0.5
L
Erlang Shen
Yessir_Alex
Erlang Shen
1
4
0
0.25
W
Shiva
agher
Shiva
4
0
2
5
L
Nu Wa
sjm96
Nu Wa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
19,340
37,598
Taken
37,657
16,684
Mitigated
14,438
17,864
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
3,602
2,142
0
2,101
6,623
1,566
0
1,005
5,618
0
26,708
W
Mercury
GTruth
Mercury
702
216
0
4,669
8,532
2,292
0
1,211
7,321
0
29,798
W
9,802
6,603
0
6,034
7,160
2,319
0
1,577
5,583
0
61,410
L
Cliodhna
4,188
367
0
2,244
8,754
2,574
0
1,818
6,866
0
29,649
W
3,638
435
68
1,518
5,102
1,478
0
2,938
2,164
30,945
1,132
W
4,865
663
0
2,168
7,058
4,708
0
1,706
5,352
11,921
0
L
Kumbhakarna
SomePlays666
Kumbhakarna
2,962
388
0
1,186
9,148
4,943
0
2,386
6,672
14,494
592
L
Erlang Shen
Yessir_Alex
Erlang Shen
2,770
1,641
0
2,903
9,332
4,395
0
977
8,355
0
27,423
W
Shiva
agher
Shiva
8,225
1,455
280
3,127
9,746
5,887
0
1,262
8,484
0
48,979
L
Nu Wa
sjm96
Nu Wa
5,818
1,306
0
1,326
3,800
960
0
1,622
1,930
34,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,508
Gold Earned
24,678
347
Minions Killed
243
0
Camps Cleared
0
1,006,719
Distance Traveled
1,018,655
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,510
451
46
5
0
192,024
0
W
Mercury
5,153
515
59
6
0
215,783
0
W
Nut
6,643
664
105
11
0
172,047
1
L
Cliodhna
5,309
531
51
5
0
219,026
0
W
Chang'e
5,665
567
75
8
0
190,219
0
W
Ares
6,128
613
13
1
0
205,439
0
L
Kumbhakarna
4,709
471
29
3
0
195,270
0
L
Erlang Shen
4,759
476
58
6
0
218,532
0
W
Shiva
6,919
692
95
10
0
223,231
1
L
Nu Wa
5,391
539
59
6
0
193,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role