Player Matchup

The Morrigan
The Morrigan
Silver IV
By_lydan_21
The Morrigan
Silver IV
Level 108
God Stats
3W - 2L
1,703 SR
Queue Stats
126W - 146L
798 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
P4R4NOIDPANDA
Kumbhakarna
Silver IV
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,371 MMR
Solo
Medusa
Medusa
Silver IV
Pablo Garcia791
Medusa
Silver IV
Level 57
God Stats
13W - 9L
1,500 SR
Queue Stats
138W - 151L
694 MMR
Solo
Anubis
Anubis
Gold III
Whiskyto_Gamer
Anubis
Gold III
Level 83
God Stats
25W - 19L
1,443 SR
Queue Stats
275W - 271L
1,394 MMR
Solo
Artemis
Artemis
Gold III
skillz17
Artemis
Gold III
Level 64
God Stats
3W - 3L
1,545 SR
Queue Stats
67W - 69L
1,376 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,538 SR
1,127 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,520 SR
1,226 MMR
Ix Chel
Ix Chel
Silver IV
 
Ix Chel
Silver IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
LakiTheKIng44
Arachne
Silver I
Level 105
God Stats
8W - 9L
1,531 SR
Queue Stats
52W - 64L
1,148 MMR
Solo
Cerberus
Cerberus
Silver V
SKsMaTrIIxX12
Cerberus
Silver V
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 118L
650 MMR
Solo
Sol
Sol
Gold V
YellokGhost
Sol
Gold V
Level 135
God Stats
3W - 9L
1,568 SR
Queue Stats
97W - 94L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
By_lydan_21
The Morrigan
13
0 / 5 / 2
6,975
465
2,615
7,837
4,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
P4R4NOIDPANDA
Kumbhakarna
13
5 / 2 / 9
8,808
587
7,118
13,729
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 3 / 6
9,505
634
9,883
9,410
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 0 / 4
10,116
674
12,803
9,333
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
skillz17
Artemis
16
4 / 1 / 5
9,188
613
9,592
7,017
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThanatosAo KuangLokiSerqet

VS

Bans
AthenaAwilixGilgameshSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
1 / 5 / 1
8,306
554
6,464
11,659
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
11
2 / 6 / 2
7,500
500
4,670
10,359
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
11
1 / 6 / 2
6,657
444
4,449
13,570
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
SKsMaTrIIxX12
Cerberus
8
2 / 5 / 1
6,308
421
3,104
8,855
5,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 4 / 0
9,819
655
8,748
11,464
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
26
Kills
11
11
Deaths
26
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
1
0.3
L
Izanami
 
Izanami
2
6
2
0.5
W
The Morrigan
By_lydan_21
The Morrigan
0
5
2
0.2
L
Arachne
1
6
2
0.33
W
Kumbhakarna
P4R4NOIDPANDA
Kumbhakarna
5
2
9
4.75
W
6
3
6
3
L
Cerberus
SKsMaTrIIxX12
Cerberus
2
5
1
0.5
W
11
0
4
13
L
5
4
0
1.25
W
Artemis
skillz17
Artemis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,011
Damage
27,435
47,326
Taken
55,907
24,309
Mitigated
16,889
9,052
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,464
154
50
3,882
11,659
3,431
0
3,375
8,284
61,053
0
L
Izanami
 
Izanami
4,670
3,204
0
1,250
10,359
2,552
24
4,347
6,012
0
39,987
W
The Morrigan
By_lydan_21
The Morrigan
2,615
419
0
579
7,837
4,596
816
4,267
3,528
38,480
2,770
L
Arachne
4,449
3,439
0
2,614
13,570
2,554
0
6,991
6,579
0
42,791
W
Kumbhakarna
P4R4NOIDPANDA
Kumbhakarna
7,118
1,241
0
2,222
13,729
9,778
0
3,729
9,828
30,522
2,251
W
9,883
5,636
0
2,229
9,410
3,100
2,258
3,536
5,874
0
68,682
L
Cerberus
SKsMaTrIIxX12
Cerberus
3,104
405
0
1,549
8,855
5,167
0
2,377
6,478
15,104
0
W
12,803
584
0
2,759
9,333
4,514
102
2,632
6,609
92,029
0
L
8,748
3,468
0
4,671
11,464
3,185
2,463
5,136
6,328
73,336
8,938
W
Artemis
skillz17
Artemis
9,592
1,699
0
1,263
7,017
2,321
434
2,873
3,878
0
68,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
38,590
476
Minions Killed
451
0
Camps Cleared
0
1,490,994
Distance Traveled
1,307,836
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,306
554
137
9
0
311,032
0
L
Izanami
7,500
500
90
6
0
259,264
0
W
The Morrigan
6,975
465
62
4
0
267,350
2
L
Arachne
6,657
444
69
5
0
341,958
2
W
Kumbhakarna
8,808
587
32
2
0
319,208
4
W
Medusa
9,505
634
135
9
0
279,391
0
L
Cerberus
6,308
421
25
2
0
147,756
2
W
Anubis
10,116
674
131
9
0
339,600
0
L
Sol
9,819
655
130
9
0
247,826
0
W
Artemis
9,188
613
116
8
0
285,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role